Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5302009482405887621 46 Tommers the Grave Robber (level 3, -1/26 HPs) Began as a Demonspawn Necromancer on Feb 19, 2025. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1716 turns). Tommers the Grave Robber (Demonspawn Necromancer) Turns: 1716, Time: 00:03:43 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 44% Magic: 5/7 EV: 11 Int: 17 God: Gold: 74 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: claws 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} f - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} Potions e - a potion of attraction {unknown} h - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 2.2 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting + Level 4.6 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 4% 2 c - Vampiric Draining Necr 18% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Animate Dead Necr 18% N/A 26% 4 Passwall Erth 2% N/A 47% 3 Swiftness Air 2% N/A 47% 3 Tukima's Dance Hex 2% N/A 47% 3 Curse of Agony Necr 18% N/A 58% 5 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate magic rapidly. Message History Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 57%) The gnoll resists with significant effort. The gnoll closely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 57%) There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. A gnoll comes into view. It is wielding a +0 spear. Unknown command. The gnoll shouts! You hit the gnoll. The gnoll is heavily wounded. You hear a shout! The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded) You draw life force from the gnoll. You feel life coursing into your body. The gnoll hits you with a +0 club. You die... #...###.###.#########.# #...................#.# #.............#####.#.# #..###................# #..###..###.#######.### #.......# #.# #.# ##.####.# #.# #.# #.# #.# #.[ #.# #.# #@# ##. #.# #.# #g# #.# #.# #g# #.# #.####.# #....g.## #####...# #.....# #.....# #..........# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:2) A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:2) 3 jackals (D:2) 6 kobolds 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 3 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:2) A frilled lizard (D:2) A rat (D:2) 6 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tommers the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 371 | D:1 | Found The Oracle's Delphic Readings. 379 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 379 | D:1 | Reached XP level 2. HP: 10/20 MP: 3/5 513 | D:1 | Learned a level 2 spell: Grave Claw 1297 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1297 | D:2 | Reached XP level 3. HP: 12/25 MP: 3/6 1359 | D:2 | Learned a level 3 spell: Vampiric Draining 1444 | D:2 | Reached skill level 1 in Fighting 1589 | D:2 | Found a faded altar of an unknown god. 1715 | D:2 | HP: 1/26 [gnoll/+0 club (6)] 1716 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, nicolae_nh_oracle_at_delphi D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, lexackson_kobold_supper, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.1 Stealth | | 1.7 Spellcasting | | 2.7 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 120 Cast: Soul Splinter || 12 Grave Claw || 5 Vampiric Draining || 2 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 64 Dodge: Dodged || 64