Dungeon Crawl Stone Soup version 0.35-a0-1036-g2bd8e06e6e (webtiles) character file. Game seed: 8564330679997228043 633 Time2Go the Skirmisher (level 7, 0/50 HPs) Began as a Formicid Hunter on Oct 4, 2026. Slain by a water moccasin zombie (2 damage) ... in an ossuary. The game lasted 00:06:09 (4312 turns). Time2Go the Skirmisher (Formicid Hunter) Turns: 4312, Time: 00:06:09 Health: 0/50 AC: 3 Str: 15 XL: 7 Next: 78% Magic: 7/7 EV: 11 Int: 9 God: Gold: 164 SH: 0 Dex: 19 Spells: 6/6 levels left rFire + . . (50%) a - +0 shortbow rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - scarf {rC+ rF+} rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 164 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a scarf of resistance (worn) Scrolls V - a scroll of vulnerability Potions h - a potion of haste f - a potion of invisibility {unknown} k - a potion of moonshine {unknown} l - a potion of attraction {unknown} a - a potion of ambrosia e - a potion of enlightenment p - a potion of curing {unknown} Skills: - Level 2.1 Fighting + Level 8.9 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 58% 2 Hailstorm Conj/Ice 0% 3d5 83% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Uskayaw Shops: D:1 : D:2 * Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the burial acolyte but does no damage. The burial acolyte is severely wounded. The water moccasin zombie bites you but does no damage. You shoot an arrow. The arrow hits the burial acolyte. The burial acolyte is almost dead. The burial acolyte hits you with a +0 dagger. The water moccasin zombie bites you. You shoot an arrow. The arrow hits the burial acolyte. You kill the burial acolyte! The water moccasin zombie completely misses you. You shoot an arrow. The arrow hits the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie closely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow closely misses the water moccasin zombie. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow closely misses the water moccasin zombie. The water moccasin zombie bites you. You die... ################## #∩..#...'....'...# #...'...#....#...# #...#...#....#...' #@################ #)Z.# # #...# # #...# # #...# # ###'# # ..# # ,..# # ...# # You could see a water moccasin zombie. Vanquished Creatures A phantom (D:3) A burial acolyte (Ossuary) 2 orc priests (D:3) 6 clockroaches (D:3) 3 water moccasin zombies (Ossuary) 2 orc wizards (D:3) A crocodile zombie (Ossuary) A bullfrog simulacrum (Ossuary) 4 adders 4 dart slugs 4 adder zombies (Ossuary) 5 gnoll zombies (Ossuary) 8 orcs A ribbon worm (D:2) 9 hobgoblins 3 quokkas (D:2) 4 ball pythons 4 bats 7 endoplasms 5 frilled lizards 3 goblins 5 jackal zombies (Ossuary) 6 kobolds 5 orc zombies (Ossuary) 7 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Time2Go the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 44 | D:1 | Found Beuf's Book Boutique. 145 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 624 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 903 | D:2 | Reached skill level 5 in Ranged Weapons 933 | D:2 | Found a hide-covered altar of Uskayaw. 1012 | D:2 | Found Bemnatif's Assorted Antiques. 1117 | D:2 | Found a faded altar of an unknown god. 1353 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1760 | D:3 | Encountered a phantom 1772 | D:3 | Killed a phantom 1773 | D:3 | Reached skill level 6 in Ranged Weapons 1773 | D:3 | Reached XP level 5. HP: 24/38 MP: 5/5 1918 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 2009 | D:3 | Reached skill level 7 in Ranged Weapons 2332 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/7 2391 | D:3 | Reached skill level 8 in Ranged Weapons 2554 | D:3 | Encountered Crazy Yiuf 2894 | D:4 | Found a sand-covered staircase. 2917 | Ossuary | Entered an ossuary 4311 | Ossuary | HP: 2/50 [water moccasin zombie (7)] 4312 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_corners, serial_shops, nicolae_shop_statue_plus D:2: layout_basic, serial_shops, shop, basic_altar, hellmonk_ecumenical_altar_heavens_door, corexii_hall_statues_deadend D:3: layout_loops_ring, minmay_worlds_worst_comb, uniq_crazy_yiuf_cottage D:4: layout_loops_corners, nicolae_ossuary_entry_false_entrances, chequers_decorated_corner, dk_noncrumbling_3, uniq_natasha Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 5 6 7 8 | 8.9 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 2 || 2 Melee: Shortbow | | | 2 || 2 Fire: Shortbow | 88 | 112 | 167 || 367 Drink: Ambrosia | | | 2 || 2 Haste | | | 1 || 1 Enlightenment | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | | 1 || 1 Fear | | | 1 || 1 Fog | | | 1 || 1 Silence | | | 1 || 1 Poison | | | 1 || 1 Butterflies | | | 1 || 1 Armour: Leather armour | 11 | 46 | 49 || 106 None | | | 6 || 6 Dodge: Dodged | 7 | 39 | 39 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4345 | 4291 | 54 | 1355 | 2096 | 5 | 869.0 | Dungeon | 2949 | 2895 | 54 | 257 | 2096 | 4 | 737.2 | Ossuary | 1396 | 1396 | 0 | 1098 | 0 | 1 | 1396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1396 daAuts D:3: 1244 daAuts D:1: 867 daAuts D:2: 808 daAuts D:4: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+