Dungeon Crawl Stone Soup version 0.35-a0-584-g7029c44831 (webtiles) character file. Game seed: 17427938714726301938 223 Time2Go the Shooter (level 6, 0/47 HPs) Began as a Barachi Hunter on June 28, 2026. Slain by a water moccasin zombie (3 damage) ... in an ossuary. The game lasted 00:02:21 (2698 turns). Time2Go the Shooter (Barachi Hunter) Turns: 2698, Time: 00:02:21 Health: 0/47 AC: 4 Str: 12 XL: 6 Next: 0% Magic: 6/6 EV: 11 Int: 10 God: Gold: 161 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) Jewellery c - a ring of poison resistance (worn) Scrolls s - a scroll of butterflies c - 5 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} m - a scroll of poison {unknown} n - a scroll of amnesia {unknown} o - a scroll of noise {unknown} Potions d - 4 potions of mutation {unknown} f - a potion of moonshine {unknown} k - a potion of curing {unknown} Skills: + Level 3.5 Fighting + Level 5.9 Ranged Weapons + Level 1.7 Armour + Level 2.3 Dodging + Level 2.3 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 43% 1 Grave Claw Necr 0% 2d7 58% 2 Static Discharge Conj/Air 0% 3-3/arc 58% 2 Fugue of the Fallen Necr 0% N/A 82% 3 Teleport Other Tloc 0% N/A 82% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The water moccasin zombie closely misses you. You are too injured to fight recklessly! The water moccasin zombie attacks as it pursues you! The water moccasin zombie barely misses you. There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (63% to hit) You shoot an arrow. The arrow hits the water moccasin zombie! The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. The water moccasin zombie completely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (63% to hit) You shoot an arrow. The arrow hits the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie closely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (63% to hit) You shoot an arrow. The arrow hits the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (63% to hit) You shoot an arrow. The arrow barely misses the water moccasin zombie. The arrow hits the adder zombie but does no damage. The water moccasin zombie bites you. You die... #...# #...# ##'## #...# #...# #...# #ZZ.# ##Z## #.@.# #...# #...# #...# ###'# #...# #...##### #### #...#...#!!!!# #...'.∩.#!$/?+ You could see an adder zombie and 2 water moccasin zombies. Vanquished Creatures A scorpion (D:4) Jessica (D:2) 4 adders 3 gnolls (D:2) A dart slug (D:3) 5 gnoll zombies (Ossuary) 2 ribbon worms (D:4) 12 endoplasms 2 hobgoblins 6 jackals 2 quokkas 10 ball pythons 4 bats A frilled lizard (D:3) 6 goblins 2 jackal zombies (Ossuary) 6 kobolds An orc zombie (Ossuary) 9 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Time2Go the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 23 | D:1 | Found Jonoewn's Magic Scroll Shoppe. 135 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 608 | D:2 | Reached skill level 1 in Stealth 608 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 772 | D:2 | Reached skill level 5 in Ranged Weapons 772 | D:2 | Reached XP level 4. HP: 14/34 MP: 4/4 1286 | D:2 | Encountered Jessica 1289 | D:2 | Killed Jessica 1290 | D:2 | Reached skill level 1 in Armour 1500 | D:3 | Reached XP level 5. HP: 33/40 MP: 5/5 2506 | D:4 | Found a sand-covered staircase. 2510 | Ossuary | Entered an ossuary 2561 | Ossuary | Reached XP level 6. HP: 47/47 MP: 6/6 2697 | Ossuary | HP: 2/47 [water moccasin zombie (5)] 2698 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, serial_shops, shop D:2: serial_bayou_shore_a, layout_loops_corners, uniq_jessica D:3: layout_basic, wander_ebering_terrifying_dragon_lair D:4: layout_gridville, enter_ossuary_5, serial_shops, shop, nicolae_shop_overcharged_wands, uniq_grinder Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.3 Ranged Weapons | 5 | 5.9 Armour | 1 | 1.7 Fighting | 3 | 3.5 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 60 | 144 || 204 Armour: Leather armour | 10 | 48 || 58 Dodge: Dodged | 6 | 47 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3104 | 3019 | 85 | 437 | 2136 | 5 | 620.8 | Dungeon | 2901 | 2816 | 85 | 337 | 2136 | 4 | 725.2 | Ossuary | 202 | 202 | 0 | 100 | 0 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1053 daAuts D:3: 941 daAuts D:1: 696 daAuts D:4: 209 daAuts Ossuary: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+