Dungeon Crawl Stone Soup version 0.35-a0-510-g78376baff9 (webtiles) character file. Game seed: 17811361031032238329 5 Time2Go the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on June 13, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (160 turns). Time2Go the Conjurer (Mummy Conjurer) Turns: 160, Time: 00:00:37 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 0/4 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is severely wounded. You encounter a jackal. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. x2 The jackal closely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2; The jackal completely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. x3; The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.......##.# ##..........######### #........##.#.......## #.......###........... #.......†...........# ############......†.# ####.)...........# #................# #.........@h.....# #.........hh###### +.........>... #.............# #####.#.....#.# ##########.......#.# ...................# #########..######. ♣...♣♣ You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Time2Go the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 160 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, nicolae_ecumenical_snake_handling Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 13 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 131 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 131 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+