Theye Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, -40, D:1) 5 stones (18, 5, D:1) a +0 whip (19, -48, D:1) a +0 leather armour (23, -39, D:1) 14 stones (29, -39, D:1) a stone (30, -44, D:1) a stone (30, -41, D:1) a stone (30, -40, D:1) a stone (34, -11, D:1) 19 stones (36, -39, D:1) a +0 club (39, -29, D:1) a +0 club (43, 4, D:1) a +0 hunting sling (48, -39, D:1) a cursed +0 club (61, -38, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 22 bolts (1, -6, D:2) 2 poisoned tomahawks (5, 8, D:2) a +0 leather armour (6, 21, D:2) a +1 scythe of protection a +0 robe (15, 3, D:2) a +0 whip (15, 13, D:2) a +0 club a +0 dagger (16, 15, D:2) a +0 robe (29, -8, D:2) a stone (30, -6, D:2) a stone (30, -4, D:2) 2 stones (30, 10, D:2) a +0 short sword (42, 3, D:2) a +0 dagger (43, 5, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 leather armour (1, -29, D:3) a +0 mace a +0 ring mail a +0 morningstar a cursed +0 whip a +0 hand axe a +0 ring mail (8, -33, D:3) 22 stones (14, -39, D:3) 24 bolts (14, 11, D:3) a stone (16, 12, D:3) a +0 hunting sling a +0 club 18 stones (17, -8, D:3) a +3 quarterstaff of chaos (18, -6, D:3) a +0 mace (20, -27, D:3) 16 stones (23, -8, D:3) a +0 club (25, -30, D:3) a +0 robe (26, -25, D:3) a +0 club (26, -24, D:3) a +0 hand axe a +0 ring mail (27, -22, D:3) a +0 dagger a cursed +0 robe (28, -32, D:3) a stone (28, -31, D:3) a +0 short sword (28, -30, D:3) a +0 hunting sling 12 stones (28, -26, D:3) a stone (28, -25, D:3) a stone (39, -37, D:3) a +0 club (39, -22, D:3) a +0 club (39, 4, D:3) a +0 leather armour (44, -16, D:3) 22 arrows (46, -38, D:3) a +1 whip of freezing Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (6, -19, D:4) a +0 spear (7, -20, D:4) a +0 spear (7, -19, D:4) a +0 flail (17, -10, D:4) 23 stones (24, -25, D:4) 17 stones (38, 10, D:4) 19 stones (41, -9, D:4) 7 stones (47, 16, D:4) 8 tomahawks (50, 3, D:4) 6 tomahawks Level 5 of the Dungeon [Shop] Juub's Armour Shop a +3 leather armour of fire resistance (264 gold) a +0 leather armour (22 gold) a cursed +0 ring mail (11 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a cursed +0 robe (1 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 scale mail of poison resistance (88 gold) a +0 chain mail (49 gold) a +3 scale mail of cold resistance (286 gold) a +2 pair of boots of running (456 gold) a +0 leather armour (22 gold) the +7 plate armour of This Worked Last Time {rPois rC+++ MR- rCorr} (1142 gold) It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. [Shop] Doepoej's Antique Armour Shoppe a cursed +0 chain mail (98 gold) a +0 hat (112 gold) a +0 pair of boots of running (882 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 pair of boots (126 gold) a +0 pair of boots (126 gold) the +7 shield "Doxeuclu" {*Corrode +Fly Dex+4} (1439 gold) It affects your dexterity (+4). It lets you fly. It may corrode you when you take damage. a +0 robe (19 gold) a +0 robe (19 gold) [Shop] Calimnio's Assorted Antiques a scroll of identify (56 gold) a potion of brilliance (112 gold) a +0 trident (98 gold) a scroll of magic mapping (98 gold) a scroll of identify (56 gold) a scroll of teleportation (84 gold) 2 scrolls of enchant armour (420 gold) a scroll of identify (56 gold) an uncursed staff of wizardry (700 gold) a potion of flight (84 gold) [Shop] Ubiusipn's Antique Weapon Emporium a +0 falchion (78 gold) the +7 spear "Xairel" {pierce, +Blink +Inv rF+ rN+} (1864 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It lets you turn invisible. It lets you blink. a +0 dagger (52 gold) the +5 eveningstar "Ruabiog" {pain, rElec} (1989 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. a +0 mace (78 gold) a +0 war axe (91 gold) a +0 short sword (78 gold) a +2 short sword of draining (452 gold) the +12 hunting sling "Otedez" {flame, *Contam rPois Int+3 Dex+6} (2267 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+6). It protects you from poison. It causes magical contamination when unequipped. a +0 flail (91 gold) the +9 quarterstaff of Uramopt {crush, *Noise rF+ MR++ Stlth+} (1890 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. a +0 trident (91 gold) [Shop] Hiuwkead's Distillery a potion of curing (42 gold) a potion of might (56 gold) a potion of lignification (42 gold) a potion of flight (42 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of mutation (35 gold) a potion of lignification (42 gold) a potion of magic (112 gold) 2 potions of flight (84 gold) (1, -8, D:5) 24 sling bullets (4, 5, D:5) 19 stones (9, 11, D:5) 7 needles of confusion (11, -20, D:5) 19 arrows (24, 26, D:5) a +0 dagger a +0 robe (24, 27, D:5) a +0 dagger (25, 26, D:5) a +0 club a +0 leather armour (31, 14, D:5) a cursed -3 giant club Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of air (5, 46, D:6) 2 large rocks (6, 28, D:6) 12 sling bullets (9, 1, D:6) a +0 quarterstaff (20, -7, D:6) 25 sling bullets (20, 44, D:6) a +0 leather armour (21, 27, D:6) a +0 dagger a +0 robe (21, 30, D:6) a cursed -3 dagger (22, 27, D:6) a cursed -3 hand axe a +0 chain mail (22, 29, D:6) a +0 dagger a +0 robe a +0 hand axe (25, -10, D:6) a cursed -1 giant club (28, 8, D:6) 31 bolts (43, 21, D:6) a +0 whip a +0 robe (45, 35, D:6) a +0 long sword (50, 10, D:6) a +0 battleaxe (51, 25, D:6) 16 bolts Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of regeneration (3, -17, D:7) a +0 club a cursed +0 leather armour (4, -17, D:7) a +0 dagger of protection a +0 robe (4, -16, D:7) a +0 flail a +0 scale mail (4, -7, D:7) 2 throwing nets (13, -28, D:7) a +0 flail (13, -27, D:7) a +0 hand axe a +0 chain mail (13, 7, D:7) a +0 club 4 tomahawks a +0 leather armour (14, -29, D:7) a +0 dagger a +0 robe (14, -27, D:7) a +0 dagger a +0 leather armour (15, -26, D:7) a +0 battleaxe a +0 chain mail (15, 7, D:7) a tomahawk (20, -25, D:7) a +0 trident (26, -5, D:7) a +0 plate armour (28, -5, D:7) a +0 war axe (29, -40, D:7) a +0 leather armour (36, -42, D:7) an arrow (37, -45, D:7) a +0 shortbow 24 arrows (37, -43, D:7) an arrow (55, -32, D:7) the +0 dagger of Indomitability {holy, *Rage rN+ Int+10} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+10). It protects you from negative energy. It may make you go berserk in combat. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of chaos a +0 robe (6, -9, D:8) a +0 flail (7, -26, D:8) a +0 whip (9, -20, D:8) 18 stones (14, 11, D:8) a +0 hand axe (21, 1, D:8) a +0 rapier (22, -3, D:8) a +0 scale mail (22, 1, D:8) a +0 naga barding (33, -20, D:8) 11 stones (35, -14, D:8) a cursed -2 club (37, -14, D:8) a +0 war axe (38, -18, D:8) a +0 hand axe (39, -18, D:8) a +0 mace (39, -17, D:8) a +0 robe a +0 dagger (49, -31, D:8) a +0 dagger a +0 robe (49, -27, D:8) a +0 dagger a +0 robe (50, -34, D:8) a +0 dagger a +0 robe (50, -11, D:8) a +0 hand axe (50, -10, D:8) a +0 hand axe a +0 chain mail (50, -9, D:8) a +0 chain mail a +0 hand axe (51, -35, D:8) a +0 dagger a +0 robe (51, -33, D:8) a +0 dagger a +0 robe (51, -31, D:8) a +2 dagger of protection a +0 robe (51, -10, D:8) a +0 hand axe a +0 leather armour (52, -13, D:8) a +0 flail a +0 scale mail a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 27 stones (5, 42, D:9) 8 stones (11, 1, D:9) a +0 animal skin a -2 spear (11, 20, D:9) a +0 long sword a +0 shortbow 13 arrows (15, 1, D:9) a +0 robe a +0 dagger (16, 47, D:9) a +0 falchion (17, 13, D:9) a +0 ring mail (19, 15, D:9) 23 arrows (21, 1, D:9) a +0 robe a +0 dagger (25, -3, D:9) a +0 spear a +0 flail a +0 long sword (26, 12, D:9) a +0 spear (27, 11, D:9) a +0 club (27, 12, D:9) a +4 trident of piercing a +0 ring mail (28, 11, D:9) a +0 spear (30, 12, D:9) a +0 whip (30, 20, D:9) a +0 short sword (31, 23, D:9) a +0 trident (32, 24, D:9) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (33, 3, D:9) a +0 rapier (33, 11, D:9) a +0 flail (34, 11, D:9) a +0 dagger (34, 12, D:9) a +0 flail a +0 plate armour (35, 17, D:9) a +1 shield a +0 scale mail a +0 plate armour (52, 14, D:9) a +0 giant club a +0 giant club a throwing net (54, 41, D:9) a +0 club a +0 hand axe (55, 41, D:9) a +0 mace (56, 15, D:9) 17 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 flail (3, 9, D:10) an uncursed ring of protection from cold an uncursed ring of protection from cold an uncursed amulet of magic regeneration a +1 ring of evasion (4, -14, D:10) a +0 rapier (7, -7, D:10) a +0 chain mail (9, 4, D:10) a +1 shortbow of freezing (9, 5, D:10) a +0 club (unseen) (10, -3, D:10) 10 bolts (10, 4, D:10) a +0 shortbow a +0 giant club (12, 1, D:10) 8 stones (15, -8, D:10) a scroll of noise (16, 13, D:10) a +0 whip (18, 12, D:10) a +0 trident (18, 18, D:10) a cursed +0 robe (19, -19, D:10) a +0 ring mail (20, 9, D:10) 28 stones (24, 4, D:10) 18 arrows (26, 4, D:10) 18 poisoned needles (28, -7, D:10) a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour a +0 ring mail a +0 club (28, -6, D:10) a +0 flail (31, 1, D:10) a +0 long sword a +0 robe a cursed +0 short sword a +0 robe (32, -3, D:10) a +3 battleaxe a +0 robe (40, -5, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Hoah Jat's Armour Emporium a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +3 scale mail (315 gold) a +0 pair of gloves (67 gold) the +4 ring mail of Dice, Bag, and Bottle {+Blink rPois rCorr Dex-5} (559 gold) It affects your dexterity (-5). It protects you from poison. It lets you blink. It protects you from acid and corrosion. a +0 scale mail (60 gold) a +4 chain mail of poison resistance (427 gold) a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +0 ring mail of poison resistance (120 gold) a +0 plate armour (345 gold) a +2 robe of positive energy (220 gold) [Shop] Leamm's Antique Armour Shoppe a +0 chain mail of positive energy (255 gold) a +0 ring mail (120 gold) a +1 chain mail of cold resistance (495 gold) a +0 leather armour (60 gold) a +0 crystal plate armour (2400 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +10 plate armour of ponderousness (1500 gold) [Shop] Keusei's Gadget Shop a wand of iceblast (7/15) (121 gold) a box of beasts (220 gold) a box of beasts (220 gold) a phial of floods (440 gold) a box of beasts (220 gold) a wand of lightning (8/15) (132 gold) a box of beasts (220 gold) a disc of storms (220 gold) a crystal ball of energy (220 gold) a wand of acid (2/15) (132 gold) a crystal ball of energy (220 gold) a +7 rod of shadows (10/10) (1177 gold) a phial of floods (440 gold) [Shop] Tunny's Distillery a potion of curing (51 gold) a potion of lignification (51 gold) a potion of ambrosia (136 gold) a potion of curing (51 gold) a potion of brilliance (68 gold) [Shop] Roemoss's Magic Scroll Shoppe a scroll of magic mapping (42 gold) a scroll of noise (12 gold) a scroll of enchant armour (90 gold) a scroll of summoning (114 gold) a scroll of magic mapping (42 gold) a scroll of holy word (90 gold) a scroll of vulnerability (90 gold) 2 scrolls of blinking (180 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (0, 0, D:11) a +0 scale mail (2, -1, D:11) a +0 chain mail (16, 20, D:11) a +0 leather armour (20, -5, D:11) 4 large rocks (22, 0, D:11) a large rock (24, 26, D:11) a +0 morningstar a +0 chain mail (24, 30, D:11) a +0 robe (25, 1, D:11) a large rock (30, 18, D:11) a +0 giant club (31, 16, D:11) a +0 giant club a +0 giant club (37, 24, D:11) 16 poisoned needles (40, 0, D:11) a +0 robe (40, 22, D:11) a +0 club (42, 23, D:11) a +0 shortbow (44, 22, D:11) a +0 quarterstaff a +0 shortbow a +0 flail a +0 chain mail (44, 23, D:11) a +1 dagger of freezing a +0 leather armour (44, 24, D:11) a +0 club a +0 giant spiked club (45, 24, D:11) a +0 flail (52, 13, D:11) a cursed +0 giant club (55, 20, D:11) the +1 ring mail of Seaclu {rF+} It protects you from fire. Level 12 of the Dungeon (0, 0, D:12) a scroll of recharging the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) 13 gold pieces