Dungeon Crawl Stone Soup version 0.33-a0-1187-g50241e219b (webtiles) character file. Game seed: 15685640414594669193 71 TheNamelessOne the Digger (level 4, -2/33 HPs) Began as a Revenant Earth Elementalist on Apr 1, 2025. Shot with an arrow by a centaur (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:09 (2366 turns). TheNamelessOne the Digger (ReEE) Turns: 2366, Time: 00:04:10 Health: -2/33 AC: 2 Str: 17 XL: 4 Next: 5% Magic: 4/7 EV: 11 Int: 16 God: Gold: 136 SH: 0 Dex: 9 Spells: 3/8 levels left rFire . . . l - staff of conjuration rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of the acrobat Stlth ++ n - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons e - a +2 dagger of holy wrath Armour a - a +0 robe (worn) Magical Staves l - a staff of conjuration (weapon) Jewellery h - an amulet of the acrobat (worn) n - a +6 ring of strength (worn) Scrolls b - a scroll of enchant weapon {unknown} d - 3 scrolls of teleportation {unknown} i - a scroll of fear {unknown} k - 4 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} Potions c - 2 potions of curing {unknown} f - a potion of moonshine {unknown} g - a potion of resistance {unknown} j - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 2.0 Conjurations + Level 4.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 b - Shock Conj/Air 32% 1d5 12% 1 c - Stone Arrow Conj/Erth 36% 3d9 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Poisonous Vapours Alch/Air 8% 1d2 19% 1 Mercury Arrow Conj/Alch 16% 2d6 19% 2 Construct Spike Launche Frge 4% 2d3 28% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Sigil of Binding Hex 2% N/A 50% 3 Swiftness Air 2% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 18% 2d5 47% 4 Petrify Alch/Erth 8% N/A 63% 4 Olgreb's Toxic Radiance Alch 2% N/A 88% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The arrow hits you. There is an open door here. You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (89% to hit) The blast of sand hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The centaur shoots an arrow. The arrow completely misses you. You close the door. You start resting. The centaur shoots an arrow. The arrow misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 81% to hit) You feel a surge of power! The zap hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 81% to hit) You feel a surge of power! The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. You die... #... #...#+#### ###+###........# #..............# #......#.......# #......#.......# #......#...c...# ##......# #'# ........####@# ......†.†....# .............# ...##........# # #.....†..# #........# #).......# #........# # #.......## You could see a centaur. Vanquished Creatures An adder (D:3) An adder zombie (D:2) A dart slug (D:3) A bat skeleton (D:2) 4 endoplasms (D:1) 4 giant cockroaches 4 goblins 4 hobgoblins 6 jackals 3 kobolds 4 quokkas 4 ball pythons A ball python skeleton (D:2) A ball python zombie (D:2) 4 bats 3 frilled lizards 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Revenant Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 60 | D:1 | Reached skill level 1 in Conjurations 232 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 1051 | D:1 | Learned a level 1 spell: Shock 1051 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1051 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1252 | D:2 | HP: 1/26 [jackal (3)] 1915 | D:2 | Reached skill level 4 in Earth Magic 1951 | D:2 | Learned a level 3 spell: Stone Arrow 2196 | D:3 | Found a hide-covered altar of Uskayaw. 2295 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/7 2358 | D:3 | Noticed a centaur 2366 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_c, co_window_corner_b, co_window_cross_4, co_window_4corner_a, co_window_paths_d, glass_columns_a, glass_columns_b, glass_columns_b, minivault_24, dreamdust_princess_bridge, minmay_indecisive_spiral D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_b, serial_undead_e, serial_undead_e, nicolae_figureground_sparkle D:3: layout_basic, mainiacjoe_overflow_paths, portal_sewer_entry_b Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.0 Earth Magic | 4 | 4.1 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 90 | || 90 Unarmed | 9 | || 9 Staff | 4 | || 4 Cast: Sandblast | 41 | 4 || 45 Shock | | 2 || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 95 | 7 || 102 Dodge: Dodged | 88 | 4 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2386 | 2348 | 38 | 10 | 1954 | 3 | 795.3 | Dungeon | 2386 | 2348 | 38 | 10 | 1954 | 3 | 795.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1233 daAuts D:2: 966 daAuts D:3: 186 daAuts