Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16896378034298564350 95 TheNamelessOne the Apothecary (level 4, -6/27 HPs) Began as an Octopode Alchemist on Nov 20, 2024. Mangled by Terence ... wielding a +3 trident of flaming (11 damage) ... on level 2 of the Dungeon on Nov 21, 2024. The game lasted 00:02:19 (1571 turns). TheNamelessOne the Apothecary (Octopode Alchemist) Turns: 1571, Time: 00:02:20 Health: -6/27 AC: 1 Str: 7 XL: 4 Next: 66% Magic: 8/9 EV: 12 Int: 19 God: Gold: 58 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Scrolls c - 4 scrolls of fear d - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of attraction {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting - Level 1.0 Conjurations + Level 4.6 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 24% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 21% N/A 22% 4 Sticky Flame Fire/Alch 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! No target in view! No target in view! A goblin is nearby! The goblin shouts! You hear a shout! The goblin unwields a +0 dagger. The goblin wields a +2 sling of draining. You sense an unholy aura. The goblin shoots a sling bullet. The sling bullet closely misses you. Terence the Veteran comes into view. He is wielding a +3 trident of flaming. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is heavily wounded. The goblin unwields a +2 sling of draining. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. You tentacle-slap the goblin. You kill the goblin! Terence hits you with a +3 trident of flaming. Terence burns you. You closely miss Terence. You grab Terence. You constrict Terence. Terence closely misses you. You completely miss Terence. Terence is lightly wounded. You constrict Terence. Terence hits you with a +3 trident of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 trident of flaming and wearing a +0 scale mail (moderately wounded, constricted by you, 100% to hit) The sting hits Terence. Terence is poisoned. Terence is heavily wounded. You constrict Terence. Terence hits you with a +3 trident of flaming! You die... Terence says, "And stay out!" # ###. ##.... ##### ####..... .....## #........ ##...## #.##..... #.##..)..#######.##..# #...............#....# #..#...@.#####.###...# #...@## #.## ##..# #.#.## ## ##...# #.#. ###.#....# # .. .........# ### ######.#.# #.#.# # #.#.### #.#.... You could see Terence (poisoned). Vanquished Creatures Robin (D:2) An adder (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:1) 7 endoplasms 8 giant cockroaches 16 goblins 6 hobgoblins 2 quokkas (D:1) 4 ball pythons 3 bats (D:2) 3 frilled lizards 2 kobolds (D:2) 2 rats (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNamelessOne the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 331 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 599 | D:1 | Reached XP level 3. HP: 15/21 MP: 6/6 668 | D:1 | Reached skill level 4 in Alchemy 1137 | D:2 | Noticed Robin 1203 | D:2 | Reached XP level 4. HP: 25/27 MP: 3/8 1355 | D:2 | Killed Robin 1564 | D:2 | Noticed Terence 1571 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, amcnicky_mini_rare_corridor_liquid, columned_hall_lemuel D:2: minmay_roachtagon, layout_loops_ring, minmay_misc_feat_iff, serial_bayou_crossing, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.6 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 72 | 42 || 114 Constrict | 19 | 17 || 36 Tentacles | 17 | 17 || 34 Cast: Sting | 21 | 10 || 31 Use: Scroll | 1 | || 1 Stab: Sleeping | 4 | 1 || 5 Armour: Skin | 43 | 22 || 65 Dodge: Dodged | 53 | 33 || 86