Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3912273481565677492 553495 TheBloodborn the Shapeless Merfolk (level 26, -33/231 HPs) Began as a Merfolk Shapeshifter on Oct 15, 2026. Was the Champion of the Shining One. Annihilated by a golden dragon (35 damage) ... while paralysed by a guardian sphinx ... on level 5 of the Vaults. The game lasted 02:24:31 (61224 turns). TheBloodborn the Shapeless Merfolk (MfSh) Turns: 61224, Time: 02:24:32 Health: -33/231 AC: 19 Str: 23 XL: 26 Next: 39% Magic: 37/37 EV: 2 Int: 12 God: the Shining One [******] Gold: 3099 SH: 0 Dex: 26 Spells: 25/25 levels left rFire . . . (100%) - Storm fists rCold + . . (50%) (offhand unavailable) rNeg + + + (0%) Y - melded quicksilver dragon scales rPois ∞ (0%) D - melded +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + (33%) M - melded +0 cloak {Will+} rCorr . (100%) N - melded +0 pair of gloves {Str+3} SInv . u - melded +0 pair of boots {Fly} Will +.... y - amulet of Icky {Reflect Str+2 SH+5} Stlth ++ U - ring "Xuggyp Osoug" {rC+ AC+4 Str+3 Dex+4} HPRegen 0.58/turn R - ring of Buvuin {EV+5 Dex+3 Stlth+} MPRegen 0.25/turn c - storm talisman %: reflection @: paralysed, storm-form, flying, glowing, studying 3 skills A: electrical cleaving, evasive, blinkbolt, insubstantial, flying, (nimble swimmer 2), (mertail) }: 3/15 runes: serpentine, barnacled, abyssal a: Blinkbolt (0%), Renounce Religion (0%), Divine Shield (0%), Cleansing Flame (0%), Summon Divine Warrior (0%), Brand Weapon With Holy Wrath (0%) You were on level 5 of the Vaults. You worshipped the Shining One. The Shining One was exalted by your worship. You were a lightning-filled tempest! You visited 10 branches of the dungeon, and saw 46 of its levels. You visited the Abyss 2 times. You also visited: Trove, Bailey and Desolation. You collected 8559 gold pieces. You spent 5460 gold pieces at shops. Inventory: Hand Weapons r - the +8 storm bow {elec, penet} (You found it on level 1 of the Shoals) It cannot be enchanted further. W - the +10 falchion of Pockos {flame, rPois rCorr Str-5 Dex+2} (You found it in the Desolation of Salt) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Missiles f - 34 poisoned darts (quivered) j - 10 datura-tipped darts k - 5 throwing nets n - 25 curare-tipped darts o - 8 darts of disjunction Armour b - the +3 helmet "Tutzigy" {Bane rElec rF+ rC+} (You found it on level 1 of the Lair of Beasts) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. g - a +2 helmet of light h - +0 storm dragon scales l - +0 shadow dragon scales m - a +2 cloak s - +6 golden dragon scales u - a +0 pair of boots of flying (melded) z - a +2 pair of gloves of stealth D - the +3 crown of Dyrovepreva (melded) {rElec Int+2 SInv} (You found it in the Desolation of Salt) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. M - a +0 cloak of willpower (melded) N - a +0 pair of gloves of strength (melded) O - a +3 ring mail P - +1 acid dragon scales Q - +0 fire dragon scales V - a +1 helmet of ice Y - quicksilver dragon scales (melded) Z - +0 ice dragon scales Jewellery d - the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (You found it on level 3 of the Depths) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). i - a +6 ring of dexterity q - a +5 ring of evasion w - the ring of Pooxinud {rC+ Will+ Str+2} (You bought it in a shop on level 6 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). y - the amulet of Icky (worn) {Reflect Str+2 SH+5} (You acquired it on level 13 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+2: It affects your strength (+2). SH+5: It affects your SH (+5). A - a ring of wizardry E - a +4 ring of slaying F - a ring of willpower G - the amulet "Emimmog" {rPois rC+ Regen+} (You found it in a treasure trove) [amulet of regeneration] rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. H - the amulet of Xakeuc {Chemistry +Blink rC++ Will+ Stlth-} (You found it in a treasure trove) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. +Blink: It lets you blink. rC++: It greatly protects you from cold. Will+: It increases your willpower. Stlth-: It makes you less stealthy. I - a ring of protection from fire K - a +4 ring of protection R - the ring of Buvuin (worn) {EV+5 Dex+3 Stlth+} (You bought it in a shop on level 3 of the Vaults) [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. U - the ring "Xuggyp Osoug" (worn) {rC+ AC+4 Str+3 Dex+4} (You found it in the Desolation of Salt) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Talismans a - a scarab talisman c - a storm talisman (worn) e - a blade talisman p - a fortress talisman t - a medusa talisman v - the hive talisman "Woerig" {Will+ Str-5 Dex+8} (You found it on level 5 of the Lair of Beasts) [hive talisman] Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). x - the granite talisman of Noxious Wonder {Int+3} (You took it off Roxanne on level 3 of the Elven Halls) [granite talisman] Int+3: It affects your intelligence (+3). B - a lupine talisman C - a wellspring talisman Wands d - a wand of digging (18) p - a wand of polymorph (21) c - a wand of iceblast (37) g - a wand of flame (72) f - a wand of mindburst (29) b - a wand of acid (19) e - a wand of charming (26) Scrolls i - 21 scrolls of identify w - 3 scrolls of enchant weapon p - 4 scrolls of poison t - 14 scrolls of teleportation T - 3 scrolls of torment I - 6 scrolls of immolation g - 6 scrolls of fog r - 9 scrolls of revelation a - 2 scrolls of enchant armour W - 4 scrolls of brand weapon s - 2 scrolls of butterflies V - a scroll of vulnerability N - 7 scrolls of noise x - 11 scrolls of amnesia S - a scroll of silence f - 5 scrolls of fear b - a scroll of blinking Potions B - 4 potions of berserk rage c - 5 potions of curing f - 12 potions of moonshine h - 4 potions of haste m - 6 potions of might e - 8 potions of enlightenment L - 6 potions of lignification b - 10 potions of brilliance g - 3 potions of magic i - 2 potions of invisibility M - 4 potions of mutation C - 3 potions of cancellation r - a potion of resistance A - 2 potions of attraction a - a potion of ambrosia w - 2 potions of heal wounds Miscellaneous h - a +1 phial of floods i - a +1 lightning rod (4/4) k - a +0 phantom mirror l - a +0 sack of spiders j - a +0 tin of tremorstones (2/2) Baubles a - 3 flux baubles Skills: * Level 24.2 Fighting - Level 4.0 Armour * Level 24.4 Dodging * Level 26.9 Unarmed Combat - Level 20.0 Invocations O Level 27 Shapeshifting You had 25 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 32% 1 Foxfire Conj/Fire 0% 2x1d4 32% 1 Kiss of Death Conj/Necr 0% 2d5 32% 1 Magic Dart Conj 0% 1d3 32% 1 Poisonous Vapours Alch/Air 0% 1d1 32% 1 Sandblast Erth 0% 2d4 32% 1 Shock Conj/Air 0% 1d3 32% 1 Slow Hex 0% N/A 32% 1 Soul Splinter Necr 0% N/A 32% 1 Summon Small Mammal Summ 0% N/A 32% 1 Blink Tloc 0% N/A 45% 2 Call Imp Summ 0% N/A 45% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 45% 2 Jinxbite Hex 0% 2d2 45% 2 Lesser Beckoning Tloc 0% N/A 45% 2 Mercury Arrow Conj/Alch 0% 2d5 45% 2 Momentum Strike Conj/Tloc 0% 3d8 45% 2 Searing Ray Conj 0% 2d4 45% 2 Static Discharge Conj/Air 0% 3-3/arc 45% 2 Sublimation of Blood Necr 0% N/A 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Confusing Touch Hex 0% N/A 69% 3 Fugue of the Fallen Necr 0% N/A 69% 3 Gloom Hex/Necr 0% N/A 69% 3 Hailstorm Conj/Ice 0% 3d5 69% 3 Inner Flame Hex/Fire 0% N/A 69% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 69% 3 Passwall Erth 0% N/A 69% 3 Sigil of Binding Hex 0% N/A 69% 3 Summon Ice Beast Ice/Summ 0% N/A 69% 3 Swiftness Air 0% N/A 69% 3 Teleport Other Tloc 0% N/A 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 69% 3 Airstrike Air 0% 2d(0-16) 97% 4 Awaken Armour Erth/Frge 0% N/A 97% 4 Cause Fear Hex 0% N/A 97% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 97% 4 Eringya's Surprising Cr Summ 0% N/A 97% 4 Flame Wave Conj/Fire 0% 2d4 97% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 97% 4 Fulminant Prism Conj/Alch 0% 3d5 97% 4 Ignite Poison Fire/Alch 0% N/A 97% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 97% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 97% 4 Leda's Liquefaction Alch/Erth 0% N/A 97% 4 Olgreb's Toxic Radiance Alch 0% N/A 97% 4 Rending Blade Conj/Frge 0% 2d6 97% 4 Sticky Flame Fire/Alch 0% 2d4 97% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 97% 4 Vhi's Electric Charge Tloc/Air 0% N/A 97% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Forge Phalanx Beetle Frge 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Infestation Necr 0% N/A 100% 8 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) Desolation (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:5 ? D:6 =(( D:8 [ Orc:2 [!**: Elf:1 :*[(( Elf:2 :* Shoals:1 (: Shoals:2 *:* Shoals:3 : Snake:3 *( Vaults:3 =: Crypt:3 * Depths:1 :=: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:3 Innate Abilities, Weirdness & Mutations You are a lightning-filled tempest! Your electrical attacks strike out in all directions at once. You are incredibly evasive. You can turn into living lightning. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are flying. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History You encounter a lich. The polterguardian focuses its will at you. The lance of force hits you! You are knocked back by the lance of force. You collide with the golden dragon!! The golden dragon is severely wounded. The vault guard hits you from afar with a +2 glaive! The guardian sphinx bites you! The guardian sphinx claws you but does no damage. The guardian sphinx claws you! The ogre mage hits you but does no damage. The golden dragon bites you but does no damage. The golden dragon claws you! * * * LOW HITPOINT WARNING * * * The golden dragon tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The guardian sphinx mutters an ancient curse at you. Something smites you! * * * LOW HITPOINT WARNING * * * The vault guard hits you from afar with a +2 glaive!! * * * LOW HITPOINT WARNING * * * You encounter a yaktaur captain. It is carrying a +0 arbalest. The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. The polterguardian focuses its will at you. The lance of force hits you. * * * LOW HITPOINT WARNING * * * You are knocked back by the lance of force. You collide with the golden dragon! The golden dragon is severely wounded. * * * LOW HITPOINT WARNING * * * The vault guard hits you but does no damage. You encounter an ettin. It is wielding two +0 dire flails. The guardian sphinx bites you but does no damage. The guardian sphinx claws you. * * * LOW HITPOINT WARNING * * * The guardian sphinx claws you but does no damage. The golden dragon bites you!! You die... #....# .#.#c . #....# ..#.. .. #....##.#.# ...#....#)#C. .$.p.p))...# ##...p...p##### .....<