Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 6428634662603305243 154 TentacleTheatre the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Mar 24, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (2523 turns). TentacleTheatre the Shooter (Coglin Hunter) Turns: 2523, Time: 00:02:33 Health: 0/38 AC: 3 Str: 11 XL: 5 Next: 36% Magic: 5/5 EV: 11 Int: 8 God: Gold: 101 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Ilse} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ilse} c - a +0 sling {Izel} e - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it on level 3 of the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 leather armour (worn) d - an orb of mayhem Scrolls s - a scroll of butterflies c - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of moonshine {unknown} j - 3 potions of curing {unknown} l - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting + Level 5.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Construct Spike Launche Frge 0% 2d3 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. No target in view! No target in view! You encounter a quokka. You see here the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. Unknown command. e - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Unknown command. You shoot a sling bullet. The sling bullet hits the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. No target in view! No target in view! m - a scroll labelled DANOEXZIYSE You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. You encounter 2 gnolls. The gnoll shouts! x2 You encounter a gnoll. It is wielding a +0 club. Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You start parting from your weapon. You continue parting from your +0 sling {Izel}. The gnoll hits you with a +0 whip. You continue parting from your +0 sling {Izel}. The gnoll hits you with a +0 whip. You continue parting from your +0 sling {Izel}. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You continue parting from your +0 sling {Izel}. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You continue parting from your +0 sling {Izel}. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You finish parting from your +0 sling {Izel}. You whisper farewell to Izel. Unknown command. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. You die... .. ####.#### #........ #.....).. #........ #######........ ....jjj........ ##@....... #......... #......... #......... #.####.### ######.### ..# #........# ... ########.#.....# #. #...........)..# #. You could see 3 gnolls. Vanquished Creatures Natasha (thrice) (D:2) 3 adders (D:2) 3 dart slugs A ribbon worm (D:2) 7 endoplasms 4 hobgoblins 5 quokkas 9 ball pythons 6 bats 2 frilled lizards 4 goblins (D:1) 3 kobolds 7 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TentacleTheatre the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:1 | Reached skill level 4 in Ranged Weapons 114 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 303 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1009 | D:2 | Reached skill level 5 in Ranged Weapons 1083 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1512 | D:2 | Found a faded altar of an unknown god. 1513 | D:2 | Encountered Natasha 1522 | D:2 | Killed Natasha 1643 | D:2 | Encountered Natasha 1648 | D:2 | Killed Natasha 1649 | D:2 | Reached XP level 5. HP: 34/38 MP: 5/5 1723 | D:2 | Encountered Natasha 1732 | D:2 | Killed Natasha 2457 | D:3 | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2491 | D:3 | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2523 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, feat_on_display, minmay_misc_feat_iff D:2: layout_loops_ring, chequers_ecumenical_altar_lobes, bh_walls_and_bars, uniq_natasha D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.9 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 138 | 107 || 245 Armour: Leather armour | 8 | 28 || 36 Dodge: Dodged | 7 | 10 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2550 | 2401 | 149 | 65 | 2099 | 3 | 850.0 | Dungeon | 2550 | 2401 | 149 | 65 | 2099 | 3 | 850.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1696 daAuts D:1: 773 daAuts D:3: 80 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+