Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 16490165069703374700 402513 TCC the Demonologist (level 23, -10/260 HPs) Began as a Human Shapeshifter on Feb 7, 2026. Was the Champion of Yredelemnul. Mangled by an iron dragon (12 damage) ... while paralysed by a dread lich ... on level 5 of the Vaults. The game lasted 01:29:03 (45765 turns). TCC the Demonologist (Human Shapeshifter) Turns: 45765, Time: 01:29:04 Health: -10/260 AC: 32 Str: 33 XL: 23 Next: 33% Magic: 17/39 EV: 2 Int: 14 God: Yredelemnul [******] Gold: 2383 SH: 0 Dex: 10 Spells: 3/46 levels left rFire + + + (20%) - Stone fists rCold + + . (33%) (no offhand) rNeg + . . (50%) d - melded +0 plate armour rPois ∞ (0%) (no helmet) rElec + (33%) k - scarf {rC+ rF+} rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... e - amulet of wildshape Stlth +++++ q - ring of wizardry HPRegen 0.63/turn L - ring "Weloyl" {*Slow rF++ rC+ Str+4 Stlth+} MPRegen 0.26/turn J - granite talisman %: slow self (1%), wizardry (x1) @: paralysed, statue-form, calling dragons, slowed, wreathed by umbra, studying 2 skills A: powerful, torment resistance 1, boosted hp, slow, reduced EV, explore regen, clumsy 1, deformed body, (poison resistance), robust 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (0%), Hurl Torchlight (0%), Bind Soul (0%), Fathomless Shackles (13%) You were on level 5 of the Vaults. You worshipped Yredelemnul. Yredelemnul was exalted by your worship. You were a living statue of rough stone. You visited 7 branches of the dungeon, and saw 38 of its levels. You visited 1 bazaar. You also visited: Bailey and Wizlab. You collected 6813 gold pieces. You spent 4430 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and boots are melded. You regain HP and MP as you explore. You are clumsy. (Dex -3) Armour fits poorly on your strangely shaped body. (You are resistant to poisons. (rPois)) You are robust. (+10% HP) Skills: - Level 15.6 Fighting + Level 12.0 Dodging - Level 4.7 Stealth - Level 16.0 Unarmed Combat - Level 12.3 Spellcasting - Level 14.2 Hexes - Level 26.0 Summonings * Level 10.3 Invocations + Level 5.5 Evocations - Level 15.7(20.7) Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dragon's Call Summ 34% N/A 8% 9 b - Call Imp Summ 100% N/A 0% 2 d - Summon Cactus Giant Summ 34% N/A 1% 6 e - Sphinx Sisters Hex/Summ 30% N/A 1% 7 f - Martyr's Knell Necr/Summ 45% N/A 1% 4 g - Summon Horrible Thin Summ 34% N/A 1% 8 h - Summon Hydra Summ 34% N/A 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 69% N/A 0% 3 Ensorcelled Hibernation Hex/Ice 56% N/A 1% 2 Gloom Hex/Necr 56% N/A 1% 3 Inner Flame Hex/Fire 28% N/A 1% 3 Sigil of Binding Hex 48% N/A 1% 3 Summon Ice Beast Ice/Summ 45% N/A 1% 3 Tukima's Dance Hex 48% N/A 1% 3 Kinetic Grapnel Frge 32% 1d5 3% 1 Kiss of Death Conj/Necr 32% 2d7 3% 1 Magic Dart Conj 32% 1d4 3% 1 Sandblast Erth 16% 2d6 3% 1 Blink Tloc 16% N/A 4% 2 Construct Spike Launche Frge 16% 2d3 4% 2 Grave Claw Necr 16% 2d8 4% 2 Lesser Beckoning Tloc 16% N/A 4% 2 Mercury Arrow Conj/Alch 16% 2d6 4% 2 Momentum Strike Conj/Tloc 16% 3d8 4% 2 Scorch Fire 16% 2d5 4% 2 Searing Ray Conj 16% 2d5 4% 2 Hailstorm Conj/Ice 8% 3d5 10% 3 Launch Clockwork Bee Frge 8% N/A 10% 3 Passwall Erth 8% N/A 10% 3 Swiftness Air 8% N/A 10% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 10% 3 Anguish Hex/Necr 14% N/A 1% 4 Cause Fear Hex 24% N/A 1% 4 Dimensional Bullseye Hex/Tloc 14% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 45% N/A 1% 4 Summon Mana Viper Hex/Summ 60% N/A 1% 5 Haunt Necr/Summ 22% N/A 13% 7 Airstrike Air 4% 2d(1-17) 32% 4 Awaken Armour Erth/Frge 16% N/A 32% 4 Flame Wave Conj/Fire 8% 2d5 32% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 32% 4 Ignite Poison Fire/Alch 8% N/A 32% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 32% 4 Leda's Liquefaction Alch/Erth 4% N/A 32% 4 Passage of Golubria Tloc 8% N/A 32% 4 Rending Blade Conj/Frge 8% 2d(6+1*) 32% 4 Sticky Flame Fire/Alch 8% 2d4 32% 4 Vhi's Electric Charge Tloc/Air 16% N/A 32% 4 Alistair's Walking Alem Alch/Frge 8% N/A 63% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 63% 5 Curse of Agony Necr 8% N/A 63% 5 Freezing Cloud Conj/Ice/Air 4% 6-21 63% 5 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 63% 5 Lee's Rapid Deconstruct Erth 4% 3d5* 63% 5 Nazja's Percussive Temp Frge 4% 4d4 63% 5 Eringya's Noxious Bog Alch 4% 4d6 99% 6 Forge Monarch Bomb Fire/Frge 4% 4d6 99% 6 Forge Phalanx Beetle Frge 4% N/A 99% 6 Fortress Blast Frge 10% 6d16 99% 6 Gell's Gavotte Tloc 4% 2d(13-19) 99% 6 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Manifold Assault Tloc 4% N/A 100% 7 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 4% N/A 100% 7 Ignition Fire 4% 3d4 100% 8 Infestation Necr 4% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Death Channel Necr Unusable N/A N/A 6 Inventory: Missiles w - a throwing net {=f} Armour a - a +0 animal skin d - a +0 plate armour (melded) f - a +0 helmet h - a +0 cloak i - a +0 helmet j - a +1 hat of sniping k - a scarf of resistance (worn) n - a +0 helmet s - a scarf of repulsion v - a +0 cloak of willpower x - a +2 helmet y - a +0 pair of boots A - a +1 plate armour of willpower B - a +2 cloak of stealth C - a +2 hat of see invisible D - a +2 hat of willpower G - a +0 cloak H - a +0 pair of gloves of stealth I - a +2 cloak of poison resistance N - the +2 hat of Perfidy {Dex+4} (You found it on level 2 of the Vaults) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. T - a +0 helmet of intelligence V - a +0 plate armour of cold resistance Magical Staves g - a staff of cold {!a} Jewellery e - an amulet of wildshape (worn) l - a +4 ring of slaying o - a +6 ring of dexterity p - a +4 ring of protection q - a ring of wizardry (worn) r - a +4 ring of protection t - a ring of resist corrosion u - a ring of positive energy z - a +6 ring of strength E - a ring of poison resistance F - an amulet of reflection K - a ring of positive energy L - the ring "Weloyl" (worn) {*Slow rF++ rC+ Str+4 Stlth+} (You took it off a boggart on level 2 of the Vaults) [ring of protection from cold] *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. M - a ring of magical power O - an amulet of guardian spirit P - a ring of see invisible Q - the ring "Atoamn" {rCorr SInv} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. R - a ring of protection from cold S - the amulet "Saschatoy" {Dissipate Dex+2} (You found it on level 3 of the Elven Halls) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Dex+2: It affects your dexterity (+2). U - a +6 ring of intelligence Talismans b - a quill talisman c - a rimehorn talisman m - the spider talisman of Cacruh {rPois Int+6} (You bought it in a shop in a bazaar) [spider talisman] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). J - a granite talisman (worn) Wands e - a wand of charming (36) p - a wand of polymorph (34) f - a wand of mindburst (3) b - a wand of light (23) c - a wand of iceblast (20) g - a wand of flame (47) Scrolls f - 7 scrolls of fear N - 9 scrolls of noise p - 5 scrolls of poison b - a scroll of blinking S - a scroll of silence {!r} w - 5 scrolls of enchant weapon t - 11 scrolls of teleportation {@r2} r - 7 scrolls of revelation W - 3 scrolls of brand weapon x - 2 scrolls of amnesia V - 10 scrolls of vulnerability a - 2 scrolls of enchant armour g - 3 scrolls of fog I - 3 scrolls of immolation T - 9 scrolls of torment i - 14 scrolls of identify {@r1} A - a scroll of acquirement Potions L - 5 potions of lignification i - 3 potions of invisibility f - 32 potions of moonshine b - 11 potions of brilliance h - 4 potions of haste {@q3} c - 5 potions of curing {@q1} a - 2 potions of ambrosia e - 7 potions of enlightenment M - 6 potions of mutation A - 7 potions of attraction r - 4 potions of resistance w - 5 potions of heal wounds {@q2} C - a potion of cancellation m - 9 potions of might B - 2 potions of berserk rage {!q} g - 2 potions of magic Miscellaneous i - a +1 sack of spiders h - a +1 phantom mirror j - a +0 lightning rod (4/4) k - a +0 phial of floods Baubles a - 14 flux baubles Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:11 Swamp (4/4) Lair:2 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Bailey (visited) WizLab (visited) The Realm of Zot is guarded by orbs of winter. Altars: Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Yredelemnul The Shining One Beogh Jiyva Shops: D:7 [ D:10 * D:11 * Orc:2 ([?:[( Elf:2 :* Vaults:2 ?*:: Vaults:3 :[ Annotations: D:15 exclusion: staircase Vaults:4 2 transporters Vaults:5 !vaults warning #..........#.)....^# ..........#..)#....# .........#...)#[...# . ........#.....)(...# .. .......#......#....# ... ......#.....)!.[.$§#...( ...#..Z...[[ZDZ...[.[. ####.#..##.#..DDDZ...### ............[.[CID...... ..............[TD.<..[.. ..............)[