Superazbuka Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 28, D:1) a +0 club (1, 29, D:1) 14 stones (6, 26, D:1) a +0 club (9, 17, D:1) a +0 mace (12, 15, D:1) a +0 ring mail (13, 0, D:1) a +0 dagger (14, 15, D:1) a +0 mace (22, 20, D:1) a stone (25, 6, D:1) a +0 dagger (25, 25, D:1) a stone (26, 29, D:1) 28 stones (27, 28, D:1) a stone (32, 8, D:1) a +0 mace (43, 2, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 26, D:2) a +0 leather armour (4, 2, D:2) a +0 dagger (8, -8, D:2) a +0 war axe (10, 16, D:2) a +0 club (11, 22, D:2) 15 sling bullets (15, 19, D:2) a +0 dagger (18, 0, D:2) 16 stones (21, 9, D:2) 22 stones (22, 26, D:2) a +0 robe (28, -12, D:2) 26 stones (37, -10, D:2) a +0 chain mail (38, -11, D:2) a +0 club (38, -10, D:2) a +0 scale mail (59, 8, D:2) 2 throwing nets Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (8, -33, D:3) a +0 club (10, -37, D:3) 18 sling bullets (10, -15, D:3) a +0 dagger (11, -20, D:3) a +0 dagger (13, -16, D:3) a +0 falchion a +0 dagger (21, -17, D:3) a +0 robe (21, -11, D:3) a stone (21, -10, D:3) a stone (21, -7, D:3) a +0 dagger (28, -17, D:3) a +0 dagger a cursed -2 robe a +0 club a +0 scale mail (29, -17, D:3) a +0 whip 3 boomerangs a +0 leather armour (36, 4, D:3) 15 stones (43, 15, D:3) a +0 chain mail (57, -20, D:3) a +0 club Level 4 of the Dungeon [Shop] Kydan's Assorted Antiques a potion of curing (84 gold) a potion of cancellation (224 gold) a scroll of enchant weapon (210 gold) a +1 morningstar of protection (330 gold) a +0 war axe (98 gold) a potion of lignification (84 gold) a scroll of identify (56 gold) a potion of mutation (224 gold) a book of Debilitation (1120 gold) (14, -4, D:4) a +0 flail a +2 leather armour of poison resistance (30, 5, D:4) a +0 hunting sling (30, 45, D:4) 17 stones (33, 21, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Mikouffe's Weapon Shop a +0 morningstar (44 gold) 24 stones (26 gold) a +0 dagger (22 gold) a +0 flail (38 gold) a +2 dagger of speed (198 gold) the +2 hunting sling of Carved Courage {flame, Int+7 SInv} (424 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It lets you see invisible. a +0 war axe (38 gold) a +6 glaive of flaming (480 gold) [Shop] Quinwemm's Armour Emporium a +1 scale mail of poison resistance (156 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +1 pair of gloves (138 gold) a +3 leather armour of poison resistance (252 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +1 leather armour of the Elephant {*Contam Harm Int+4} (201 gold) It affects your intelligence (+4). It causes magical contamination when unequipped. It increases damage dealt and taken. a +0 pair of gloves (54 gold) a +0 scale mail (48 gold) [Shop] Zifeum's Gadget Emporium a wand of polymorph (9) (154 gold) a phial of floods (560 gold) a wand of acid (9) (364 gold) a wand of acid (5) (252 gold) a lightning rod (4/4) (560 gold) a wand of iceblast (9) (182 gold) a wand of digging (6) (280 gold) a wand of clouds (5) (378 gold) a wand of paralysis (7) (126 gold) a wand of digging (2) (168 gold) a tin of tremorstones (3/3) (560 gold) (0, 0, D:5) 15 sling bullets (1, 9, D:5) 11 sling bullets (7, -31, D:5) 20 arrows (13, -48, D:5) 22 stones (20, -46, D:5) a cursed -1 hunting sling (21, -5, D:5) 21 arrows (28, -29, D:5) a +0 naga barding (32, 2, D:5) a +0 giant spiked club (49, -19, D:5) 7 arrows (64, -16, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Fifeopeat's Gadget Shop a tin of tremorstones (3/3) (520 gold) a wand of acid (8) (312 gold) a wand of digging (3) (182 gold) a wand of random effects (17) (123 gold) a wand of iceblast (5) (117 gold) a lightning rod (4/4) (520 gold) a box of beasts (260 gold) a wand of iceblast (11) (195 gold) a phantom mirror (390 gold) a wand of paralysis (9) (143 gold) a lightning rod (4/4) (520 gold) a wand of disintegration (12) (208 gold) a wand of random effects (19) (136 gold) [Shop] Tuoff's General Store a scroll of fear (42 gold) a scroll of fog (24 gold) 3 scrolls of teleportation (108 gold) a +0 chain mail (54 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) 20 arrows (48 gold) a scroll of remove curse (36 gold) a wand of flame (19) (126 gold) 21 stones (25 gold) 16 arrows (38 gold) a ration (60 gold) [Shop] Ypuf's Gadget Shoppe a wand of acid (6) (240 gold) a box of beasts (240 gold) a phial of floods (480 gold) a phantom mirror (360 gold) a phantom mirror (360 gold) a box of beasts (240 gold) a wand of flame (24) (156 gold) a phial of floods (480 gold) a wand of polymorph (12) (168 gold) a wand of digging (3) (168 gold) a wand of digging (8) (288 gold) [Shop] Xiah's Book Shoppe a book of Geomancy (525 gold) a book of Dreams (1125 gold) a book of Flames (525 gold) a book of Conjurations (450 gold) a manual of Armour (1656 gold) a book of Misfortune (300 gold) a book of Summonings (1050 gold) a Young Poisoner's Handbook (600 gold) a book of Necromancy (450 gold) a book of Minor Magic (300 gold) (0, 0, D:6) a +0 helmet (2, 26, D:6) a +0 mace a +0 leather armour (5, 12, D:6) a +0 giant club (12, 3, D:6) 5 boomerangs (20, 27, D:6) a +0 scale mail (21, 26, D:6) a +0 centaur barding (22, 20, D:6) 19 stones (30, 9, D:6) 12 arrows (30, 10, D:6) a +0 long sword a +0 robe (33, 21, D:6) 2 throwing nets (41, 4, D:6) a throwing net (45, 2, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) 12 arrows (1, 0, D:7) a +0 giant club (7, -11, D:7) a +2 halberd a +0 robe (8, -11, D:7) a +3 great sword a cursed +0 robe (15, -14, D:7) a +0 scimitar a cursed +0 robe (15, 9, D:7) a +1 vorpal quarterstaff (22, -8, D:7) a +0 robe a +4 battleaxe (23, -16, D:7) a +0 leather armour (26, -35, D:7) a +0 club a +0 dire flail a +0 plate armour (27, -18, D:7) 17 arrows (31, -40, D:7) 24 arrows (31, -37, D:7) a +0 short sword (34, -1, D:7) 24 stones (38, 3, D:7) a +0 morningstar (40, -29, D:7) a +0 giant club (44, -43, D:7) a +0 chain mail a +0 battleaxe (48, -4, D:7) a +0 flail (50, -4, D:7) a +0 whip (53, -43, D:7) a +0 dagger a +0 robe (53, -39, D:7) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (54, -40, D:7) a +0 club (55, -4, D:7) a cursed -1 quarterstaff (68, -6, D:7) a cursed +0 dagger Level 8 of the Dungeon (0, 0, D:8) 16 sling bullets (2, 1, D:8) a +0 ring mail (5, 4, D:8) a +0 leather armour a cursed +0 club (11, -28, D:8) 14 arrows (11, -10, D:8) 17 stones (11, -7, D:8) a stone (11, -4, D:8) 3 stones (15, 5, D:8) a +0 robe a +0 dagger (18, -10, D:8) a +0 chain mail a cursed -2 short sword a +0 plate armour (18, 6, D:8) a +0 robe a +0 dagger (24, -5, D:8) a +0 leather armour (25, -11, D:8) 18 stones (29, -17, D:8) a +0 dagger (31, -34, D:8) 18 sling bullets (40, -22, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 mace (5, 31, D:9) a +0 giant spiked club a +0 giant spiked club (10, -10, D:9) 7 poisoned darts (21, -17, D:9) a +0 giant club a +0 giant club (25, -11, D:9) a +0 demon blade (30, 1, D:9) a stone (30, 4, D:9) a +0 dagger a stone (31, 4, D:9) 3 stones (31, 6, D:9) 3 poisoned darts (31, 7, D:9) a stone (41, 18, D:9) 14 poisoned darts (50, -11, D:9) a +0 plate armour (52, 17, D:9) the +1 battleaxe of the Bear {elec, rF- MR+ Int+4 Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (53, -2, D:9) 2 large rocks (54, -3, D:9) a large rock (56, 15, D:9) a +4 plate armour (61, -17, D:9) a +0 ring mail (62, 27, D:9) a +2 hand axe of freezing (66, 24, D:9) a stone (69, 18, D:9) 3 stones (69, 23, D:9) 2 stones (69, 24, D:9) 2 stones (70, 18, D:9) a +0 club (70, 19, D:9) a +0 dagger (70, 22, D:9) a stone Level 10 of the Dungeon [Shop] Tobeih's Weapon Emporium a +0 great sword (65 gold) 22 poisoned darts (88 gold) a +0 spear (30 gold) a +0 hunting sling (15 gold) 20 stones (20 gold) the +6 morningstar of Ancient Evil {protect, +Fly rPois rN++ Dex-3} (523 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-3). It protects you from poison. It greatly protects you from negative energy. It lets you fly. 10 stones (10 gold) a +0 morningstar (40 gold) a +1 vorpal shortbow (115 gold) 13 arrows (26 gold) 14 stones (14 gold) a +2 trident of protection (162 gold) a +4 great sword of holy wrath (337 gold) (1, 1, D:10) a +0 short sword (5, -23, D:10) 19 arrows (6, 2, D:10) a +0 chain mail a +0 mace of protection a +0 chain mail a +0 battleaxe (8, -17, D:10) a +0 scale mail a +0 flail a +0 war axe a +0 hand axe a +1 dire flail of holy wrath a +0 chain mail (8, 2, D:10) a +0 robe a cursed +1 spear (9, 2, D:10) a +0 robe a +0 long sword a +0 robe a +2 long sword of freezing a +0 leather armour a +0 club a +0 flail a cursed +0 plate armour a +0 scimitar of holy wrath (12, 12, D:10) 18 arrows (13, 12, D:10) 2 stones a +0 whip (15, 6, D:10) a +0 giant club (16, 6, D:10) 17 stones (20, 4, D:10) 14 sling bullets (23, -12, D:10) a +0 giant spiked club a +0 giant spiked club (25, 18, D:10) an uncursed ring of teleportation +0 acid dragon scales (49, -6, D:10) a cursed -1 club Level 11 of the Dungeon (2, -27, D:11) a +0 great sword (2, -17, D:11) 30 arrows (3, -31, D:11) 18 stones (3, 5, D:11) 6 large rocks (9, -11, D:11) a +0 club (15, -4, D:11) a +0 rapier (21, -12, D:11) 15 bolts (22, 5, D:11) a +0 whip (23, 5, D:11) a +0 flail a +0 trident a +0 scale mail (30, -10, D:11) an arrow (32, -7, D:11) an arrow (34, -35, D:11) 20 arrows (39, -24, D:11) a +0 giant club a +0 giant club (40, -22, D:11) a +0 short sword 20 stones a +0 giant spiked club (40, -21, D:11) 15 stones (41, -22, D:11) a +0 dagger (45, -20, D:11) 2 stones (46, -21, D:11) a stone (49, 5, D:11) a +3 morningstar of flaming (51, -20, D:11) a +0 shortbow 18 arrows (51, -18, D:11) 3 arrows (52, -20, D:11) a +0 shortbow 16 arrows (52, -19, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 50 arrows (52, -18, D:11) a +0 shortbow 20 arrows (52, 14, D:11) a +0 double sword (53, -20, D:11) an arrow (53, 13, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) an iguana skeleton (0, 1, D:12) a +0 long sword a +1 ring mail of fire resistance (5, 7, D:12) a +0 giant club (6, 12, D:12) a +0 vampiric dagger (unseen) (8, -10, D:12) 4 javelins a +1 scale mail of positive energy the orc skeleton of Urug Level 1 of the Orcish Mines (1, 2, Orc:1) a +0 trident (2, -1, Orc:1) a +0 club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (5, -3, Lair:1) a cursed -1 hunting sling (7, 1, Lair:1) a wand of polymorph (4)