Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 6446195798004111071 11 Subbak the Magician (level 2, 0/19 HPs) Began as a Mummy Hedge Wizard on Feb 17, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:08 (1252 turns). Subbak the Magician (Mummy Hedge Wizard) Turns: 1252, Time: 00:03:09 Health: 0/19 AC: 2 Str: 13 XL: 2 Next: 13% Magic: 1/7 EV: 11 Int: 13 God: Gold: 38 SH: 0 Dex: 11 Spells: 4/9 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of identify {unknown} Skills: + Level 1.7 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 1.7 Conjurations - Level 0.7 Summonings + Level 1.2 Necromancy + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Grave Claw Necr 16% 2d8 19% 2 c - Blink Tloc 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Forge Lightning Spire Air/Frge 2% 3d4 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. x2 The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The jackal misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. You die... #>#.##...........#. #.#.##..########... ##.......# #..#. #.......## #.... #.###.### #.#.. ###.# #.# #.##. #...# #.# #####.### #)#.###.# #........ ##.#.#@#.# #.......# #......h.# #.###.#.# ##.#.#.#.## #.# #.#.# #.........## #.# #.#.# ##.#.#.#...####.###.#.. #...................... ##.#.#.#...####.#####.. ######...## ##.## #.# ##.#####...####.# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:2) 4 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Subbak the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 540 | D:1 | Reached skill level 1 in Translocations 645 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 648 | D:1 | Learned a level 2 spell: Grave Claw 651 | D:1 | Learned a level 2 spell: Blink 1252 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, eino_curves_03, st_stairs_8 D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 4.1 Conjurations | | 1.7 Summonings | | 0.7 Necromancy | | 1.2 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Magic Dart || 43 Armour: Robe || 38 Dodge: Dodged || 22