Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 1537016718217828954 404544 Subbak the Maledictor (level 21, -12/64 (128) HPs) Began as a Deep Elf Hexslinger on Feb 10, 2026. Was the Champion of Hepliaklqana. Mangled by a colossal amoeba (32 damage) ... summoned by a colossal amoeba ... on level 4 of the Pits of Slime. The game lasted 03:49:36 (39428 turns). Subbak the Maledictor (Deep Elf Hexslinger) Turns: 39428, Time: 03:49:37 HP: -12/64 (128) AC: 8 Str: 9 XL: 21 Next: 97% MP: 37/43 EV: 32 Int: 47 God: Hepliaklqana [******] Gold: 2201 SH: 7 Dex: 31 Spells: 4/52 levels left rFire + . . (50%) a - +10 hand cannon "Biarghemu" {penet, ^Drain rElec Str-2 Int+8} rCold + . . (50%) m - orb {Guile} rNeg . . . (100%) J - +0 robe "Gewienk" {*Corrode Will+++ Int+5} rPois . (100%) s - +2 hat {Int+3} rElec + (33%) b - scarf {rC+ rF+} rCorr + (50%) E - +2 pair of gloves {Dex+3} SInv . j - +0 pair of boots {Stlth+} Will +++.. o - amulet "Fogess" {Regen+ RegenMP+ Int+3} Stlth +++ R - ring "Belaleq" {rElec rCorr Str+2 Int+5} HPRegen 1.10/turn L - ring "Ohi Anna" {*Slow rCorr Dex+6 Slay+5} MPRegen 0.96/turn %: corrode self (3%), slow self (1%) @: on blink cooldown, ephemerally shielded, diminished spells, studying Long Blades, extremely drained A: reduced essence, magic regeneration, robust 1, strong 1, ephemeral shield }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%), Transference (0%), Idealise (0%) You were on level 4 of the Pits of Slime. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You visited 9 branches of the dungeon, and saw 42 of its levels. You visited the chambers of the Necropolis 2 times. You also visited: Bailey. You collected 5296 gold pieces. You spent 3095 gold pieces at shops. Inventory: Hand Weapons a - the +10 hand cannon "Biarghemu" (weapon) {penet, ^Drain rElec Str-2 Int+8} (You found it on level 3 of the Elven Halls) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). It cannot be enchanted further. e - a +1 longbow of flaming O - the +5 hand cannon of the Forgotten Things {chaos, ^Contam Fly rN+ Int+3} (You acquired it on level 5 of the Lair of Beasts) ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Q - the +7 longbow of Nudia {speed, Int+3} (You found it on level 3 of the Elven Halls) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles f - 4 throwing nets Armour b - a scarf of resistance (worn) j - a +0 pair of boots of stealth (worn) l - a +3 troll leather armour m - an orb of guile (worn) p - the +2 cloak "Woghobea" {rElec Will+} (You bought it in a shop on level 2 of the Orcish Mines) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. r - a +2 robe of cold resistance s - a +2 hat of intelligence (worn) y - a +2 cloak of corrosion resistance z - the +1 robe of the Assorted Runes {rPois} (You found it on level 2 of the Vaults) rPois: It protects you from poison. It cannot be enchanted further. A - a +0 helmet of light E - a +2 pair of gloves of dexterity (worn) F - a +3 leather armour of fire resistance I - the orb of Muoch {Mesmerism, Will++} (You found it on level 3 of the Elven Halls) Will++: It greatly increases your willpower. J - the +0 robe "Gewienk" (worn) {*Corrode Will+++ Int+5} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. M - the +3 leather armour of the Game of Life {+Blink rPois Str-3} (You found it on level 3 of the Elven Halls) +Blink: It lets you blink. rPois: It protects you from poison. Str-3: It affects your strength (-3). It cannot be enchanted further. N - the +1 leather armour "Koquzuj" {Will+ Str+2 Int+3 Stlth-} (You found it on level 3 of the Elven Halls) Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. P - a +3 leather armour of poison resistance Magical Staves k - the air staff of Uriweax {rElec rCorr Int+3 SInv Air} (You found it in the Necropolis) [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Air: It increases the power of your Air spells. Jewellery c - a ring of positive energy g - a ring of flight h - a +5 ring of evasion i - a ring of positive energy o - the amulet "Fogess" (worn) {Regen+ RegenMP+ Int+3} (You bought it in a shop on level 2 of the Dungeon) [amulet of magic regeneration] Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). q - a ring of protection from cold t - a ring of willpower u - a ring of protection from fire w - a ring of poison resistance x - a ring of magical power C - a ring of willpower H - a ring of protection from fire K - a ring of see invisible L - the ring "Ohi Anna" (worn) {*Slow rCorr Dex+6 Slay+5} (You found it on level 3 of the Elven Halls) [ring of dexterity] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). R - the ring "Belaleq" (worn) {rElec rCorr Str+2 Int+5} (You took it off a deep elf master archer on level 3 of the Elven Halls) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Wands e - a wand of paralysis (45) f - a wand of mindburst (24) a - a wand of flame (77) b - a wand of acid (21) p - a wand of polymorph (10) c - a wand of warping (25) d - a wand of digging (15) Scrolls p - 9 scrolls of poison r - 2 scrolls of revelation w - 9 scrolls of enchant weapon t - 9 scrolls of teleportation f - a scroll of fear V - 6 scrolls of vulnerability I - 5 scrolls of immolation s - 2 scrolls of summoning g - 5 scrolls of fog T - 2 scrolls of torment W - 3 scrolls of brand weapon x - 3 scrolls of amnesia i - 13 scrolls of identify S - 3 scrolls of silence a - 2 scrolls of enchant armour Potions M - 6 potions of mutation h - 8 potions of haste a - 5 potions of ambrosia c - 15 potions of curing e - 5 potions of enlightenment r - 6 potions of resistance i - a potion of invisibility C - 2 potions of cancellation L - 8 potions of lignification b - 3 potions of brilliance w - 3 potions of heal wounds g - a potion of magic Miscellaneous g - a +1 condenser vane h - a +0 phantom mirror i - a +0 lightning rod (4/4) Skills: - Level 12.3 Fighting + Level 23.9 Ranged Weapons + Level 17.8 Dodging + Level 16.2 Spellcasting - Level 24.2 Hexes * Level 8.3 Summonings - Level 9.0 Necromancy * Level 11.1 Translocations - Level 3.0 Fire Magic - Level 13.7 Invocations - Level 13.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 50% 2d3 0% 2 b - Inner Flame Hex/Fire 50% N/A 0% 3 c - Cause Fear Hex 33% N/A 0% 4 d - Blink Tloc 50% N/A 0% 2 e - Dimensional Bullseye Hex/Tloc 29% N/A 0% 4 f - Tukima's Dance Hex 50% N/A 0% 3 g - Volatile Blastmotes Fire/Tloc 50% 2d14 1% 3 h - Teleport Other Tloc 48% N/A 1% 3 i - Apportation Tloc 50% N/A 0% 1 j - Silence Hex/Air 25% N/A 1% 5 k - Anguish Hex/Necr 28% N/A 0% 4 l - Enfeeble Hex 33% N/A 1% 7 m - Malign Gateway Summ/Tloc 23% N/A 9% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 48% N/A 0% 1 Soul Splinter Necr 48% N/A 0% 1 Ensorcelled Hibernation Hex/Ice 50% N/A 0% 2 Confusing Touch Hex 50% N/A 0% 3 Sigil of Binding Hex 50% N/A 0% 3 Freeze Ice 48% 1d6 1% 1 Kiss of Death Conj/Necr 48% 2d9 1% 1 Poisonous Vapours Alch/Air 48% 1d2 1% 1 Shock Conj/Air 48% 1d6 1% 1 Summon Small Mammal Summ 48% N/A 1% 1 Construct Spike Launche Frge 38% 2d4 1% 2 Grave Claw Necr 50% 2d10 1% 2 Momentum Strike Conj/Tloc 50% 3d9 1% 2 Call Canine Familiar Summ 43% N/A 1% 3 Frozen Ramparts Ice 38% 1d6 1% 3 Fugue of the Fallen Necr 44% N/A 1% 3 Hailstorm Conj/Ice 19% 3d7 1% 3 Launch Clockwork Bee Frge 19% N/A 1% 3 Summon Ice Beast Ice/Summ 33% N/A 1% 3 Swiftness Air 19% N/A 1% 3 Vampiric Draining Necr 44% 2d9 1% 3 Animate Dead Necr 44% N/A 1% 4 Dispel Undead Necr 44% 3d17 1% 4 Martyr's Knell Necr/Summ 44% N/A 1% 4 Passage of Golubria Tloc 48% N/A 1% 4 Sticky Flame Fire/Alch 25% 2d6 3% 4 Airstrike Air 9% 2d(2-18) 6% 4 Leda's Liquefaction Alch/Erth 9% N/A 6% 4 Petrify Alch/Erth 9% N/A 6% 4 Rending Blade Conj/Frge 19% 2d(7+2*) 6% 4 Curse of Agony Necr 44% N/A 1% 5 Metabolic Englaciation Hex/Ice 25% N/A 1% 5 Summon Mana Viper Hex/Summ 50% N/A 1% 5 Death Channel Necr 22% N/A 2% 6 Summon Cactus Giant Summ 21% N/A 3% 6 Fireball Conj/Fire 12% 3d7 9% 5 Alistair's Intoxication Alch 12% N/A 16% 5 Arcjolt Conj/Air 9% 1d19 16% 5 Hoarfrost Cannonade Ice/Frge 9% 3d6/3d12 16% 5 Irradiate Conj/Alch 9% 3d14 16% 5 Lee's Rapid Deconstruct Erth 9% 3d7* 16% 5 Rimeblight Ice/Necr 17% 2d6 (prima61% 7 Eringya's Noxious Bog Alch 9% 4d6 65% 6 Forge Phalanx Beetle Frge 9% N/A 65% 6 Sculpt Simulacrum Ice/Alch 9% N/A 65% 6 Borgnjor's Revivificati Necr 22% N/A 67% 8 Diamond Sawblades Frge 9% 4d5 99% 7 Splinterfrost Shell Ice/Frge 9% 6d6 99% 7 Ignition Fire 15% 3d6 100% 8 Chain Lightning Conj/Air 9% 3d12 100% 9 Platinum Paragon Frge 9% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (4/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Bailey (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 ([?= D:7 * Orc:2 ***[ Elf:1 * Vaults:1 ( Vaults:2 *: Vaults:3 :( Portals: Hell: Lair:5 Ice Cave: Swamp:4 Annotations: Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You regenerate magic rapidly. You are robust. (+10% HP) You are strong. (Str +4, Int/Dex -1) A shield forms around you when casting spells or using Invocations. (SH +7) Message History Cynethryth burns the colossal amoeba. Your rockslime hits the colossal amoeba!!! The colossal amoeba holds its ground! Your rockslime's attack snaps the colossal amoeba out of its fear. Your acid blob hits the rockslime but does no damage. The rockslime hits your azure jelly!!! Your azure jelly stumbles backwards! Your eldritch tentacle slaps the colossal amoeba but does no damage. Your eldritch tentacle claws the colossal amoeba! The colossal amoeba looks even weaker. The colossal amoeba completely misses you. x2 Your shining eye gazes at the rockslime. The formless jellyfish stings your acid blob!! Your acid blob becomes paralysed! Casting: Cause Fear (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (safe; 0% risk of failure) Press: ? - help, Dir - look around, f - activate The colossal amoeba resists with almost no effort. The formless jellyfish easily resists. The colossal amoeba looks frightened! The glowing orange brain easily resists. The colossal amoeba looks frightened! The colossal amoeba disappears in a puff of smoke! The colossal amoeba closely misses you. The colossal amoeba completely misses you. Your rockslime hits the colossal amoeba! The colossal amoeba holds its ground! Your azure jelly hits the rockslime but does no damage. x4 Your eldritch tentacle slaps the colossal amoeba! Your eldritch tentacle shocks the colossal amoeba! Your eldritch tentacle's attack snaps the colossal amoeba out of its fear. Your eldritch tentacle claws the colossal amoeba!! The colossal amoeba dies! The colossal amoeba disappears in a puff of smoke! The rockslime hits your azure jelly!!! Your azure jelly stumbles backwards! Your azure jelly dies! Your azure jelly dissolves into shadows! The colossal amoeba hits you!! Ouch! That really hurt! You die... Hepliaklqana delivers you to your ancestors. #.J....§.......## ..# ....G....J.....#...# .G.G...J........#.# #....JG