Dungeon Crawl Stone Soup version 0.34-a0-1287-ge0c88c3b9a (webtiles) character file. Game seed: 9065064432001609037 12 Subbak the Trooper (level 2, -4/25 HPs) Began as a Djinni Cinder Acolyte on Nov 18, 2025. Was a High Priest of Ignis. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (310 turns). Subbak the Trooper (Djinni Cinder Acolyte) Turns: 310, Time: 00:01:14 Health: -4/25 AC: 9 Str: 13 XL: 2 Next: 45% Gold: 66 EV: 10 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + (20%) a - -1 mace (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: fiery-armoured, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Skills: * Level 3.0 Fighting - Level 2.4 Maces & Flails * Level 0.4 Dodging + Level 2.7 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 2.7 Forgecraft + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 10% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading up. You now have 43 gold pieces (gained 11). There is an escape hatch in the ceiling here. Found 10 gold pieces. Found 11 gold pieces and a blackened medusa talisman. Found 13 gold pieces. A bat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the bat. You kill the bat! Found a stone staircase leading down. Found a mace and a lumpy black potion. You now have 53 gold pieces (gained 10). You see here the medusa talisman of the Dice {Will- Int+2 Dex+2}. You now have 66 gold pieces (gained 13). Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! An adder comes into view. A ball python comes into view. The adder hisses angrily. Flames lash Terence but do no damage. You hear an angry hiss. Terence hits you with a +0 mace. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. Terence closely misses you. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. You hear an angry hiss. The adder misses you. Terence hits you with a +0 mace. A protective cloak of flame settles atop you. The adder misses you. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit the adder. You burn the adder terribly. You kill the adder! Terence is no longer more vulnerable to fire. Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." Ignis goes out, and joins you in death. .... ...#.## ...###..#....... ...# ................ ...# #.#......###...##... #.#......##....#... ..#....<...$##....# ###........#....#.# ........†.......!.# .[....##........@.# .............##..@##### .##....................# ###...#.#..%....)....... ...............>........ .......##.......S....... .......##............... ........................ ........................ You could see Terence and a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 hobgoblins A jackal (D:1) A quokka (D:2) 4 ball pythons (D:1) A bat (D:2) 2 goblins (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Subbak the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Subbak set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 17/25 MP: 0/0 203 | D:1 | You are sucked into a shaft and drop 1 floor! 296 | D:2 | Identified the medusa talisman of the Dice {Will- Int+2 | Dex+2} 301 | D:2 | Noticed Terence 309 | D:2 | HP: 1/25 [Terence/+0 mace (7)] 310 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, serial_shops, shop, nrook_mini_vaults, chequers_mini_garden, minmay_pentomino_x4 D:2: layout_rooms, basic_altar, grunt_decor_cap, uniq_terence Action || total ---------------------------++------- Attack: Normal || 18 Melee: Mace || 18 Cast: Scorch || 9 Invoke: Fiery Armour || 1 Armour: Robe || 26 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 315 | 315 | 0 | 0 | 201 | 2 | 157.5 | Dungeon | 315 | 315 | 0 | 0 | 201 | 2 | 157.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts D:2: 107 daAuts