Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 7565296558593173575 10 Strixminor the Conjurer (level 2, -3/13 HPs) Began as a Vine Stalker Conjurer on July 17, 2026. Splashed by a jelly's acid (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:00 (653 turns). Strixminor the Conjurer (Vine Stalker Conjurer) Turns: 653, Time: 00:03:01 Health: -3/13 AC: -2 Str: 9 XL: 2 Next: 20% Magic: 0/6 EV: 11 Int: 18 God: Gold: 22 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: corroded (-4), flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +2 war axe of venom d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) Scrolls I - a scroll of immolation a - a scroll of enchant armour Potions g - a potion of magic d - a potion of invisibility {unknown} Skills: + Level 0.1 Short Blades + Level 1.7 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Petrify Alch/Erth 0% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The rat squeaks loudly. As you open the door, it creaks loudly! The rat twitches its whiskers. The jackal barely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. You miss the jackal. The jackal completely misses you. The jackal misses you. You barely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal. You bite the jackal. You drain its power. The jackal is almost dead. The jackal closely misses you. The endoplasm jiggles. You hit the jackal. You kill the jackal! You hit the jelly. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly. You drain its power. You feel invigorated. The jelly is heavily wounded. The jelly barely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you but does no damage. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is almost dead. The jelly hits you. You are splashed with acid. You die... #..#.##...................######. #..#.##.##..##........††..^.....> #.÷#.#.......)........†...####### #.)....#.###############).# #.##.#...#.............#..# #.##.....#......jjr....#..# .......#.#....jrwjhr...#..# ######.#.#######j#######..# #.#.#......@......#..# #...+⌠....###....⌠'..# #...#......<......#..# ###.#..⌠...>...⌠..#..# #.###+#######'###..# #.................## #.#############..## #####.##### #.## #.........# #.# You could see a ribbon worm, a jelly, 4 endoplasms, a jackal and 3 rats. Vanquished Creatures 4 jackals (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strixminor the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:1 | Encountered a jelly 94 | D:1 | Found a faded altar of an unknown god. 192 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 326 | D:1 | Learned a level 2 spell: Searing Ray 653 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring, chequers_ecumenical_altar_island Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Short Blades | | 0.1 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 48 Melee: Unarmed || 33 Bite || 9 Dagger || 12 War axe || 4 Read: Identify || 2 Stab: Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 658 | 585 | 73 | 0 | 480 | 1 | 658.0 | Dungeon | 658 | 585 | 73 | 0 | 480 | 1 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 658 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+