Dungeon Crawl Stone Soup version 0.35-a0-696-g06d6a11a8d (webtiles) character file. Game seed: 10600360258547308379 0 Strixminor the Chucker (level 1, -1/17 HPs) Began as a Gnoll Wanderer on July 12, 2026. Killed themself with a bounced zap (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (16 turns). Strixminor the Chucker (Gnoll Wanderer) Turns: 16, Time: 00:00:44 Health: -1/17 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/4 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Missiles b - 9 boomerangs (quivered) Armour c - a +0 leather armour (worn) Potions L - a potion of lignification Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 2.3 Ranged Weapons + Level 6.4 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 19% 2 Iskenderun's Battlesphe Conj/Frge 7% 2d7 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The sling bullet barely misses the quokka. The quokka misses you. The quokka closely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (71% to hit) Okay, then. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (71% to hit) The zap misses the quokka. The zap hits the quokka. The quokka is heavily wounded. The zap hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 71% to hit) The zap misses the quokka. The zap hits the quokka. The quokka is almost dead. The zap hits you. You die... ### .# ...#####.. .......[.# ...>..(..# .........###### ............... ............... .>.....@r# ......#.#..# ..... #.# .... .... #.# #... ### ##.## ## #...# #...# ##...## #.....# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strixminor the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Strixminor set off with the following items: a +0 sling, 9 | boomerangs, a +0 leather armour, a potion of lignification; | and the following spell memorised: Shock; and the following | spells available to memorise: Static Discharge, | Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 16 | D:1 | Killed themself with a bounced zap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms Action || total ---------------------------++------- Fire: Sling || 6 Cast: Shock || 1 Armour: Leather armour || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 5 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 5 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+