Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 10793137206816193428 144 StarflowerSimulacra the Shooter (level 5, -1/41 HPs) Began as a Coglin Hexslinger on Nov 2, 2024. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1502 turns). StarflowerSimulacra the Shooter (Coglin Hexslinger) Turns: 1502, Time: 00:01:08 Health: -1/41 AC: 2 Str: 9 XL: 5 Next: 27% Magic: 6/6 EV: 11 Int: 12 God: Gold: 76 SH: 0 Dex: 18 Spells: 6/6 levels left rFire . . . a - +1 sling {Ichio} rCold . . . d - -2 sling {Astrid} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Ichio} d - a -2 sling (offhand) {Astrid} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - 3 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Skills: + Level 3.5 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +1 sling {Ichio} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! Fire: a) +1 sling {Ichio} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence misses you. Fire: a) +1 sling {Ichio} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Ichio} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ##....##..## #.# # ##..##..##..## #.# # ###..##....##(.## #.###### # ##..##..##..##..## #......# # #..##..#.##..##..# ######.# # ##..##..##..##..## #.# # ##..##....##..######### #.# # ##.[##..##..##.......####.##### # ##....##..##.@)........#.#.... #. ##..##..###.######.##.#.#.### #.####....## #@ #>##.#.#.# # #....##..## #. #####.##.#.#.# # #......## #. #.........#..# # #.....## #. #.###.##.#.### # #.....# #. #.#...##.#.# # ###.....#######. #.#.###....##### ...........†.##.##.#............. You could see Terence. Vanquished Creatures An ogre (D:2) A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 ball pythons 5 endoplasms 2 giant cockroaches 3 goblins (D:1) 4 hobgoblins 6 kobolds 5 quokkas 3 bats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StarflowerSimulacra the Coglin Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 204 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 444 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 509 | D:1 | Found Imautacs's Antique Weapon Shop. 1227 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/5 1306 | D:2 | Noticed an ogre 1314 | D:2 | Killed an ogre 1315 | D:2 | Reached XP level 5. HP: 41/41 MP: 6/6 1490 | D:2 | Noticed Terence 1502 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_corners, serial_shops, shop D:2: minmay_alternating_diamond, layout_loops_ring, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 | 3.6 Fighting | 2 3 | 3.5 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 156 | 54 || 210 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1530 | 1493 | 37 | 0 | 1305 | 2 | 765.0 | Dungeon | 1530 | 1493 | 37 | 0 | 1305 | 2 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 514 daAuts