SlimeFever Level 1 of the Dungeon (32, 6, D:1) a +0 hand axe (4, 12, D:1) a meat ration (5, 12, D:1) a scroll of teleportation (6, 12, D:1) a slice of pizza (4, 13, D:1) 6 gold pieces (5, 13, D:1) a bread ration (6, 13, D:1) 21 stones (4, 14, D:1) 14 poisoned needles (5, 14, D:1) 12 stones (6, 14, D:1) a potion of ambrosia (37, 23, D:1) a +0 club (-12, 27, D:1) a +0 hunting sling (1, 28, D:1) a +0 club (32, 32, D:1) a +0 robe (14, 41, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 25 stones (-26, 2, D:2) a throwing net (-23, 2, D:2) a bat skeleton (-45, 5, D:2) a +0 spear (-15, 6, D:2) a stone (-15, 7, D:2) a stone (-16, 9, D:2) a +0 short sword a stone (-39, 12, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-51, 14, D:2) a rat corpse (skeletalised by now) (-11, 15, D:2) a scroll of noise (-39, 19, D:2) a +0 whip (-40, 22, D:2) a stone (-52, 25, D:2) a +0 short sword (-39, 25, D:2) a stone (-56, 28, D:2) a +0 club (-24, 34, D:2) a +0 robe (-28, 41, D:2) a stone (-26, 41, D:2) a +0 hunting sling 23 stones (-38, 43, D:2) a +0 dagger (-58, 44, D:2) a +0 club (-59, 45, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a stone (-2, 2, D:3) a stone (-2, 3, D:3) a +0 short sword (unseen) (2, 7, D:3) a +0 dagger (-16, 8, D:3) 17 stones (-27, 15, D:3) a +0 pair of gloves (-15, 16, D:3) 16 gold pieces