SlimeFever Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe of flaming (21, 1, D:1) a +0 club (16, 5, D:1) a stone (16, 8, D:1) a stone (17, 8, D:1) 2 stones (18, 8, D:1) a +0 spear (26, 8, D:1) a stone (-2, 9, D:1) a +0 hand axe (unseen) (16, 9, D:1) a stone (32, 12, D:1) 3 stones (35, 14, D:1) 19 stones (-5, 19, D:1) a +0 short sword (-2, 19, D:1) 21 stones (-4, 20, D:1) a +0 club (unseen) (-4, 23, D:1) 2 stones (-3, 23, D:1) 2 stones (-2, 23, D:1) a stone a +0 spear (-1, 28, D:1) a stone (-2, 29, D:1) 2 stones (-4, 31, D:1) a cursed -1 club (7, 31, D:1) a +0 club (2, 36, D:1) a +0 whip (9, 41, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (14, 2, D:2) a +0 chain mail (-6, 18, D:2) a +0 leather armour (-26, 20, D:2) a stone (-21, 20, D:2) 29 stones a +0 ring mail (-20, 30, D:2) a +0 dagger (10, 35, D:2) a +0 centaur barding Level 3 of the Dungeon (16, 2, D:3) a +0 ring mail (-17, 7, D:3) a +0 dagger (unseen) (-9, 9, D:3) a +0 club (-19, 13, D:3) a +0 spear (-18, 13, D:3) a +0 dagger (unseen) (-18, 15, D:3) a +0 robe (3, 15, D:3) a +0 ring mail (12, 15, D:3) a +0 dagger a +4 ring mail (15, 15, D:3) a +0 spear (-2, 19, D:3) a +0 dagger (-4, 21, D:3) a +0 club (0, 22, D:3) 17 stones (17, 25, D:3) 3 stones a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (29, 13, D:4) a +0 chain mail (15, 14, D:4) 21 stones (26, 14, D:4) 18 stones (-8, 16, D:4) a +0 robe (27, 40, D:4) a +0 hand axe (0, 50, D:4) a +0 club a +0 leather armour (0, 54, D:4) a +0 flail (unseen) (-8, 55, D:4) a +0 spear (0, 57, D:4) a +0 mace (unseen) (-1, 58, D:4) a +0 dagger a +0 robe (-5, 62, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon [Shop] Feqegam's Jewellery Emporium a cursed -2 ring of strength (26 gold) an uncursed ring of magical power (260 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of wizardry (390 gold) the ring of Xolio {+/*Tele rElec rF+ Stlth+} (536 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It protects you from fire. It insulates you from electricity. It makes you more stealthy. an uncursed ring of fire (325 gold) an uncursed ring of fire (325 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of regeneration (390 gold) an uncursed amulet of rage (520 gold) (-32, 4, D:5) a +0 hand axe (-23, 11, D:5) a +0 club (-41, 19, D:5) a +0 rapier (-29, 20, D:5) 19 stones (-26, 20, D:5) a +0 falchion (-39, 23, D:5) 20 stones (-22, 25, D:5) a +0 short sword a +2 whip of electrocution a -2 trident a +0 spear of flaming a -2 dagger (-58, 27, D:5) a +0 shield (-42, 28, D:5) 29 stones (-23, 28, D:5) a +0 giant club (-26, 42, D:5) a cursed -3 rapier Level 6 of the Dungeon [Shop] Yninn's Antique Weapon Shop a +0 long sword (94 gold) a +0 battleaxe (175 gold) a +0 mace (81 gold) a +0 flail (94 gold) a +0 hand axe (81 gold) a +0 spear (81 gold) a +0 scythe (81 gold) a +0 mace (81 gold) a +1 vampiric rapier (108 gold) a +0 blowgun (67 gold) a +0 hand axe (81 gold) a +0 battleaxe of flaming (175 gold) [Shop] Seqo's Gadget Shoppe a lamp of fire (440 gold) a wand of enslavement (18) (220 gold) a wand of polymorph (7) (99 gold) a wand of polymorph (9) (121 gold) a phial of floods (440 gold) a phial of floods (440 gold) a fan of gales (440 gold) a -1 iron rod (12/12) (880 gold) a wand of fireball (9) (286 gold) a wand of frost (18) (110 gold) a wand of cold (7) (242 gold) a wand of digging (11) (330 gold) a phial of floods (440 gold) a plain deck of summoning (154 gold) [Shop] Haenemih's Assorted Antiques a potion of heal wounds (115 gold) a +0 leather armour (46 gold) a wand of fireball (10) (92 gold) a +0 halberd (92 gold) a +0 dagger (46 gold) a scroll of teleportation (69 gold) a +0 mace (69 gold) a scroll of magic mapping (80 gold) (0, 0, D:6) a scroll of noise (37, 2, D:6) a +0 shortbow (27, 3, D:6) a +0 robe (37, 5, D:6) a scroll of noise (17, 6, D:6) a +0 flail (15, 10, D:6) a +0 falchion (17, 10, D:6) a +0 club a +0 dagger a +0 robe (12, 11, D:6) a +0 flail (unseen) (15, 12, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Suriun's Antique Weapon Boutique a +0 spear (93 gold) a +0 great sword (201 gold) a +0 bardiche (279 gold) a +0 spear (93 gold) a +0 war axe (108 gold) the +5 mace "Xejya" {crush, *Corrode rPois Dex+10 Stlth-} (248 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+10). It protects you from poison. It may corrode your equipment when you take damage. It makes you less stealthy. a +5 war axe of electrocution (108 gold) a +0 dagger (62 gold) a +0 mace (93 gold) a +0 halberd (124 gold) a +2 hand crossbow of flaming (108 gold) a +2 dagger of electrocution (62 gold) (0, 0, D:7) a ball python corpse (12, 3, D:7) a +0 mace (-28, 5, D:7) a +0 ring mail (8, 7, D:7) a +0 ring mail (-27, 8, D:7) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (-27, 9, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 9, D:7) a +0 ring mail (-4, 10, D:7) a scroll of random uselessness (-25, 24, D:7) a +0 ring mail (-25, 36, D:7) a +0 chain mail (-22, 38, D:7) a +0 trident a +0 robe (-21, 39, D:7) a cursed +3 spear a +0 robe (-15, 39, D:7) a +0 trident a +0 robe (-14, 39, D:7) a +0 battleaxe a +0 robe (-24, 40, D:7) 15 stones