SlimeFever Level 1 of the Dungeon (33, 3, D:1) a meat ration (3, 4, D:1) a stone (7, 4, D:1) a bat corpse (skeletalised by now) (4, 5, D:1) a stone (5, 5, D:1) a jackal corpse (skeletalised by now) (8, 5, D:1) a cursed +0 leather armour (29, 6, D:1) a +0 club a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, 8, D:1) 21 stones a +0 leather armour (2, 10, D:1) a cursed -2 club 3 stones (-20, 14, D:1) a stone (18, 14, D:1) a hobgoblin corpse (-21, 15, D:1) a stone (17, 15, D:1) a +0 dagger (0, 18, D:1) a +0 club (2, 18, D:1) a stone (12, 19, D:1) a +0 dagger (13, 21, D:1) a giant newt corpse (9, 22, D:1) a +0 chain mail (32, 25, D:1) a hobgoblin corpse (skeletalised by now) (-20, 28, D:1) a meat ration (-19, 32, D:1) 19 stones (17, 33, D:1) 11 stones (-14, 35, D:1) a cursed -2 hunting sling (6, 35, D:1) 2 stones (37, 35, D:1) a rat corpse (skeletalised by now) (26, 44, D:1) 20 stones (28, 44, D:1) a +0 scale mail (17, 47, D:1) a +0 pair of boots of running (-19, 49, D:1) a +0 spear (16, 50, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (-11, 4, D:2) 19 stones (-4, 5, D:2) 13 sling bullets of flame (-10, 9, D:2) a +0 scale mail (-19, 11, D:2) a +0 dagger (-12, 12, D:2) a potion of poison (-12, 15, D:2) a scroll of identify