SlimeFever Level 1 of the Dungeon (25, 4, D:1) a +0 club (12, 6, D:1) a +0 leather armour (30, 8, D:1) 3 large rocks (30, 11, D:1) a +0 club (33, 11, D:1) a +0 club (-14, 15, D:1) a +0 dagger (16, 16, D:1) a +0 dagger (12, 18, D:1) a +0 dagger (7, 20, D:1) a +0 club a +0 club (-12, 21, D:1) a +0 club (-4, 21, D:1) a +0 club (-5, 30, D:1) a +0 dagger (-6, 35, D:1) a +0 dagger (17, 38, D:1) a +0 scale mail (11, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 bolts (-36, 4, D:2) a cursed -2 club (-34, 23, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (-18, 24, D:2) a +0 hand axe (-30, 47, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 17 stones (20, 1, D:3) a +0 hunting sling (19, 9, D:3) a +0 club (unseen) (21, 9, D:3) a sling bullet (unseen) (16, 10, D:3) a sling bullet (1, 12, D:3) an adder corpse (22, 13, D:3) 27 stones