SkaryMonk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 chain mail (15, -12, D:1) a +0 dagger 4 stones (16, -14, D:1) a +0 dagger (18, -24, D:1) 18 stones (23, -45, D:1) a +0 dagger (26, 5, D:1) a +0 club (28, -40, D:1) 13 stones (31, -9, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (1, 6, D:2) a +0 dagger (4, 19, D:2) a +0 club a +0 dagger (6, -5, D:2) a +0 dagger (9, 6, D:2) a +0 club (11, 23, D:2) a +0 club (12, 23, D:2) a +0 animal skin a +0 dagger (14, 23, D:2) a +0 dagger 21 stones a +0 club a +0 hunting sling (16, 15, D:2) a +0 leather armour (22, 3, D:2) 27 sling bullets (28, 25, D:2) 16 stones (36, -3, D:2) 15 sling bullets (43, 17, D:2) 15 stones (44, -2, D:2) a +0 plate armour (52, 3, D:2) 10 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 shield (4, -3, D:3) a +0 dagger (9, 12, D:3) a cursed +0 long sword (13, -13, D:3) a +0 rapier (16, 35, D:3) a +0 club (16, 37, D:3) a +0 dagger (24, -9, D:3) a +0 dagger (30, 6, D:3) 17 stones (35, 16, D:3) a +0 dagger a +0 hunting sling 25 stones Level 4 of the Dungeon [Shop] Asull's Distillery a potion of mutation (30 gold) a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of might (48 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) (0, 0, D:4) a +0 club (8, 1, D:4) a +0 club (9, -4, D:4) 19 bolts (9, 9, D:4) a +0 short sword (11, 12, D:4) 18 arrows (20, -30, D:4) a +0 hand axe a +0 flail (22, -4, D:4) a +0 whip (22, 15, D:4) a cursed +0 mace (34, -19, D:4) a +0 leather armour (34, -18, D:4) 12 stones (35, -18, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (6, -14, D:5) a +0 animal skin (12, -19, D:5) a potion of degeneration a +3 war axe a +2 vampiric whip a +0 chain mail a +0 ring mail a +0 chain mail a +0 helmet a +0 leather armour (13, -22, D:5) 26 stones (16, -8, D:5) a +0 short sword (16, 0, D:5) a +0 flail a +0 chain mail (17, -14, D:5) a +0 animal skin (17, -8, D:5) a +0 flail (18, 3, D:5) a +0 dagger of venom a +0 robe (20, -6, D:5) a +0 animal skin (21, -30, D:5) a +0 short sword a +0 leather armour (21, -1, D:5) a +0 robe (21, 0, D:5) a +0 giant spiked club (23, -8, D:5) 23 bolts (30, -32, D:5) 15 bolts (32, 6, D:5) a +0 whip a +0 ring mail a +0 short sword a +0 trident (33, 6, D:5) a +1 dagger of protection Level 6 of the Dungeon [Shop] Butrauh's Book Shop a book of Geomancy (385 gold) a book of Fire (715 gold) a book of Ice (715 gold) a book of Power (495 gold) the Almanac of the Creative Snowflakes (385 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Ice Beast Ice/Summoning 4 c - Ice Form Ice/Transmutation 4 a Fen Folio (825 gold) a book of Clouds (495 gold) a book of Unlife (715 gold) a book of the Warp (990 gold) a book of Transfigurations (605 gold) a book of Frost (385 gold) (0, 0, D:6) a +0 robe a +0 scythe (1, 1, D:6) the +2 plate armour "Simunlo" {*Confuse MR+ MP+9 Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may confuse you when you take damage. (16, -2, D:6) an arrow (16, -1, D:6) a cursed -2 shortbow 10 arrows (17, -1, D:6) 2 arrows (19, 22, D:6) 13 arrows (23, 21, D:6) a +0 hand axe (28, -7, D:6) a +0 ring mail (31, 16, D:6) a +0 leather armour (32, 29, D:6) 25 stones (34, -1, D:6) a +0 dagger (34, 0, D:6) a +6 dire flail of holy wrath a +0 ring mail (39, 15, D:6) a +0 trident (49, 21, D:6) 13 bolts (51, 27, D:6) 23 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, -29, D:7) a +0 dagger (7, -28, D:7) a +0 trident a +0 chain mail (11, -11, D:7) a +0 ring mail (12, -5, D:7) a +0 robe (14, -39, D:7) a +0 hunting sling (25, -17, D:7) a +0 dagger a +0 robe (26, -18, D:7) a +0 dagger a +0 leather armour (26, -16, D:7) a +0 dagger of venom a +0 robe (26, -15, D:7) a +0 whip (27, -44, D:7) 18 stones (27, -17, D:7) a +0 dagger a +0 robe (30, -37, D:7) a +0 leather armour (31, -37, D:7) a +0 club a cursed +0 scale mail a +0 plate armour a +0 whip (35, -42, D:7) 28 arrows (35, -20, D:7) a +0 dagger of distortion a +0 robe (35, -19, D:7) a +0 hand axe a +0 dagger a +0 robe (39, -25, D:7) a +0 chain mail a +2 dagger of venom a +0 robe (39, -24, D:7) a +0 mace (39, -1, D:7) a +0 ring mail (40, -53, D:7) 19 arrows (41, -10, D:7) 13 bolts (43, -48, D:7) 11 arrows (53, -30, D:7) 5 curare-tipped needles (55, -8, D:7) an uncursed staff of death Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, -7, D:8) a potion of mutation (8, 12, D:8) a +0 short sword (15, 31, D:8) 11 stones (18, -3, D:8) a +0 robe a +2 scimitar of flaming (21, 27, D:8) a +0 leather armour a +0 club a +0 scale mail a +0 hand axe a cursed +0 leather armour a +0 dagger (25, 46, D:8) 2 potions of mutation (29, -8, D:8) a +0 giant club (32, -12, D:8) a +0 dagger a +0 robe (39, 36, D:8) a +0 robe a +1 dagger of chaos (49, 1, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (5, 39, D:9) an uncursed staff of cold (7, 1, D:9) a +0 leather armour a +0 flail (7, 2, D:9) a +0 robe a +2 war axe of chopping (11, -6, D:9) a +0 plate armour a +0 great sword (20, -4, D:9) a +0 dagger (23, -4, D:9) a +0 scale mail a +0 trident (23, -3, D:9) a +0 shield a +0 scale mail a +0 long sword a +0 great sword a +0 plate armour (23, 12, D:9) a +0 morningstar a +0 falchion (24, -4, D:9) a +0 leather armour a +0 rapier (28, 5, D:9) a cursed +0 ring mail (29, 21, D:9) a +0 whip a cursed +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 mace a +0 hand axe a +0 hand axe a +0 leather armour (29, 22, D:9) a +0 robe a +0 scale mail a +0 dagger a +0 mace a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 club a +0 chain mail a +0 club a +0 flail a +0 leather armour a +0 hand axe a +0 dagger a +0 club a +0 dagger a +0 robe (30, 18, D:9) a +0 scale mail a +0 dagger (30, 19, D:9) a +0 short sword (30, 22, D:9) a +0 mace a +1 whip of freezing a +0 flail (30, 37, D:9) 11 sling bullets (31, 19, D:9) a +0 ring mail a cursed -2 club (31, 27, D:9) a +0 flail a potion of degeneration (33, 27, D:9) a +0 robe a cursed +0 dagger a cursed -1 leather armour (35, 19, D:9) a +0 robe a +0 dagger (48, 37, D:9) a troll hide (50, 39, D:9) a stone (51, 39, D:9) a stone (53, 39, D:9) a stone (54, 40, D:9) a +2 short sword of electrocution (55, 39, D:9) a stone (57, 39, D:9) 11 stones a +1 falchion of draining a +0 leather armour Level 10 of the Dungeon [Shop] Woynorimp's Antique Weapon Emporium a +0 falchion (66 gold) a +0 spear of piercing (143 gold) a +0 broad axe (88 gold) a +0 arbalest (99 gold) a +1 long sword of electrocution (345 gold) a +0 trident (77 gold) a +0 trident of venom (136 gold) the +7 war axe of Context {flame, rF+ rN+++ Str-5 Int+2} (1540 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your intelligence (+2). It protects you from fire. It renders you almost immune to negative energy. a +0 quarterstaff of speed (308 gold) a +0 quarterstaff (88 gold) (0, 0, D:10) 11 stones a +0 robe a +0 dagger (1, 2, D:10) a +0 plate armour a +0 glaive (4, -1, D:10) a +0 mace (5, 0, D:10) a +0 whip (29, -22, D:10) a +0 giant club (31, -31, D:10) 13 arrows a +2 shortbow of freezing (32, -29, D:10) 29 arrows a +0 shortbow (34, -5, D:10) a +0 short sword (35, -5, D:10) a +0 ring mail (35, -4, D:10) a +0 club a +0 glaive a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 flail a +0 short sword a +0 chain mail a +0 whip a cursed +0 ring mail a +0 scale mail (2, -7, D:11) 11 stones a +2 dagger of draining (2, -5, D:11) a stone (2, -3, D:11) a +0 short sword (2, -1, D:11) a stone (8, -40, D:11) a +0 robe (13, 6, D:11) a +0 chain mail (17, -25, D:11) an arrow (19, -27, D:11) a +0 shortbow 20 arrows (19, -26, D:11) a +0 shortbow 13 arrows (19, -25, D:11) 2 arrows (19, -24, D:11) an arrow (20, -26, D:11) a +2 shortbow of evasion 26 arrows (21, -26, D:11) an arrow a +0 falchion (21, -2, D:11) a +0 leather armour a +0 club a +0 ring mail (22, -27, D:11) an arrow (22, -1, D:11) a +0 mace (23, -1, D:11) a cursed -1 flail a +0 leather armour (25, -32, D:11) an arrow (25, -31, D:11) 2 arrows (25, -1, D:11) a +0 flail (28, 7, D:11) a +0 whip a +0 leather armour a +0 club (29, -2, D:11) a +0 bardiche (29, 7, D:11) a +0 ring mail a +0 falchion (30, -34, D:11) a stone of tremors (30, -26, D:11) 16 bolts (30, 6, D:11) a cursed -3 mace (30, 7, D:11) a +0 dagger (30, 8, D:11) a large rock (31, 11, D:11) a large rock (35, -25, D:11) an arrow (35, -24, D:11) 2 arrows (35, -23, D:11) an arrow (35, -22, D:11) a +0 shortbow 22 arrows (35, -20, D:11) a +0 shortbow 15 arrows (35, -18, D:11) an uncursed amulet of the gourmand an uncursed ring of see invisible (35, -3, D:11) an iguana corpse (skeletalised by now) (36, -3, D:11) a +0 giant club a cursed -2 dagger a +0 robe (37, -25, D:11) an arrow (38, -25, D:11) an arrow (41, -25, D:11) an arrow (42, -31, D:11) 3 arrows (42, -28, D:11) an arrow (43, -32, D:11) an arrow (45, -32, D:11) a +0 shortbow 20 arrows (46, -32, D:11) a +0 shortbow (unseen) (48, -7, D:11) the Incunabulum of Earth Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Lee's Rapid Deconstruction Earth 5 an Akashic Record a book of the Dragon (50, -4, D:11) a +1 dire flail of protection (still there?) a +1 dire flail of protection (still there?) a +1 flail of crushing (still there?) a +0 dire flail (still there?) (54, -16, D:11) an arrow (54, -15, D:11) a +0 shortbow 20 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (5, 2, Orc:1) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 arrows