Sirial Level 1 of the Dungeon [Shop] Jufoocsan's Weapon Shoppe a +0 rapier (44 gold) a +0 whip (27 gold) a +3 vorpal quarterstaff (253 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 short sword (33 gold) 22 arrows (48 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1159 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. (15, -14, D:1) a +0 leather armour (39, 22, D:1) a +0 club (39, 30, D:1) a +0 whip (43, 15, D:1) a +0 dagger (49, -6, D:1) a +0 dagger Level 2 of the Dungeon (16, -26, D:2) a +0 helmet (17, -26, D:2) 24 arrows (17, -4, D:2) a +0 club (25, -9, D:2) 23 arrows (27, -30, D:2) a +0 short sword (34, -34, D:2) a +0 long sword (34, 12, D:2) a +0 hunting sling a +0 club 10 stones (48, -6, D:2) a +0 dagger (49, 11, D:2) 25 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club 5 poisoned darts (6, 19, D:3) a hobgoblin corpse (skeletalised by now) (8, 0, D:3) 17 poisoned darts (9, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, 16, D:3) a bat corpse (skeletalised by now) (16, 28, D:3) a +0 leather armour (43, 3, D:3) a +0 club 4 stones (54, 13, D:3) a +0 ring mail (66, 9, D:3) a +0 short sword 4 stones