Sirial Level 1 of the Dungeon (18, 26, D:1) a +0 club (30, -11, D:1) 8 stones (32, -16, D:1) a +0 robe (35, 22, D:1) a +0 dagger (38, 20, D:1) 19 arrows (52, -2, D:1) a +0 club (55, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 arrows (11, 25, D:2) 25 stones (12, 4, D:2) a +0 dagger 18 stones (20, 15, D:2) a +0 short sword (20, 21, D:2) 31 arrows (21, 11, D:2) a +0 short sword (24, 8, D:2) a +0 club a kobold corpse (skeletalised by now) (30, -1, D:2) 18 bolts (34, -4, D:2) a +0 dagger (44, -6, D:2) a rat corpse (53, -9, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Cianisk's Assorted Antiques the +0 robe "Hacrery" {Harm rElec} (441 gold) rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. the +3 scale mail "Sifadoq" {rPois rF+} (1116 gold) rF: It protects you from fire. rPois: It protects you from poison. a +0 pair of boots (135 gold) a +0 ring mail (120 gold) a +0 long sword (105 gold) a scroll of identify (60 gold) a scroll of noise (30 gold) a +0 quarterstaff (120 gold) a potion of flight (90 gold) a scroll of identify (60 gold) (0, 0, D:3) a +0 rapier (17, -22, D:3) a +0 chain mail