Siriah Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 0, D:1) a +0 mace (3, 2, D:1) a +0 dagger 3 stones (5, 2, D:1) a stone (-19, 5, D:1) a +0 spear (-27, 7, D:1) 16 sling bullets (-21, 7, D:1) a +0 whip (3, 10, D:1) 11 exploding sling bullets (6, 10, D:1) a +0 club (21, 15, D:1) 26 sling bullets (-24, 28, D:1) a +0 club (-2, 29, D:1) a +0 mace (1, 34, D:1) 14 poisoned sling bullets (14, 35, D:1) a +0 mace of protection Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-1, 14, D:2) 29 stones (-11, 15, D:2) a +0 short sword (-10, 15, D:2) a +2 dagger of pain (-52, 26, D:2) a +0 hand axe (-4, 37, D:2) a +0 club (-58, 42, D:2) a +0 dagger (-52, 42, D:2) a +0 whip (-33, 42, D:2) 14 stones (-56, 44, D:2) a +0 club (-46, 47, D:2) a stone (-53, 48, D:2) 3 stones (-8, 48, D:2) a +0 leather armour (-12, 51, D:2) 19 stones (-56, 54, D:2) 22 stones (-35, 56, D:2) 8 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 spear (14, 6, D:3) a +0 dagger (1, 7, D:3) a +0 short sword a +0 blowgun a poisoned needle (3, 7, D:3) a poisoned needle (8, 7, D:3) 2 poisoned needles (10, 15, D:3) a cursed -2 large shield (16, 16, D:3) a cursed -2 club (18, 19, D:3) a +0 club (-13, 20, D:3) a stone (-8, 20, D:3) a +0 club (-7, 20, D:3) a stone (-6, 20, D:3) a +0 dagger a +0 dagger a +0 club (-5, 20, D:3) 11 stones a +0 club a +0 helmet a +0 animal skin a +0 dagger (36, 21, D:3) a +0 club (-12, 23, D:3) a +0 dagger (-17, 24, D:3) a +0 hunting sling (-18, 26, D:3) a +0 club (-3, 40, D:3) 18 stones Level 4 of the Dungeon [Shop] Xepn's Armour Boutique a +0 helmet (49 gold) a +0 plate armour of fire resistance (330 gold) a +0 leather armour (22 gold) a +1 chain mail of fire resistance (181 gold) a cursed +0 robe (1 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +1 scale mail of fire resistance (176 gold) a +0 ring mail (44 gold) the +18 shield of the gong {rElec rN+ MR+ EV-5} (1070 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 helmet of intelligence (126 gold) (0, 0, D:4) a +0 morningstar (19, 1, D:4) a +0 club a hobgoblin corpse (-1, 2, D:4) a +0 giant spiked club an ogre skeleton (34, 10, D:4) a +0 halberd (35, 10, D:4) a +2 flail of venom (0, 18, D:4) 12 gold pieces (-1, 21, D:4) a +0 club (unseen) (0, 21, D:4) a +0 dagger a +0 robe an orc corpse (-13, 23, D:4) a +0 long sword (19, 31, D:4) 3 curare-tipped needles (6, 45, D:4) a stone (6, 46, D:4) a stone Level 6 of the Dungeon (0, 0, D:6) a potion of curing (4, 3, D:6) 15 gold pieces (2, 5, D:6) 12 gold pieces (-4, 10, D:6) a +0 falchion