Siriah Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, 3, D:1) 15 poisoned needles (18, 7, D:1) 22 stones (29, 7, D:1) a goblin corpse (29, 10, D:1) a rat skeleton (-8, 15, D:1) a +3 leather armour (-23, 18, D:1) 26 stones (-9, 19, D:1) a +0 hand axe (18, 21, D:1) a +0 mace (-25, 22, D:1) a +0 club (7, 26, D:1) 7 stones (8, 26, D:1) 21 stones (19, 26, D:1) a stone (9, 27, D:1) 4 stones (26, 27, D:1) 16 stones (14, 28, D:1) a stone (-19, 29, D:1) a +0 dagger (16, 30, D:1) a stone (17, 30, D:1) a stone (-22, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (-17, 31, D:1) a stone (16, 32, D:1) 3 stones (15, 33, D:1) 12 stones (18, 34, D:1) 8 stones (-6, 37, D:1) a +0 dagger 24 stones (14, 37, D:1) 4 tomahawks (-1, 44, D:1) 32 stones (18, 46, D:1) a +0 short sword a +0 hunting sling (20, 46, D:1) a stone (22, 46, D:1) a stone (24, 46, D:1) a stone (26, 46, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a Grand Grimoire (-4, 2, D:2) a bat skeleton (-2, 2, D:2) a jackal corpse (-3, 3, D:2) a jackal corpse (2, 3, D:2) a scroll of recharging (-12, 7, D:2) 9 bolts (unseen) (3, 18, D:2) a jackal corpse