Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 16627981545105441072 22 SirKnumskull the Tinkerer (level 2, 0/23 HPs) Began as a Mountain Dwarf Forgewright on Feb 11, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:36 (903 turns). SirKnumskull the Tinkerer (MDFw) Turns: 903, Time: 00:00:36 Health: 0/23 AC: 2 Str: 12 XL: 2 Next: 68% Magic: 1/5 EV: 10 Int: 15 God: Gold: 80 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) c - +1 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +1 dagger of freezing (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - 3 potions of heal wounds {unknown} j - a potion of enlightenment {unknown} Skills: + Level 1.4 Fighting - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.2 Spellcasting + Level 5.1 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 34% 2d4 4% 2 Launch Clockwork Bee Frge 17% N/A 8% 3 Foxfire Conj/Fire 4% 2x1d4 22% 1 Blink Tloc 2% N/A 32% 2 Sublimation of Blood Necr 1% N/A 32% 2 Swiftness Air 1% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The kinetic grapnel hits the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. An adder is nearby! The kinetic grapnel hits the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder completely misses you. An adder is nearby! Unknown command. The grapnel guides your strike. You hit the adder. The adder seems to slow down. You freeze the adder. The adder is almost dead. You feel sick. The kinetic grapnel misses the adder. You feel sick. The adder is no longer moving slowly. The adder closely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (almost dead, 57% to hit) The kinetic grapnel misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You don't have enough magic to cast this spell. Unknown command. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. You die... ####### ....#.. ....... #....#########.# +.....$.@S...... #.....#######..# +.....# #.....# #.#...# ###.#...#######.# . ................# .. .####.#.##.####... ...#######..#.##..# You could see an adder. Vanquished Creatures 5 endoplasms 2 quokkas (D:1) 2 ball pythons (D:1) 7 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirKnumskull the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 173 | D:1 | Reached skill level 5 in Forgecraft 207 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/5 316 | D:1 | Reached skill level 1 in Fighting 902 | D:2 | HP: 1/23 [adder (3)] 903 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, dreamdust_wishing_well D:2: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_corner_b, co_window_2corner, co_window_2corner, co_window_broadway_a, co_window_paths_d, glass_columns_b, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.1 Spellcasting | 2 | 2.2 Fighting | 1 | 1.4 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Mace || 9 Dagger || 10 Cast: Kinetic Grapnel || 36 Armour: Robe || 24 Dodge: Dodged || 15