SirGodfroy Level 1 of the Dungeon (0, 0, D:1) a +0 spear (32, 9, D:1) a +0 whip (46, 10, D:1) a +0 club (23, 17, D:1) 9 poisoned needles (28, 17, D:1) a +0 dagger (34, 21, D:1) a +0 club (20, 26, D:1) a cursed +0 club (25, 30, D:1) a +0 club (39, 32, D:1) 18 stones (45, 32, D:1) a +0 dagger (12, 34, D:1) a +0 whip (16, 34, D:1) a stone (17, 34, D:1) 2 stones (18, 34, D:1) a stone a +0 dagger (38, 35, D:1) a +0 whip (49, 50, D:1) a stone (50, 50, D:1) 2 stones (51, 50, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (-25, 2, D:2) a +0 ring mail (21, 2, D:2) a +0 short sword (-23, 4, D:2) a +0 mace (20, 5, D:2) a +0 short sword (-4, 6, D:2) a +0 dagger (20, 7, D:2) a +0 hand axe (-16, 9, D:2) a +0 dagger (-23, 11, D:2) a +0 whip (-14, 11, D:2) a +0 club (3, 16, D:2) a +0 club (-10, 28, D:2) a +0 dagger (17, 29, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) 14 bolts of flame (12, 2, D:3) a +0 robe (-12, 6, D:3) a +0 short sword (-10, 8, D:3) a stone (26, 9, D:3) a +0 mace (-7, 12, D:3) a +0 whip (2, 14, D:3) 22 bolts (-3, 16, D:3) a cursed -1 hunting sling (-1, 24, D:3) a +0 club (-5, 35, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a cursed -1 club (2, 0, D:4) a +0 dagger (-23, 3, D:4) a cursed +0 giant club (-10, 8, D:4) a +0 giant club (3, 8, D:4) 3 stones (-15, 12, D:4) a cursed -1 giant club (-11, 12, D:4) a +0 giant club (-34, 16, D:4) a +0 whip (-35, 36, D:4) a +0 club (-25, 36, D:4) 28 stones (-34, 40, D:4) a +0 dagger (-20, 43, D:4) a +0 chain mail (-44, 46, D:4) a +0 dagger (-7, 46, D:4) 2 stones (-9, 47, D:4) a stone (-13, 48, D:4) 2 stones (-35, 56, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 9 stones (8, 10, D:5) a +0 ring mail (15, 10, D:5) a +0 robe (-1, 13, D:5) 8 sling bullets (12, 13, D:5) a +0 short sword (12, 16, D:5) a +0 giant club (-36, 17, D:5) the cursed -5 chain mail of the End {rF- Dex+9} It affects your dexterity (+9). It makes you vulnerable to fire. It has a curse placed upon it. (9, 17, D:5) a +0 chain mail (-38, 22, D:5) 16 sling bullets of flame (-5, 34, D:5) 17 stones (-36, 37, D:5) 26 stones (-28, 41, D:5) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 chain mail (-29, 42, D:5) a +0 dagger (-2, 42, D:5) a +0 short sword (-34, 47, D:5) a +0 dagger (-28, 47, D:5) a +0 club Level 6 of the Dungeon [Shop] Wivor's Antique Weapon Boutique a +0 great sword (162 gold) a +0 war axe (87 gold) a +0 scythe (75 gold) a +0 long sword (87 gold) the +8 morningstar of Vanity {elec, rElec Int-5 Dex+2 SInv} (225 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It affects your dexterity (+2). It insulates you from electricity. It enhances your eyesight. a +0 flail (87 gold) a +0 morningstar (100 gold) a +0 hunting sling (37 gold) the +11 lajatang of Owkuf {slice, rPois MP+9 Int-5} (500 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from poison. It affects your magic capacity (+9). [Shop] Uxzaomm's Antique Weapon Emporium a +0 mace (90 gold) a +0 flail of protection (105 gold) a +0 falchion (90 gold) a +1 vampiric broad axe (120 gold) a +0 hand crossbow (105 gold) a +1 greatsling of flaming (450 gold) a +6 hunting sling (45 gold) a +3 vampiric short sword (90 gold) a cursed -1 club (30 gold) [Shop] Ymunanaat's Distillery a potion of brilliance (52 gold) a potion of cure mutation (455 gold) [Shop] Alur's Weapon Emporium the +6 dire flail of Fee Simple {flame, Noisy +Inv rPois rC- rN+} (540 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It lets you turn invisible. It may make noises in combat. a +0 spear (33 gold) a +0 trident (38 gold) a +3 vampiric trident (302 gold) a +1 whip of flaming (126 gold) 15 arrows (33 gold) 7 arrows of flame (38 gold) a +0 short sword (33 gold) a +0 hunting sling of flaming (51 gold) 8 arrows of flame (44 gold) a +0 mace of crushing (71 gold) a +0 short sword (33 gold) [Shop] Haplauvav's Armour Shoppe a +0 plate armour (322 gold) the cursed -4 scale mail of Midwinter {rElec Str-3 Int+7 SInv} (106 gold) It affects your strength (-3). It affects your intelligence (+7). It insulates you from electricity. It enhances your eyesight. It has a curse placed upon it. a +0 leather armour (28 gold) a +0 robe (9 gold) the +4 robe of Night {+Inv MR+ SInv Stlth+} (662 gold) It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +2 robe of the Archmagi (527 gold) a +1 pair of gloves (161 gold) a +0 helmet (63 gold) (0, 0, D:6) a +0 dagger (23, 5, D:6) a +0 dagger (4, 13, D:6) a +0 dagger a +0 robe (11, 14, D:6) 2 potions of mutation a scroll of noise (2, 17, D:6) a +0 club a +0 ring mail (35, 21, D:6) a +0 whip (32, 27, D:6) a +0 rapier (28, 29, D:6) a cursed -2 dagger (32, 34, D:6) a +0 flail (-2, 37, D:6) a +0 helmet (19, 39, D:6) a +0 shortbow (1, 48, D:6) a +0 robe a +0 dagger (4, 50, D:6) a +0 chain mail a +0 morningstar a +0 robe a +0 dagger (2, 51, D:6) a +0 short sword (32, 51, D:6) 6 stones (11, 52, D:6) a +0 dagger a +0 robe (7, 53, D:6) 13 poisoned needles (8, 53, D:6) a +0 dagger a +0 falchion a cursed +0 scale mail (9, 53, D:6) a +0 battleaxe a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (19, 5, D:7) a +0 whip (6, 8, D:7) a +0 dagger 4 stones a +0 club a +0 blowgun 3 poisoned needles (5, 9, D:7) a +1 short sword of venom (6, 9, D:7) 2 poisoned needles (2, 10, D:7) a +0 blowgun (3, 10, D:7) 2 poisoned needles (4, 10, D:7) a +0 whip 5 poisoned needles (58, 10, D:7) a +0 blowgun 6 poisoned needles (61, 11, D:7) a sling bullet (60, 12, D:7) a poisoned needle (34, 13, D:7) 4 large rocks (60, 13, D:7) a +2 quarterstaff of crushing a +0 hunting sling 32 sling bullets a +0 ring mail (10, 20, D:7) a -1 war axe (13, 23, D:7) a +0 quarterstaff (34, 24, D:7) a potion of lignification (38, 29, D:7) a +0 chain mail (58, 33, D:7) a +0 dagger (57, 34, D:7) 21 stones (40, 35, D:7) a +0 hand axe a +0 animal skin (57, 35, D:7) a stone (59, 35, D:7) a cursed -3 dagger (54, 37, D:7) 2 stones (22, 54, D:7) a +0 great sword a +0 robe a +3 great sword a +0 robe a +2 long sword a +0 robe a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (29, 19, D:8) a +0 flail a +0 spear (-5, 32, D:8) a +0 long sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (-4, 10, D:9) a +0 mace a +0 chain mail (-3, 10, D:9) a +0 short sword a +0 flail a +0 club (-24, 12, D:9) a +0 dagger a +0 robe (-18, 12, D:9) a +0 hand axe (-17, 12, D:9) a +0 trident a +0 leather armour (-5, 12, D:9) 23 stones (-19, 13, D:9) a +0 dagger a +0 robe (-18, 13, D:9) a cursed -1 club a +0 chain mail (-17, 13, D:9) a +0 flail (-39, 21, D:9) a +0 giant club (1, 23, D:9) a +0 flail (-6, 26, D:9) a +0 dagger a +0 scale mail (-5, 26, D:9) a +0 dagger a +0 scale mail (-24, 28, D:9) a +0 robe (-38, 33, D:9) a +1 shortbow of flaming (-40, 34, D:9) a +0 robe (8, 35, D:9) a +0 dagger a +0 robe (10, 35, D:9) a +0 flail a +0 chain mail a +0 club a +0 leather armour a +0 short sword (-38, 40, D:9) a +0 dagger (-17, 40, D:9) a +0 spear (-16, 41, D:9) a +0 whip (-15, 41, D:9) a +0 trident a +0 scale mail (-16, 42, D:9) a +0 flail (-7, 42, D:9) a cursed -3 giant club (9, 43, D:9) 24 bolts (-34, 45, D:9) the +3 buckler of Meraosa {-Tele MP+9 Str+4} It affects your strength (+4). It affects your magic capacity (+9). It prevents most forms of teleportation. a wand of random effects (20) Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 dagger (1, 0, D:10) a +0 hand axe a +0 leather armour (13, 0, D:10) a scroll of noise (0, 1, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 dagger a +0 robe (18, 2, D:10) a +0 shortbow (49, 3, D:10) 20 stones (33, 6, D:10) a troll hide (23, 19, D:10) a cursed +0 mace (43, 20, D:10) 16 stones (39, 21, D:10) a +0 helmet (58, 22, D:10) 25 stones (-6, 24, D:10) a +0 whip (5, 27, D:10) a cursed -1 club (32, 28, D:10) a +0 giant spiked club (52, 45, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (unseen) (1, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +0 glaive a +0 plate armour (0, 2, D:11) a +0 short sword a +0 dagger a +0 robe (-15, 8, D:11) a stone (-14, 8, D:11) a stone (-13, 8, D:11) a +0 dagger (-13, 9, D:11) a +0 short sword a +0 dagger of venom a +0 robe (-12, 9, D:11) a +0 club a stone (-13, 11, D:11) a +0 short sword (28, 17, D:11) a potion of mutation (21, 22, D:11) a stone (21, 23, D:11) a stone (22, 23, D:11) a stone (still there?) 15 bolts (still there?) (19, 24, D:11) a stone (33, 24, D:11) a +0 chain mail (20, 25, D:11) a stone (21, 25, D:11) a +0 club (unseen) (20, 26, D:11) 3 stones (unseen) (21, 26, D:11) a +0 dagger (37, 27, D:11) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a cursed -1 club (-13, 2, D:13) a +0 dagger a +0 robe a +0 spear a kobold corpse (-14, 3, D:13) a +3 shortbow (-3, 3, D:13) a +0 flail 7 tomahawks a +0 scale mail (-2, 3, D:13) a +0 mace 19 stones a +0 robe (-2, 4, D:13) a +0 quarterstaff a +0 robe (5, 8, D:13) a raven corpse (5, 9, D:13) an arrow (-11, 12, D:13) a +0 robe (4, 16, D:13) an arrow (-1, 17, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a curare-tipped needle (3, 3, D:14) a curare-tipped needle (-9, 4, D:14) a +0 ring mail a +0 dagger a +0 robe (-9, 5, D:14) a +0 mace a +0 plate armour (-10, 7, D:14) a +0 club (-4, 13, D:14) a +0 war axe (unseen) (-14, 15, D:14) a +0 pair of gloves (5, 23, D:14) a large rock (7, 24, D:14) a large rock (9, 25, D:14) a large rock (31, 26, D:14) a +0 scale mail (11, 27, D:14) a +0 giant club (16, 27, D:14) a +0 leather armour the Ecumenical Temple (0, 0, Temple) a scroll of recharging 3 scrolls of remove curse (2, 0, Temple) a potion of cancellation (0, 1, Temple) a book of Changes 88 arrows a Necronomicon {highlevel}