SimpsOFF Level 1 of the Dungeon (0, 0, D:1) 6 javelins (1, -15, D:1) 10 poisoned needles (7, -25, D:1) a +0 animal skin (20, -24, D:1) 25 arrows (21, -24, D:1) a +0 club (21, -19, D:1) a +0 dagger (28, -6, D:1) a +0 club (34, -37, D:1) a +0 hand axe (38, -14, D:1) 13 arrows (40, -39, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 1, D:2) a cursed -1 club (3, 11, D:2) a +0 club (6, 9, D:2) a +0 dagger (9, 16, D:2) a +0 pair of gloves (16, 0, D:2) a +0 leather armour (17, 21, D:2) 13 stones (18, -20, D:2) a +0 club (18, -19, D:2) a +0 club (18, 27, D:2) a +0 trident (22, -2, D:2) 13 arrows (26, 11, D:2) a +0 club a +0 club (32, 24, D:2) a cursed -1 club (33, 2, D:2) a +0 leather armour (35, -13, D:2) a +2 dagger of venom (35, 28, D:2) a +0 dagger (39, 17, D:2) 7 tomahawks of dispersal (45, 1, D:2) a +0 dagger Level 3 of the Dungeon (15, -23, D:3) a +0 hand axe (16, 16, D:3) a cursed -1 hand axe (30, 29, D:3) a +0 robe (31, -11, D:3) a +0 centaur barding (58, 4, D:3) 18 stones Level 4 of the Dungeon (2, 2, D:4) a +1 dagger of chaos (3, 36, D:4) 18 stones (13, 24, D:4) 9 arrows (16, 11, D:4) 13 bolts (23, 3, D:4) a cursed +0 hand axe (23, 4, D:4) a +0 war axe a +0 leather armour (24, 4, D:4) a +0 dagger (25, 8, D:4) a +0 dagger a +0 robe (25, 20, D:4) a +0 whip (30, 36, D:4) 10 stones (31, 5, D:4) a +0 spear (36, 15, D:4) 22 stones (53, 4, D:4) an uncursed staff of poison Level 5 of the Dungeon (11, 6, D:5) a +0 ring mail a +2 dire flail of protection (35, 7, D:5) 10 stones (58, 26, D:5) a +0 glaive a +0 robe Level 6 of the Dungeon [Shop] Imosk's Weapon Shoppe the +6 rapier of the Open Hand {flame, *Slow Int+6} (665 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It may slow you when you take damage. a +0 hunting sling (19 gold) the +5 rapier of Bread {distort, rC- Int+6} (618 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+6). It makes you vulnerable to cold. a +0 scimitar (52 gold) the +6 dagger of Imminent Death {venom, *Slow rN+ MR+} (566 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +0 antimagic quarterstaff (182 gold) a +0 spear (39 gold) (0, 0, D:6) a +0 ring mail (10, -11, D:6) a +0 scythe a +2 robe of resistance (11, -13, D:6) a +2 whip of flaming a +1 robe of magic resistance (11, -12, D:6) a +0 club 5 tomahawks (12, -13, D:6) a +0 leather armour (12, -12, D:6) a +0 dagger a +0 leather armour (13, -14, D:6) a +0 mace a +0 scale mail (13, -13, D:6) a +0 animal skin (13, -12, D:6) a +0 animal skin (15, 24, D:6) a +0 ring mail (17, 8, D:6) 29 stones (18, 2, D:6) a +0 leather armour (19, 22, D:6) 20 arrows (20, 1, D:6) a +0 scale mail (22, 19, D:6) 21 stones (23, 0, D:6) a +0 club a +0 spear of piercing (23, 1, D:6) a +0 spear (24, 1, D:6) a +0 club a +0 leather armour a +0 flail a +0 spear (41, 21, D:6) a +0 shield (46, 19, D:6) a +0 robe Level 7 of the Dungeon [Shop] Faergh's Antique Weapon Emporium a +0 great sword (136 gold) a +0 shortbow (63 gold) a +0 rapier (84 gold) a +0 long sword (73 gold) a +0 glaive (136 gold) a +0 trident (73 gold) a +3 mace of protection (432 gold) a +4 scimitar of flaming (613 gold) a +0 flail (73 gold) a +0 quarterstaff (84 gold) a +0 war axe (73 gold) (2, 3, D:7) a +0 robe (4, 0, D:7) 15 stones (10, -1, D:7) 23 stones (10, 35, D:7) a +0 great sword (12, 0, D:7) a +0 club (14, 2, D:7) a +0 shortbow (still there?) an arrow (still there?) (15, 8, D:7) an arrow (18, 12, D:7) a +0 giant spiked club (29, 12, D:7) a +2 quarterstaff of chaos (31, 13, D:7) a +0 mace (37, 0, D:7) a +0 flail (41, 28, D:7) the +5 dagger of Harmony {flame, +Blink rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It lets you blink. a +0 war axe the +6 short sword "Paweneng" {flame, +Blink rF+++ rC- Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It renders you almost immune to fire. It makes you vulnerable to cold. It lets you blink. (42, 18, D:7) a +0 dagger a +0 robe (44, 20, D:7) a +0 short sword (46, -4, D:7) a +2 helmet (49, 21, D:7) a +0 leather armour (59, 26, D:7) an uncursed amulet of inaccuracy a +3 ring of intelligence an uncursed ring of see invisible (59, 29, D:7) 15 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 11 stones (0, 3, D:8) a +0 dagger (3, 4, D:8) a +0 dagger a +0 robe (11, -5, D:8) a +2 ring mail of fire resistance (16, -15, D:8) 9 stones (19, 10, D:8) a +0 hand axe a +0 leather armour (20, 10, D:8) a +0 ring mail (20, 11, D:8) a +0 mace (21, 11, D:8) a +0 club a +0 leather armour (25, 7, D:8) a +1 dagger of flaming (28, 17, D:8) a poisoned needle (28, 20, D:8) a +0 hand axe (30, 12, D:8) an arrow (31, 11, D:8) a +0 blowgun 16 poisoned needles a +0 club a +0 shortbow 25 arrows (31, 18, D:8) a scroll of amnesia (32, 9, D:8) an arrow (32, 10, D:8) a +0 club (34, 6, D:8) an arrow (35, 3, D:8) a +0 short sword a +0 plate armour (36, 2, D:8) a +0 falchion a +0 dagger a +0 robe (37, 2, D:8) a +0 flail a +0 ring mail a +0 trident (41, -4, D:8) a +0 war axe 3 exploding tomahawks (42, 15, D:8) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 10, D:8) a +0 flail a +0 leather armour (43, 11, D:8) a +0 club (43, 15, D:8) a cursed -2 mace a +0 ring mail a +0 club (47, 16, D:8) 3 poisoned needles Level 9 of the Dungeon (0, 9, D:9) 14 poisoned needles (1, 4, D:9) 22 stones (4, 36, D:9) a +0 robe (6, -7, D:9) an arrow (6, -5, D:9) 10 arrows a +0 shortbow of velocity (7, -8, D:9) an arrow (7, 6, D:9) a +0 spear (9, 5, D:9) 18 bolts (12, 21, D:9) a +0 mace (14, 28, D:9) a +0 robe (14, 41, D:9) 13 stones (16, 21, D:9) a +0 spear (17, 21, D:9) a throwing net (20, 30, D:9) a +2 flail of draining a +0 chain mail (21, 30, D:9) a +0 dagger (30, 5, D:9) 2 throwing nets (38, 23, D:9) a +0 halberd Level 10 of the Dungeon (0, 2, D:10) a +0 robe (1, -15, D:10) a scroll of amnesia (1, -13, D:10) a +0 dagger of venom a +2 robe of positive energy (4, -8, D:10) 14 arrows (4, 1, D:10) a +0 dagger (8, -45, D:10) a +0 hand axe (8, -31, D:10) a +0 robe (12, -30, D:10) a +0 giant club (18, -42, D:10) a +0 whip (19, -42, D:10) a +0 giant club 2 throwing nets (20, -42, D:10) a +0 war axe a +0 club (27, -45, D:10) a cursed +2 mace of freezing a +0 robe (27, -44, D:10) a +3 long sword a +0 robe (27, -43, D:10) a +4 hand axe a cursed -1 robe (29, -32, D:10) 14 stones (38, -13, D:10) a +0 ring mail (41, -30, D:10) a +0 rapier (42, -9, D:10) a +2 shield a +4 great sword a +0 robe (42, 1, D:10) a +0 ring mail (47, -43, D:10) 19 poisoned needles (47, -19, D:10) 23 bolts (51, -44, D:10) a +0 dagger a +0 hand axe a +2 leather armour of fire resistance a +0 flail a +0 flail a +0 chain mail (52, -11, D:10) a +3 falchion of freezing a +0 robe (52, -10, D:10) a +3 mace a +0 robe (52, -9, D:10) a cursed +1 dire flail a +0 robe (54, -44, D:10) a +0 dagger (54, -9, D:10) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 arrows (12, -28, Lair:1) a +0 shield (22, 0, Lair:1) 18 gold pieces (27, -25, Lair:1) 5 needles of confusion (32, -38, Lair:1) 21 arrows (39, -45, Lair:1) a +0 broad axe (48, -19, Lair:1) an uncursed amulet of the gourmand a +1 ring mail of magic resistance (48, -17, Lair:1) an uncursed ring of loudness an uncursed ring of stealth