Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 15969448394323250693 6 Shym the Chiller (level 1, -1/15 HPs) Began as a Merfolk Ice Elementalist on Sept 11, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (233 turns). Shym the Chiller (Merfolk Ice Elementalist) Turns: 233, Time: 00:00:44 Health: -1/15 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: + Level 1.5 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5766 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * The jackal leaves your sight. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal. You kill the jackal! You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal barks! The jackal bites you but does no damage. The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. The jackal leaves your sight. You hit the jackal but do no damage. The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is heavily wounded. The jackal bites you. Slow down, check inventory and god! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ######### # ######## #<.#..#.##. .#...... ##..##.##.##h...#... #..##.#.#..@#h...##.... ###...###.##h.....#...#..... ##.#...#..#...#........... .######.#...#..#..##....# ... ##.#..##.........# .. #.##......##.....# #.#.#[.#...#..#... #..#.#.#..##.†.# . #.#..#...:..#..##... You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A jackal (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shym the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached skill level 1 in Fighting 233 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_rooms, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Ice Magic | | 4.3 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Freeze || 10 Armour: Robe || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 233 | 233 | 0 | 143 | 21 | 1 | 233.0 | Dungeon | 233 | 233 | 0 | 143 | 21 | 1 | 233.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 233 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+