Shim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 3, D:1) 25 arrows (10, 5, D:1) a +0 whip (10, 6, D:1) a +0 club (-23, 7, D:1) a +0 whip a +0 leather armour (-19, 10, D:1) a +0 dagger (4, 11, D:1) 26 stones (15, 11, D:1) 16 arrows (-9, 12, D:1) a +0 dagger (-3, 12, D:1) a cursed -1 whip (-29, 15, D:1) a +0 dagger (-33, 18, D:1) a +0 club (-33, 19, D:1) 2 stones (-33, 21, D:1) a +0 club (-27, 24, D:1) a +0 robe (-35, 25, D:1) 15 arrows (24, 25, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-37, 1, D:2) a +0 robe (-43, 8, D:2) a +0 hand axe (-29, 12, D:2) a +0 robe (-40, 14, D:2) a +0 robe (-55, 15, D:2) a +0 chain mail (-29, 18, D:2) a +0 short sword (-3, 27, D:2) a +0 club (-2, 27, D:2) a cursed -2 dagger a throwing net a +0 spear a +0 flail (-32, 28, D:2) a +0 club (-29, 28, D:2) a +0 short sword a stone (-14, 36, D:2) 8 stones (-41, 41, D:2) 13 poisoned needles (-29, 41, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (11, 2, D:3) a +0 hand axe (unseen) (12, 6, D:3) 23 stones (15, 7, D:3) a meat ration (20, 8, D:3) a beef jerky (4, 13, D:3) 13 gold pieces (unseen) (4, 14, D:3) a meat ration (16, 16, D:3) a potion of curing (8, 17, D:3) a potion of berserk rage