Shim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-1, 4, D:1) a +0 dagger (3, 4, D:1) a +0 short sword (19, 4, D:1) a +0 short sword (34, 7, D:1) a +0 club (-8, 9, D:1) a +0 whip (13, 12, D:1) a +0 dagger (16, 12, D:1) a +0 ring mail (26, 16, D:1) a +0 club (10, 19, D:1) a +0 dagger (17, 20, D:1) a +0 club (22, 20, D:1) a +0 club (-6, 22, D:1) a +0 leather armour (0, 29, D:1) a +0 club (11, 32, D:1) a +0 hand axe (-2, 36, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (-23, 6, D:2) a +0 short sword (-11, 37, D:2) a stone (-7, 40, D:2) a stone (-20, 45, D:2) a +0 ring mail Level 3 of the Dungeon (-17, 3, D:3) a +0 trident (-13, 15, D:3) a +0 ring mail (-11, 19, D:3) a +0 dagger (-5, 41, D:3) a +0 dagger (17, 41, D:3) a +0 club (7, 46, D:3) a +0 club a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (16, 2, D:4) a cursed +0 plate armour (60, 2, D:4) a +0 scale mail (18, 8, D:4) a +0 hand axe (67, 13, D:4) a +0 hunting sling (63, 26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 19 bolts (-17, 2, D:5) an arrow (-10, 2, D:5) a +0 hand axe (-19, 6, D:5) a +0 robe a +0 dagger (16, 6, D:5) an arrow (11, 8, D:5) an arrow (38, 8, D:5) a cursed -3 trident a +0 leather armour (15, 9, D:5) an arrow (27, 21, D:5) a +0 ring mail (2, 37, D:5) a +0 short sword (-1, 38, D:5) 3 arrows (0, 39, D:5) an arrow (3, 39, D:5) a +0 falchion (-4, 41, D:5) an arrow (-3, 41, D:5) an arrow (-2, 43, D:5) an arrow (2, 44, D:5) a cursed -3 spear (2, 45, D:5) a +0 antimagic great mace Level 6 of the Dungeon [Shop] Hoacuf's Antique Weapon Shop a +0 arbalest (103 gold) a +0 glaive (149 gold) a +0 rapier (92 gold) a +0 mace (69 gold) a +0 short sword (69 gold) a +0 quarterstaff (92 gold) the +5 hand crossbow "Oskacec" {flame, Dex+3} (195 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). Dithmenos disapproves of the use of such an item. a +0 rapier (92 gold) a +0 spear of venom (69 gold) a +0 scythe of slicing (69 gold) a +0 flail (80 gold) (0, 0, D:6) a +0 shortbow (15, 4, D:6) a +2 whip of flaming a +0 robe (-40, 10, D:6) a scroll of immolation (-32, 11, D:6) a +0 quarterstaff (-3, 11, D:6) a +0 animal skin (-25, 12, D:6) an arrow (-27, 13, D:6) a +0 shortbow (-32, 14, D:6) an arrow (-31, 15, D:6) 4 arrows (-17, 15, D:6) a +0 club (-19, 17, D:6) a +0 club (-17, 18, D:6) 25 stones (-16, 19, D:6) a +0 hand axe (14, 20, D:6) a +0 robe (15, 23, D:6) a +0 chain mail a +0 short sword (18, 26, D:6) a +0 leather armour a +0 club (-27, 27, D:6) a cursed -1 flail (16, 29, D:6) a +0 battleaxe (-28, 32, D:6) a cursed -3 mace 17 stones (-35, 34, D:6) 3 stones (-20, 34, D:6) a +2 short sword of freezing (-39, 35, D:6) a +0 battleaxe a cursed +0 plate armour (9, 35, D:6) a +0 quarterstaff (-23, 36, D:6) a +0 leather armour (-21, 36, D:6) a +0 dagger (-20, 36, D:6) a +0 flail a +0 scale mail (3, 44, D:6) a wand of fire (5) a +2 falchion of flaming a -2 hand crossbow 23 poisoned needles 48 stones 14 arrows of flame a +0 short sword an arrow (9, 49, D:6) a +0 giant spiked club (3, 53, D:6) a +0 long sword (-7, 58, D:6) a cursed -3 flail Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (23, 1, D:7) an arrow (43, 1, D:7) a +0 flail a +0 shortbow (-3, 2, D:7) 6 sling bullets (46, 5, D:7) 20 poisoned needles (14, 8, D:7) a +0 leather armour (30, 8, D:7) an arrow (32, 8, D:7) an arrow (3, 13, D:7) an arrow (21, 13, D:7) a +3 chain mail of fire resistance a +0 club a +0 scale mail (23, 15, D:7) a +0 scimitar a cursed +0 plate armour (24, 16, D:7) a +0 dagger (25, 17, D:7) 2 tomahawks (10, 21, D:7) 25 bolts (-7, 24, D:7) a +0 short sword (17, 24, D:7) a +0 dagger a +0 robe (25, 26, D:7) an arrow (27, 26, D:7) an arrow (still there?) a +0 giant club (still there?) (30, 26, D:7) an arrow (1, 30, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (10, 0, D:8) a +0 giant spiked club (32, 4, D:8) a +0 falchion a +0 leather armour (34, 4, D:8) a +0 mace a +0 chain mail (7, 9, D:8) a +0 whip (41, 9, D:8) a +0 hand axe (42, 9, D:8) a +0 ring mail (44, 11, D:8) a +0 robe (45, 11, D:8) a +0 flail (47, 23, D:8) a +0 ring mail (-1, 26, D:8) a +0 falchion (35, 26, D:8) a +0 short sword (0, 28, D:8) a +0 dagger a +0 robe (0, 29, D:8) a +0 whip a +0 robe a +0 dagger a +0 robe (44, 30, D:8) a +0 ring mail (-2, 32, D:8) a +0 leather armour (6, 33, D:8) a +0 dagger (4, 36, D:8) a +0 dagger (43, 37, D:8) a +0 robe (8, 44, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of speed a +1 dagger of distortion a wand of cold (4) a wand of draining (7) a +0 short sword of electrocution 3 potions of poison a +2 dagger of electrocution a wand of flame (24) a wand of confusion (15) a +0 leather armour a throwing net (-4, 9, D:9) a +0 giant club (-54, 22, D:9) a +0 short sword of holy wrath a +0 dagger (-53, 23, D:9) a +0 halberd a +0 plate armour (-39, 23, D:9) a +0 dagger a +0 robe (-38, 24, D:9) a +0 hand axe (-15, 26, D:9) a +0 flail a +0 flail (-40, 27, D:9) a +0 dagger (-27, 32, D:9) 9 poisoned needles (-16, 33, D:9) a +0 dagger a +0 robe (-16, 34, D:9) a +0 halberd a +0 mace a +0 leather armour a +0 club (-15, 35, D:9) a +0 trident a +0 scale mail a +0 buckler a +0 whip (-28, 36, D:9) a +0 mace (-14, 37, D:9) a +0 halberd (-13, 37, D:9) a +0 trident (-13, 38, D:9) a +0 spear (-19, 40, D:9) a +0 robe (-14, 43, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (3, 8, D:10) a +1 flail a +0 robe (3, 9, D:10) a +0 hand axe a +0 robe (14, 15, D:10) 25 stones (52, 18, D:10) an arrow (59, 18, D:10) 15 arrows of frost (10, 19, D:10) 15 poisoned needles (12, 19, D:10) an arrow (3, 21, D:10) a +1 halberd of pain a cursed +0 robe (58, 21, D:10) a +0 club (59, 21, D:10) a +0 falchion a +0 hand crossbow (3, 22, D:10) a +0 scimitar a +0 robe a cursed +3 spear of freezing a +0 robe (59, 22, D:10) a cursed +3 mace a +0 robe a +0 mace (3, 23, D:10) a +0 spear a +0 robe (42, 24, D:10) a scroll of identify (4, 25, D:10) a +0 giant club (52, 30, D:10) a +0 hand axe a +0 leather armour (53, 34, D:10) a tomahawk (54, 34, D:10) a tomahawk (44, 35, D:10) a +0 dagger a +0 robe a +0 giant club (6, 38, D:10) a +0 ring mail (22, 38, D:10) a curare-tipped needle (5, 39, D:10) a cursed +0 ring mail (6, 39, D:10) a +0 short sword (27, 39, D:10) a +0 giant club (28, 39, D:10) a cursed +0 short sword a +0 robe (29, 39, D:10) 2 curare-tipped needles (31, 39, D:10) a curare-tipped needle (33, 39, D:10) a +0 short sword (43, 40, D:10) a +0 dagger (still there?) an arrow (still there?) (3, 42, D:10) a +0 club a +0 leather armour (17, 42, D:10) a cursed +2 halberd a +0 robe (48, 42, D:10) a +0 dagger (20, 44, D:10) a curare-tipped needle (16, 51, D:10) 24 arrows of flame Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (5, 3, D:11) a +0 flail (20, 10, D:11) a +0 long sword (-7, 14, D:11) a +0 robe a +0 dagger (24, 14, D:11) an arrow (-6, 15, D:11) a +0 leather armour a +0 trident (-5, 15, D:11) a +0 mace (23, 15, D:11) an arrow (0, 16, D:11) a +0 giant spiked club (-1, 17, D:11) a +0 chain mail a +0 war axe (21, 17, D:11) a +0 scale mail of poison resistance (3, 29, D:11) a +0 long sword (3, 35, D:11) a +0 hunting sling (2, 45, D:11) 26 stones Level 12 of the Dungeon (0, 0, D:12) a +0 whip (-5, 10, D:12) a +1 mace of draining (unseen) (-3, 10, D:12) a +0 whip of venom (-1, 10, D:12) a +0 club (0, 10, D:12) a +0 dagger a +0 robe (1, 10, D:12) a +0 dire flail a +0 chain mail (-7, 17, D:12) a +0 scimitar (-12, 19, D:12) 20 sling bullets (-13, 21, D:12) a +0 plate armour (20, 27, D:12) an arrow (-1, 29, D:12) a +0 chain mail (0, 37, D:12) a +0 battleaxe a +0 plate armour (-6, 39, D:12) a +0 giant club (-7, 41, D:12) 11 stones (-22, 42, D:12) a +0 club (-26, 43, D:12) a +0 animal skin a +0 morningstar (-12, 43, D:12) a +0 club (-9, 43, D:12) a +0 scimitar (unseen) (-7, 43, D:12) a +0 club a potion of poison (-7, 44, D:12) a +2 dagger of venom a +0 chain mail a +0 hand axe a +0 animal skin a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 falchion a +0 leather armour a potion of poison (-13, 45, D:12) a +0 animal skin (-12, 45, D:12) a +0 trident a +0 ring mail (-9, 45, D:12) a cursed -2 dagger a +0 robe (-37, 46, D:12) a potion of poison (-37, 47, D:12) a potion of poison (-37, 48, D:12) 2 potions of poison (-30, 48, D:12) a cursed -1 club (21, 52, D:12) 12 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) a javelin (12, 3, Lair:1) 22 exploding sling bullets (-10, 6, Lair:1) a +0 leather armour (-18, 7, Lair:1) a +0 robe (15, 10, Lair:1) a +4 long sword of draining 30 tomahawks a +1 leather armour of fire resistance a +0 pair of gloves a +0 leather armour of magic resistance (-14, 13, Lair:1) a +0 naga barding (15, 13, Lair:1) 23 sling bullets (30, 17, Lair:1) an uncursed staff of power (25, 24, Lair:1) a +0 flail (-1, 37, Lair:1) 20 stones (28, 48, Lair:1) a +0 helmet (13, 53, Lair:1) a wand of paralysis (10) 3 potions of lignification 8 potions of degeneration the +2 rapier of Truncation {antimagic, Str+5 Int-3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+5). It affects your intelligence (-3). a book of Spatial Translocations an uncursed ring of protection from cold an uncursed amulet of rage a +2 robe of positive energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (-8, 13, Lair:2) a cursed +0 whip (-3, 17, Lair:2) 5 arrows (13, 23, Lair:2) 21 bolts (-10, 28, Lair:2) a +0 robe (21, 55, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (17, 2, Lair:3) a +0 scale mail (-28, 13, Lair:3) 8 needles of paralysis (-21, 15, Lair:3) a +0 ring mail (8, 39, Lair:3) a +0 battleaxe (14, 42, Lair:3) a +0 trident (-7, 46, Lair:3) 15 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 sling bullets (-18, 7, Lair:4) 9 stones (24, 24, Lair:4) a wand of fire (8) (-1, 34, Lair:4) a scroll of vulnerability a wand of slowing (24) a scroll of random uselessness (5, 41, Lair:4) a +0 robe (-22, 42, Lair:4) 22 stones (-4, 42, Lair:4) a +0 quarterstaff (-4, 55, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (8, 1, Lair:5) a +0 scale mail (9, 6, Lair:5) a +2 longbow of flaming a +0 centaur barding (8, 8, Lair:5) 2 poisoned arrows (16, 10, Lair:5) a book of Transfigurations a book of Fire a plain deck of changes {drawn: 1} a +0 pair of gloves a scroll of fog a wand of random effects (19) (24, 11, Lair:5) 6 stones (-2, 23, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a blink frog corpse (skeletalised by now) (6, 2, Lair:6) a blink frog corpse (2, 3, Lair:6) the +9 mace "Codoma" {antimagic, rPois Str+10 Int-4 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+10). It affects your intelligence (-4). It affects your dexterity (+2). It protects you from poison. (5, 3, Lair:6) a blink frog corpse (8, 9, Lair:6) 17 stones (24, 12, Lair:6) a wand of confusion (24) (39, 14, Lair:6) an arrow (48, 14, Lair:6) a +0 leather armour (7, 16, Lair:6) a river rat corpse (skeletalised by now) (10, 16, Lair:6) a river rat skeleton (40, 16, Lair:6) an arrow (8, 17, Lair:6) a river rat corpse (skeletalised by now) (40, 17, Lair:6) 2 arrows (41, 18, Lair:6) 2 arrows (32, 19, Lair:6) 23 gold pieces (55, 22, Lair:6) a potion of cancellation (0, 24, Lair:6) a river rat corpse (skeletalised by now) (12, 27, Lair:6) a +0 morningstar (4, 29, Lair:6) a scroll of recharging (35, 30, Lair:6) 16 stones (7, 32, Lair:6) a +0 leather armour (49, 35, Lair:6) an arrow (27, 42, Lair:6) 22 stones (24, 49, Lair:6) a porcupine corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a potion of degeneration (6, 1, Spider:1) 5 fruits (20, 1, Spider:1) 14 stones (-3, 5, Spider:1) an arrow (-10, 6, Spider:1) a plain deck of changes (14, 7, Spider:1) a +0 flail (6, 8, Spider:1) a +0 leather armour (-5, 11, Spider:1) an arrow (12, 11, Spider:1) a +0 glaive (6, 13, Spider:1) a potion of curing (5, 14, Spider:1) a +0 quarterstaff