Shim Level 1 of the Dungeon (-48, 1, D:1) a +0 dagger (-42, 7, D:1) a +0 dagger (-12, 11, D:1) a +0 club (-33, 20, D:1) a +0 spear (-21, 21, D:1) a +0 club (-51, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-2, 2, D:2) a +0 dagger (7, 3, D:2) a +2 hand axe of flaming (18, 3, D:2) a +0 mace (20, 4, D:2) 14 bolts (48, 4, D:2) a +0 club (21, 5, D:2) a +0 dagger a +0 hunting sling (11, 6, D:2) a +0 short sword (14, 6, D:2) a +0 dagger (27, 6, D:2) a +0 short sword (7, 14, D:2) 16 poisoned needles (11, 14, D:2) 27 sling bullets (43, 17, D:2) a +0 whip (17, 18, D:2) a +0 hunting sling (12, 19, D:2) a +0 dagger (11, 21, D:2) a +0 club (45, 21, D:2) 2 stones (45, 23, D:2) a +0 dagger (49, 25, D:2) a +0 dagger (46, 35, D:2) a +0 plate armour Level 3 of the Dungeon (5, 20, D:3) a rat corpse (skeletalised by now) (4, 32, D:3) a stone (3, 33, D:3) a stone (1, 34, D:3) a +0 chain mail (0, 35, D:3) a +0 short sword a sewer (0, 0, Sewer) a rat skeleton (0, 15, Sewer) a +0 club (0, 17, Sewer) 2 stones (0, 18, Sewer) 4 curare-tipped needles (0, 19, Sewer) 2 stones (0, 20, Sewer) 2 stones (1, 21, Sewer) a stone (2, 21, Sewer) a stone (4, 22, Sewer) a stone (7, 23, Sewer) a stone (8, 23, Sewer) a stone (9, 24, Sewer) 3 stones