Shim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-38, 8, D:1) a +0 dagger (-36, 8, D:1) a +0 dagger (-10, 9, D:1) a cursed +0 scale mail (-50, 21, D:1) a +0 leather armour (-52, 33, D:1) a +0 ring mail (-8, 36, D:1) a +0 club (-58, 39, D:1) a cursed -2 club (-38, 40, D:1) a +0 club (-58, 43, D:1) a +0 club a +0 club (-52, 43, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -1 great sword (16, 3, D:2) a +0 dagger a goblin corpse (16, 5, D:2) a +0 club (19, 5, D:2) a +0 club (7, 6, D:2) 14 silver sling bullets (33, 6, D:2) a scroll of remove curse (16, 8, D:2) a goblin corpse (19, 12, D:2) a +0 leather armour (26, 12, D:2) a scroll of blinking (29, 17, D:2) a +0 club (25, 19, D:2) a scroll of random uselessness (1, 20, D:2) a potion of lignification (34, 20, D:2) a +0 short sword (5, 21, D:2) a +0 club (12, 21, D:2) a +0 dagger (26, 21, D:2) a +0 whip (27, 21, D:2) 3 tomahawks (13, 22, D:2) a bat corpse (skeletalised by now) (19, 22, D:2) a rat corpse (skeletalised by now) (22, 23, D:2) 18 arrows