Shim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (19, 1, D:1) a +0 club (54, 4, D:1) 24 arrows (10, 16, D:1) a +0 club (20, 17, D:1) a +2 dagger of venom (53, 19, D:1) a +0 club (54, 19, D:1) a +0 club (6, 25, D:1) a +0 mace (48, 26, D:1) a +0 scale mail (28, 29, D:1) a +0 club (37, 29, D:1) a +0 dagger (37, 32, D:1) a stone (39, 32, D:1) a stone (40, 32, D:1) a +0 dagger (42, 32, D:1) a +0 club (2, 39, D:1) a +0 short sword (0, 45, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) 22 arrows (9, 0, D:2) 19 stones (2, 12, D:2) a +0 club a +0 robe (2, 13, D:2) a +0 club (-3, 18, D:2) 22 stones (-30, 20, D:2) a cursed +0 robe (4, 28, D:2) a +0 dagger (-35, 29, D:2) a +0 dagger (2, 31, D:2) a +0 leather armour (2, 32, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 20 arrows (-36, 1, D:3) 12 stones (0, 9, D:3) 17 stones (-30, 11, D:3) a +0 leather armour a +0 dagger (2, 15, D:3) a +0 robe (-43, 19, D:3) 14 bolts of frost (0, 20, D:3) a cursed -1 dagger (-50, 27, D:3) 16 stones (-29, 34, D:3) a +0 club (-33, 35, D:3) a +0 scale mail (-6, 36, D:3) a +0 leather armour (-39, 43, D:3) a +0 scale mail a +0 mace (-39, 46, D:3) a +0 dagger (-11, 46, D:3) a +0 club (-43, 48, D:3) a cursed -2 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, 1, D:4) a +0 falchion (-5, 12, D:4) a +0 chain mail (-2, 13, D:4) a +0 dagger a +0 robe (-1, 14, D:4) a +2 flail of holy wrath (0, 15, D:4) a +0 dagger a +0 chain mail (-1, 16, D:4) a +0 hand axe a +0 chain mail a +0 leather armour (5, 20, D:4) a +0 whip (still there?) 3 tomahawks (still there?) (23, 24, D:4) a cursed -2 club (17, 34, D:4) a +0 robe (2, 35, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 17 stones (13, 29, D:5) a cursed +0 robe (-19, 48, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an arrow (-3, 1, D:6) a +0 falchion (-1, 1, D:6) an arrow (-25, 2, D:6) 21 exploding sling bullets (-7, 2, D:6) 2 arrows a +0 shortbow (-6, 2, D:6) a cursed -1 giant club (11, 3, D:6) a +0 leather armour (18, 15, D:6) 15 stones (-22, 20, D:6) a +0 club (-19, 24, D:6) a +0 spear (10, 27, D:6) a +0 club (8, 30, D:6) a +0 long sword (-27, 32, D:6) 16 sling bullets (-14, 32, D:6) a +0 falchion (-13, 32, D:6) 18 bolts (8, 32, D:6) a +2 quarterstaff of chaos (22, 34, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 hand axe (11, 0, D:7) a +0 club a +0 ring mail (55, 8, D:7) 15 stones (45, 9, D:7) a cursed +0 great sword a +0 robe of magic resistance a +0 scimitar a +0 robe a +0 dire flail a +0 robe (13, 15, D:7) a +0 whip (21, 17, D:7) a +0 giant club (28, 17, D:7) a +0 short sword (50, 30, D:7) a +0 hunting sling (22, 31, D:7) a +0 giant spiked club (25, 38, D:7) a cursed -1 dagger a +0 leather armour (23, 39, D:7) a +0 falchion (24, 39, D:7) a +0 flail a +0 mace (24, 40, D:7) a +0 halberd a +0 chain mail (23, 43, D:7) 13 stones (61, 43, D:7) a +0 short sword (39, 46, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Cuot's Armour Shoppe a +0 robe (7 gold) a +2 plate armour of poison resistance (370 gold) a +2 leather armour of cold resistance (190 gold) the +5 chain mail of Insecurity {rN++ Dex-5 SInv} (407 gold) It affects your dexterity (-5). It greatly protects you from negative energy. It lets you see invisible. a +3 ring mail of cold resistance (260 gold) a +0 plate armour of poison resistance (270 gold) a +1 leather armour of positive energy (110 gold) a +0 pair of boots (45 gold) a +0 robe (7 gold) [Shop] Ipojadi's Book Shoppe a book of Alchemy (1125 gold) a book of Necromancy (450 gold) a book of Beasts (825 gold) a book of Summonings (1050 gold) a book of Party Tricks (750 gold) a book of Ice (975 gold) Iskenderun's Almanac of Conjuration and the Arsonist (1012 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Fire Conjuration/Fire 6 a manual of Transmutations (1656 gold) the Volume of Blistering Confrontation (1125 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Force Lance Conjuration/Translocation 4 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 a book of Clouds (675 gold) a manual of Staves (1656 gold) a book of Death (1050 gold) a book of Minor Magic (300 gold) a book of the Dragon (1350 gold) [Shop] Joric's Jewellery Shoppe an uncursed ring of positive energy (300 gold) a +4 ring of intelligence (405 gold) an uncursed ring of stealth (262 gold) a +3 ring of evasion (315 gold) a +2 ring of strength (112 gold) a +3 ring of dexterity (235 gold) the ring "Pisapn" {+Inv Int+3 Dex+2} (712 gold) [ring of invisibility] It affects your intelligence (+3). It affects your dexterity (+2). It lets you turn invisible. an uncursed ring of ice (375 gold) the ring of Yredelemnul's Whim {rC+ rN++ MR+ Slay+3} (910 gold) [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a cursed ring of loudness (67 gold) [Shop] Anighip's Magic Scroll Boutique a scroll of acquirement (780 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) (0, 0, D:8) a +0 dagger a +0 robe (24, 1, D:8) 23 stones (22, 2, D:8) 2 arrows (22, 3, D:8) 2 arrows (23, 4, D:8) an arrow (0, 5, D:8) a +0 club a +0 ring mail (24, 5, D:8) an arrow (24, 6, D:8) 2 arrows (7, 7, D:8) 14 arrows 11 stones (24, 8, D:8) a +0 shortbow 5 arrows (15, 9, D:8) 24 stones (-21, 13, D:8) a +0 ring mail (14, 14, D:8) a +0 flail a +0 leather armour (15, 14, D:8) a +0 club a +0 scale mail (11, 16, D:8) a +0 mace (5, 22, D:8) 3 stones (6, 22, D:8) 2 stones (7, 22, D:8) 2 stones (8, 22, D:8) a stone (10, 22, D:8) a stone (11, 22, D:8) a stone (13, 23, D:8) a +0 hand axe a +0 ring mail a +0 scimitar 9 stones a +0 chain mail (19, 25, D:8) a +0 long sword (-8, 26, D:8) a stone (-10, 27, D:8) a +0 mace of crushing a +0 plate armour (-9, 27, D:8) 7 stones (-8, 27, D:8) 3 stones (14, 29, D:8) a +0 hat (16, 38, D:8) a +0 short sword Level 9 of the Dungeon (39, 2, D:9) a cursed -2 giant spiked club (-7, 3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (-7, 5, D:9) a +0 dagger (32, 15, D:9) an arrow (31, 16, D:9) 2 arrows (-6, 17, D:9) a +0 dagger a +0 robe (30, 17, D:9) an arrow (11, 18, D:9) an uncursed ring of loudness a +0 ring mail an uncursed ring of poison resistance an uncursed ring of ice a scroll of immolation 3 scrolls of noise a +0 leather armour (28, 19, D:9) a +0 shortbow 12 arrows (17, 21, D:9) a +0 giant club a +0 giant club (3, 22, D:9) a +0 leather armour (28, 22, D:9) a +0 dagger a +0 robe (29, 22, D:9) a +0 long sword a +0 chain mail (29, 23, D:9) a +0 falchion a +0 whip (31, 23, D:9) a +0 flail a +0 scale mail (34, 28, D:9) a +4 scimitar of flaming a +0 robe Level 10 of the Dungeon [Shop] Vudamp's Magic Scroll Emporium (Shop contents are unknown) (-13, 1, D:10) a +0 shortbow 13 arrows (-10, 1, D:10) a +0 shortbow 10 arrows a scroll of enchant weapon (-11, 2, D:10) an arrow (-9, 2, D:10) a +0 giant spiked club a +0 giant spiked club (-22, 5, D:10) a +0 war axe (-21, 7, D:10) a +0 hand crossbow (-16, 10, D:10) a +0 spear (-11, 13, D:10) a +0 giant club (-18, 25, D:10) 25 stones (-3, 31, D:10) a +0 short sword (-39, 46, D:10) the +0 dagger "Tousch" {freeze, -Tele rElec rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. (-29, 47, D:10) a +0 robe (-12, 47, D:10) a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (still there?) an orc corpse (still there?) (0, 1, Orc:1) a +0 short sword (still there?) a +0 dagger (still there?) (1, 1, Orc:1) a +0 dagger a +0 robe an orc corpse (-1, 2, Orc:1) a +0 dagger a cursed +0 robe an orc corpse (0, 2, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (1, 2, Orc:1) a +0 flail (still there?) a +0 dagger (still there?) (-1, 3, Orc:1) a +0 dagger (unseen) (-7, 11, Orc:1) a +0 flail an orc corpse (-8, 12, Orc:1) a +0 club an orc corpse (-7, 12, Orc:1) a +0 club a +0 hand axe a +0 leather armour an orc corpse an orc corpse (-6, 12, Orc:1) a +0 dagger (unseen) (-10, 13, Orc:1) a +0 flail a +2 chain mail of fire resistance an orc corpse (-9, 13, Orc:1) a cursed -3 flail a +0 leather armour an orc corpse (-4, 13, Orc:1) a +0 flail a +0 leather armour an orc corpse (-11, 14, Orc:1) a +0 dire flail a cursed -1 plate armour (-10, 14, Orc:1) a +0 dagger a cursed -1 robe (-12, 15, Orc:1) a +0 dagger (unseen) (-4, 15, Orc:1) a +0 club a +0 chain mail 2 chunks of flesh (-13, 16, Orc:1) a +0 falchion (unseen) (28, 47, Orc:1) a +0 hand axe an orc corpse (skeletalised by now) Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club (10, 0, Orc:2) 15 gold pieces (-1, 5, Orc:2) 16 gold pieces