Shim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (23, 0, D:1) a +0 club a +0 club (0, 1, D:1) a +0 dagger (-2, 2, D:1) a stone (26, 4, D:1) 28 stones (-4, 5, D:1) a stone (12, 16, D:1) 19 stones (14, 16, D:1) a +0 short sword (0, 26, D:1) a +0 dagger (-4, 30, D:1) a +0 club (11, 30, D:1) a +0 whip (14, 30, D:1) a +0 dagger a +0 club (-1, 33, D:1) a +0 short sword (-17, 36, D:1) a +0 dagger (-3, 36, D:1) a +0 short sword (-19, 37, D:1) a +0 short sword (16, 40, D:1) a cursed +0 club (17, 40, D:1) a +0 dagger (27, 43, D:1) 18 stones (27, 47, D:1) 23 stones (28, 47, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (38, 5, D:2) a +0 mace (27, 9, D:2) a hobgoblin corpse (28, 10, D:2) a jackal corpse (28, 11, D:2) a jackal corpse (41, 12, D:2) a throwing net (39, 14, D:2) 2 throwing nets (-6, 15, D:2) 17 stones (-6, 21, D:2) a rat corpse (skeletalised by now) (17, 23, D:2) a +0 dagger (40, 23, D:2) a +0 chain mail (-5, 34, D:2) a hobgoblin corpse (skeletalised by now) (11, 56, D:2) a +0 club a +0 ring mail