Shim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-39, 6, D:1) a +0 dagger (-34, 7, D:1) a +0 short sword (-34, 11, D:1) a +0 ring mail (-9, 17, D:1) a +0 hunting sling (-9, 18, D:1) a +0 robe (-50, 22, D:1) a cursed +0 club (-49, 23, D:1) a +0 dagger (-51, 24, D:1) a +0 dagger (-51, 28, D:1) a +0 dagger (-29, 42, D:1) a +0 club (-28, 43, D:1) a +0 club (4, 46, D:1) 20 arrows of dispersal (-3, 48, D:1) a +0 ring mail (-31, 57, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-1, 2, D:2) a +0 dagger (-8, 3, D:2) a +0 scale mail (-9, 6, D:2) a +0 robe (3, 12, D:2) a +0 leather armour (-13, 25, D:2) a +0 robe (-13, 27, D:2) a +0 short sword (-16, 41, D:2) a +0 short sword (-14, 41, D:2) a +0 short sword (9, 41, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-12, 42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a throwing net (5, 2, D:3) a meat ration (5, 5, D:3) 25 stones (-8, 14, D:3) a wand of random effects (20) (4, 14, D:3) 2 potions of degeneration (-14, 23, D:3) a tomahawk (-5, 23, D:3) 16 gold pieces (-14, 27, D:3) a tomahawk (-4, 27, D:3) a +2 ring of protection (-14, 28, D:3) a +0 club (still there?) a tomahawk (still there?) (-15, 29, D:3) a tomahawk (-13, 29, D:3) an uncursed ring of fire (-14, 30, D:3) a tomahawk (-18, 31, D:3) a +0 leather armour