Shim Level 1 of the Dungeon (0, 0, D:1) 12 stones (-8, 3, D:1) a +0 robe (-19, 9, D:1) a +0 whip (16, 10, D:1) 20 stones (11, 13, D:1) 12 bolts (-10, 15, D:1) a +0 club (15, 15, D:1) a stone (12, 17, D:1) 2 stones (-13, 18, D:1) a stone (12, 18, D:1) a +0 club (2, 19, D:1) a +0 robe (-10, 20, D:1) a +0 robe (14, 21, D:1) a +0 short sword 2 stones (15, 21, D:1) a +0 club 2 stones (-14, 23, D:1) a +0 short sword 3 stones (5, 25, D:1) 17 stones (-18, 30, D:1) 22 arrows (-25, 33, D:1) 9 poisoned needles (0, 39, D:1) a +0 club (5, 40, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club a hobgoblin corpse (skeletalised by now) (-39, 4, D:2) a +0 hunting sling (-39, 7, D:2) 2 potions of haste (-41, 8, D:2) a tomahawk (still there?) a cursed +0 dagger (still there?) (-41, 9, D:2) 2 tomahawks (-44, 10, D:2) 2 tomahawks (-40, 10, D:2) a stone a tomahawk (-13, 13, D:2) a +0 club a +0 club (-34, 15, D:2) a throwing net (-32, 15, D:2) an adder skeleton (-22, 19, D:2) a hobgoblin corpse