Shaidar413 Level 1 of the Dungeon (0, 0, D:1) 23 bolts (0, 26, D:1) a cursed -2 dagger (12, 5, D:1) a cursed -3 dagger (13, 5, D:1) a +0 spear (16, -2, D:1) 22 stones a +0 robe (16, 17, D:1) a +2 pair of gloves (22, 8, D:1) a cursed +0 chain mail (23, 10, D:1) 16 stones (25, 12, D:1) a +0 dagger (27, 17, D:1) 21 stones (33, 7, D:1) a +0 plate armour (35, 19, D:1) a +0 dagger (44, 45, D:1) a +0 club (46, 13, D:1) a +2 ring mail of poison resistance (49, 2, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (4, -1, D:2) a +0 hunting sling (5, 12, D:2) a +0 club (6, -3, D:2) a cursed -2 club a +0 scale mail (17, -2, D:2) a +0 short sword (19, -13, D:2) a +0 whip a stone (23, -15, D:2) a stone (29, -13, D:2) 15 bolts of flame (31, 10, D:2) a +0 pair of gloves (32, 4, D:2) a +0 scale mail (34, 4, D:2) 20 stones (35, -11, D:2) 19 stones (44, -3, D:2) a cursed +0 scale mail (48, 0, D:2) 17 arrows of frost (53, -15, D:2) a +0 short sword (58, 11, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +0 robe a +0 scale mail (5, -1, D:3) a +0 club (12, 6, D:3) a +0 ring mail (13, 0, D:3) a +0 short sword a +0 leather armour (19, 29, D:3) a +0 club (20, 2, D:3) 15 stones (20, 6, D:3) 19 bolts Level 4 of the Dungeon [Shop] Plog's Jewellery Emporium an uncursed ring of magical power (220 gold) an uncursed ring of magical power (220 gold) an uncursed ring of resist corrosion (220 gold) a +2 ring of intelligence (82 gold) an uncursed amulet of faith (440 gold) an uncursed ring of fire (275 gold) a +3 ring of strength (172 gold) an uncursed ring of protection from cold (275 gold) an uncursed amulet of harm (330 gold) a cursed -3 ring of dexterity (22 gold) an uncursed ring of see invisible (165 gold) (6, -2, D:4) a +0 giant club (6, 4, D:4) a +0 dagger of chaos (13, 1, D:4) a +0 ring mail (21, 10, D:4) a +0 hand axe (21, 11, D:4) a +0 dagger a +0 robe (21, 12, D:4) a +0 leather armour (27, -9, D:4) 8 poisoned arrows (32, 3, D:4) a +0 mace 3 tomahawks a +0 ring mail (32, 6, D:4) an uncursed ring of magical power an uncursed ring of wizardry a cursed ring of loudness a wand of random effects (28/48) an uncursed ring of ice (33, 3, D:4) a +0 mace (34, 19, D:4) a +0 dagger (35, 5, D:4) a +0 mace (37, 2, D:4) a tomahawk (37, 4, D:4) a tomahawk (45, 0, D:4) 23 arrows (46, -6, D:4) 14 poisoned needles (48, 22, D:4) a +0 flail (49, 22, D:4) a +0 club (51, 21, D:4) a cursed -1 halberd (55, 29, D:4) a +3 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 spear (6, -41, D:5) 6 stones (19, -11, D:5) a +0 robe (28, -37, D:5) 17 arrows (35, -22, D:5) a +0 shortbow 8 arrows (39, -22, D:5) an arrow (46, -2, D:5) 3 scrolls of teleportation (50, -44, D:5) a cursed +0 pair of boots (53, -44, D:5) 23 bolts (53, -15, D:5) a +3 chain mail of poison resistance (60, -48, D:5) a +0 club (60, -7, D:5) the +8 falchion of Xeebb {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). (61, -9, D:5) a cursed +0 short sword (62, -16, D:5) an uncursed staff of earth (64, -36, D:5) a +0 quarterstaff (66, -9, D:5) a +0 club a +0 chain mail (68, -5, D:5) a +0 hat Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (5, 2, D:6) a +0 scimitar (14, 1, D:6) a +0 club (22, -28, D:6) 30 bolts (22, 6, D:6) a +0 scale mail (27, 11, D:6) an uncursed staff of death (28, -16, D:6) 4 needles of sleeping (28, 4, D:6) 24 stones (28, 7, D:6) a +0 giant club (35, -16, D:6) a +0 ring mail (41, -5, D:6) 17 stones Level 7 of the Dungeon (4, -21, D:7) a cursed +0 short sword a +0 robe (4, -20, D:7) a +3 scimitar a +0 robe (6, -20, D:7) a +1 falchion a +0 robe (14, -23, D:7) a +2 scimitar a +0 robe a cursed +1 flail a +0 robe (17, -12, D:7) a +0 hand axe (19, 0, D:7) 13 stones (33, -6, D:7) a +0 mace (36, 11, D:7) a +0 robe (40, -2, D:7) 17 stones (42, 3, D:7) a +0 club a +0 leather armour (45, 8, D:7) a +0 flail a +0 club a +0 mace a +0 plate armour (45, 13, D:7) a +2 leather armour of magic resistance (48, -10, D:7) 19 arrows Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of draining (unseen) Level 10 of the Dungeon (0, 0, D:10) a cursed +0 ring mail (0, 1, D:10) a fan of gales