SealClubber Level 1 of the Dungeon (0, 0, D:1) 18 stones (4, -16, D:1) 11 bolts (24, -11, D:1) a robe (25, -9, D:1) a stone (31, 19, D:1) 20 bolts (42, 5, D:1) a plate armour (45, 6, D:1) a leather armour (46, -3, D:1) a leather armour (52, 24, D:1) a leather armour Level 2 of the Dungeon (0, 0, D:2) a leather armour (3, 1, D:2) a worm corpse (6, 42, D:2) a club (17, 40, D:2) a spear (18, 0, D:2) a giant newt corpse (skeletalised by now) (26, 0, D:2) a war axe (26, 9, D:2) a centaur barding (27, 16, D:2) a robe (30, 7, D:2) a hunting sling (33, 36, D:2) a short sword (41, 31, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a potion of curing