Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14687224466717289797 9 Schaluck the Caller (level 2, 0/11 HPs) Began as a Felid Summoner on July 5, 2023. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (513 turns). Schaluck the Caller (Felid Summoner) Turns: 513, Time: 00:03:00 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 3% Magic: 4/6 EV: 17 Int: 16 God: Gold: 36 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Scrolls b - a scroll of torment {unknown} d - a scroll of magic mapping {unknown} Potions a - a potion of magic c - a potion of degeneration {unknown} e - a potion of invisibility {unknown} f - 2 potions of curing {unknown} g - a potion of brilliance {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 2.1 Spellcasting + Level 4.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 10% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Dazzling Flash Conj/Hex 2% N/A 52% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 52% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 90% 4 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History f - 2 fuming clear potions (gained 1) A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The kobold shouts! Your cerulean imp misses the kobold. Your cerulean imp hits the kobold but does no damage. The kobold completely misses your cerulean imp. Your magical contamination has completely faded away. Your cerulean imp hits the kobold with a -3 spear. The kobold completely misses your cerulean imp. Your cerulean imp hits the kobold with a -3 spear. The kobold dies! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your cerulean imp disappears in a puff of smoke! You see here a +0 short sword. g - a coppery potion A hobgoblin comes into view. The hobgoblin shouts! Your bat hits the hobgoblin but does no damage. The hobgoblin hits you. Your bat hits the hobgoblin but does no damage. The hobgoblin hits you. Your bat hits the hobgoblin but does no damage. You swap places. Your bat hits the hobgoblin but does no damage. Your bat closely misses the hobgoblin. x3; The hobgoblin closely misses you. Your bat barely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. x2 The hobgoblin hits you. You die... ############### #..........)..####### #.###########........ #.# ######### #######.#### ...........# .######.##.# #.##.# #.##@# #.##g# #### #....bb...# #... #..##.###.# .## #..##.# .. ..# .. ### # You could see a hobgoblin (ally target) and 2 friendly bats. Vanquished Creatures (collateral kills) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Schaluck the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 284 | D:1 | You fall into a shaft and drop 1 floor! 355 | D:2 | Reached XP level 2. HP: 11/11 MP: 1/6 358 | D:2 | Learned a level 2 spell: Call Imp 513 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: minmay_spotlight, layout_loops_ring, uniq_terence Action || total ---------------------------++------- Cast: Summon Small Mamm || 20 Call Imp || 1 Dodge: Dodged || 3