Scarn Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (-1, 5, D:1) a +0 whip (-5, 7, D:1) a +0 dagger (-2, 13, D:1) a +0 club (16, 23, D:1) a +0 dagger (16, 25, D:1) a +0 club (35, 28, D:1) a +0 club a giant gecko corpse (skeletalised by now) (1, 40, D:1) 4 large rocks (-2, 42, D:1) a +0 dagger (9, 55, D:1) a +0 whip (4, 58, D:1) a cursed ring of teleportation a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (14, 0, D:2) an adder skeleton (2, 5, D:2) a +0 robe (42, 11, D:2) a +0 robe (35, 20, D:2) a bat corpse (26, 22, D:2) a hobgoblin corpse (skeletalised by now) (7, 25, D:2) a hobgoblin corpse (9, 25, D:2) a cursed +0 dagger (41, 26, D:2) a +0 robe (19, 28, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (34, 30, D:2) a +0 ring mail (27, 36, D:2) a bat skeleton (20, 41, D:2) a +0 club a goblin corpse (skeletalised by now)