Scarn Level 1 of the Dungeon (0, 0, D:1) a +0 club (-3, 7, D:1) a +0 dagger (-3, 8, D:1) a +0 robe (-19, 12, D:1) a +0 club a +0 club (11, 14, D:1) a cursed -1 club (12, 15, D:1) a +0 club (-39, 23, D:1) a +0 dagger (-30, 27, D:1) a +0 robe (-43, 29, D:1) a +0 spear (-13, 32, D:1) a +0 robe (14, 32, D:1) a cursed -3 club (-26, 34, D:1) a +0 ring mail (-44, 40, D:1) a +0 hand axe (-30, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-3, 1, D:2) an adder corpse (3, 5, D:2) a +0 leather armour (-7, 7, D:2) 13 gold pieces (-6, 8, D:2) a scroll of identify (7, 11, D:2) a +0 rapier (-1, 13, D:2) a giant newt corpse (10, 13, D:2) a ball python corpse (16, 14, D:2) a bat corpse (3, 18, D:2) a stone (-1, 19, D:2) a stone (-4, 22, D:2) a stone (2, 22, D:2) 2 potions of heal wounds (-5, 23, D:2) a stone (1, 23, D:2) 8 gold pieces (-6, 24, D:2) a stone (-9, 26, D:2) a rat corpse (skeletalised by now) (-8, 26, D:2) a +0 club a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (-3, 28, D:2) a scroll of remove curse (-11, 33, D:2) a quokka corpse (skeletalised by now) (-16, 35, D:2) a +0 club (-18, 38, D:2) 13 gold pieces