Dungeon Sprint DCSS version 0.19-a0-1682-g5114f93 (webtiles) character file. 1024 Saways the Sharpshooter (level 8, -7/64 HPs) Began as a Formicid Hunter on Sept 24, 2016. Was a High Priest of Trog. Mangled by a stone giant (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:07 (192 turns). Saways the Sharpshooter (Formicid Hunter) Turns: 192, Time: 00:02:08 Health: -7/64 AC: 27 Str: 22 XL: 8 Next: 46% Magic: 8/8 EV: 2 Int: 12 God: Trog [*****.] Gold: 0 SH: 28 Dex: 19 Spells: 0 memorised, 7 levels left rFire . . . SeeInvis + K - +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} rCold . . . Gourm . L - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . Faith . M - +18 shield of the Gong {rElec rN+ MR+ EV-5} rPois . Spirit . (helmet unavailable) rElec + Dismiss . (no cloak) rCorr + Reflect . (no gloves) MR ++... Harm . (no boots) Stlth .......... NoCast + (no amulet) F - +6 ring of dexterity I - +6 ring of strength @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was extremely pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 hand crossbow b - a +0 short sword x - the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} (You found it in the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. K - the +9 heavy crossbow "Sniper" (weapon) {velocity, nevermiss, SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. Missiles d - 1001 bolts (quivered) Armour c - a +0 leather armour L - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. M - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Rods R - a +7 rod of clouds (11/11) (You found it in the Dungeon) Jewellery E - a +6 ring of dexterity F - a +6 ring of dexterity (right hand) G - a +6 ring of intelligence H - a +6 ring of intelligence I - a +6 ring of strength (left hand) J - a +6 ring of strength O - an uncursed ring of fire Q - the ring "Ragehah" {Str+3 Stlth-} (You found it in the Dungeon) [ring of loudness] It affects your strength (+3). It makes you less stealthy. S - the ring of Xysoal {Wiz rN+ Str+2} (You found it in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It protects you from negative energy. V - the ring "Naepp" {Wiz rPois} (You found it in the Dungeon) [ring of wizardry] It improves your spell success rate. It protects you from poison. Wands y - a wand of disintegration (7/24) B - a wand of iceblast (5/15) C - a wand of lightning (5/15) D - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking l - 4 scrolls of amnesia m - 3 scrolls of recharging n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance z - 5 potions of agility A - 5 potions of might Books P - Bunavuo's Handbook of Damage Dealing and Summoning (You found it in the Dungeon) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Conjure Flame Conjuration/Fire 3 d - Iron Shot Conjuration/Earth 6 e - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. U - a book of the Warp Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Force Lance Conjuration/Translocation 4 c - Summon Forest Summoning/Translocation 5 d - Dispersal Translocation 6 e - Controlled Blink Translocation 8 f - Disjunction Translocation 8 Trog disapproves of the use of such an item. Miscellaneous N - a phial of floods T - a fan of gales Comestibles f - 5 bread rations s - 42 fruits t - 4 meat rations Skills: + Level 5.9 Fighting * Level 15.4 Crossbows + Level 2.9 Armour + Level 3.8 Dodging - Level 1.2 Stealth + Level 4.6 Shields You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The stone giant hits you!! The vault guard hits you but does no damage. A cyclops, a white imp and a neqoxec come into view. Firing (i - inventory): d - 1002 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - vault guard Aim: a vault guard, wielding an enchanted great sword and wearing a chain mail (severely wounded) You shoot a bolt. The bolt hits the vault guard! The vault guard is severely wounded. The neqoxec gestures. You block the slime creature's attack. GONNNNG! The stone giant hits you. You block the yaktaur's attack. PTOANNNG! You block the vault guard's attack. GONNNNG! The white imp gestures at you. You block the puff of frost. GONNNNG! The slime creature hits you! The stone giant hits you!! You die... ▓..?.}..▓ ▓5.:}...▓ { ▓...(...▓ {▓5......▓ ▓..3p...▓ ▓..ccC..▓ ▓..JpC5.▓ {▓...@...▓ ▓▓▓▓▓▓▓▓▓ {{{{{ {{{{ You could see a stone giant, a yaktaur captain, a vault guard, a slime creature, a cyclops, an ironbrand convoker, a yaktaur, a neqoxec, an iron imp and 2 white imps. Vanquished Creatures A ynoxinul (D) 4 water moccasins (D) An eye of draining (D) A phantom (D) A necrophage (D) A wight (D) A jelly (D) 2 iron imps (D) An adder (D) A shadow imp (D) 3 white imps (D) 2 ufetubi (D) An ooze (D) An adder skeleton (D) An adder zombie (D) A ball python (D) A bat zombie (D) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Saways the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 6 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a burning altar of Makhleb. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found an opulent altar of Gozag. 8 | D | Found a blossoming altar of Fedhas. 54 | D | Became a worshipper of Trog the Wrathful 70 | D | Reached skill level 5 in Crossbows 70 | D | Reached XP level 2. HP: 25/25 MP: 2/2 76 | D | Entered arena 1. 76 | D | Noticed a water moccasin 77 | D | Killed a water moccasin 77 | D | Reached skill level 9 in Crossbows 77 | D | Reached XP level 3. HP: 30/30 MP: 3/3 77 | D | Reached XP level 4. HP: 37/37 MP: 4/4 77 | D | Reached XP level 5. HP: 42/42 MP: 5/5 93 | D | Entered arena 2. 93 | D | Noticed an eye of draining 95 | D | Reached * piety under Trog 95 | D | Reached skill level 10 in Crossbows 99 | D | Killed an eye of draining 99 | D | Reached skill level 11 in Crossbows 99 | D | Reached XP level 6. HP: 49/49 MP: 0/6 112 | D | Identified Bunavuo's Handbook of Damage Dealing and Summoning 114 | D | Entered arena 3. 114 | D | Noticed a water moccasin 114 | D | Noticed a water moccasin 114 | D | Noticed a water moccasin 115 | D | Killed a water moccasin 115 | D | Reached ** piety under Trog 115 | D | Reached skill level 5 in Fighting 115 | D | Reached skill level 12 in Crossbows 116 | D | Killed a water moccasin 116 | D | Reached skill level 13 in Crossbows 116 | D | Reached XP level 7. HP: 56/56 MP: 2/7 118 | D | Killed a water moccasin 126 | D | Got the ring "Ragehah" {Str+3 Stlth-} 130 | D | Entered arena 4. 131 | D | Reached *** piety under Trog 133 | D | Received a gift from Trog 135 | D | Reached skill level 14 in Crossbows 143 | D | Got the ring of Xysoal {Wiz rN+ Str+2} 148 | D | Entered arena 5. 148 | D | Noticed a ynoxinul 149 | D | Killed a ynoxinul 149 | D | Received a gift from Trog 149 | D | Reached XP level 8. HP: 64/64 MP: 6/8 151 | D | Reached **** piety under Trog 164 | D | Got the ring "Naepp" {Wiz rPois} 166 | D | Entered arena 6. 172 | D | Received a gift from Trog 172 | D | Reached skill level 15 in Crossbows 177 | D | Reached ***** piety under Trog 187 | D | Entered arena 7. 187 | D | Noticed a slime creature 187 | D | Noticed a yaktaur captain 187 | D | Noticed an ironbrand convoker 187 | D | Noticed a stone giant 187 | D | Noticed a vault guard 187 | D | Noticed a yaktaur 192 | D | Noticed a cyclops 192 | D | Mangled by a stone giant Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 4 5 | 5.9 Crossbows | 5 9 11 13 14 15 | 15.4 Armour | 2 | 2.9 Dodging | 3 | 3.8 Shields | 3 4 | 4.6 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Heavy crossbow | 1 | 9 | 30 || 40 Use: Potion | 1 | | || 1 Armor: Plate armour | | 2 | 24 || 26 Dodge: Dodged | | | 1 || 1 Block: Shield | | 4 | 55 || 59