Sargon Level 1 of the Dungeon (2, 1, D:1) a +0 dagger (2, 6, D:1) 16 stones (6, -10, D:1) a +0 whip (9, -1, D:1) 3 tomahawks 25 sling bullets (10, -11, D:1) 20 stones (24, 35, D:1) 21 stones a +0 leather armour (35, -2, D:1) a +0 club (43, 37, D:1) a +0 hunting sling (44, 31, D:1) a +0 club (54, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 whip (1, 35, D:2) a +0 robe (3, 9, D:2) 17 stones (8, 17, D:2) a +0 ring mail (9, 9, D:2) a +0 leather armour (9, 37, D:2) 14 stones (12, -2, D:2) a stone (12, 16, D:2) a +0 ring mail (14, 2, D:2) a +0 hunting sling (unseen) (17, 9, D:2) a +0 robe (18, 5, D:2) a +0 leather armour (19, 19, D:2) a +0 dagger (22, 0, D:2) a cursed -2 club (26, 27, D:2) a +0 dagger (36, 25, D:2) a +0 scale mail (38, 19, D:2) a +0 whip (40, 27, D:2) 29 arrows (46, -2, D:2) a +0 dagger (51, 23, D:2) a sling bullet (51, 25, D:2) a sling bullet (51, 27, D:2) a sling bullet (51, 28, D:2) a sling bullet (51, 30, D:2) a +0 dagger a +0 hunting sling 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) 3 silver javelins (15, -2, D:3) a +0 whip (15, 14, D:3) a +0 robe (19, 10, D:3) 24 stones (35, -19, D:3) a +0 club (35, -18, D:3) a +0 dagger (37, 8, D:3) a +0 spear (39, -17, D:3) a +0 club Level 4 of the Dungeon (0, 16, D:4) a +0 whip (1, -1, D:4) a +0 dagger (2, 26, D:4) a +0 war axe a +0 leather armour (3, 26, D:4) a +0 flail (15, 38, D:4) a +3 whip a +0 scale mail (17, 37, D:4) a +0 morningstar (21, 31, D:4) a +0 falchion (22, 5, D:4) a +0 short sword (22, 34, D:4) a +0 leather armour (22, 36, D:4) a +0 dagger (27, 3, D:4) a +0 whip a +0 scale mail (28, 2, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe (28, 3, D:4) a +0 whip a +0 chain mail (36, 13, D:4) a +0 leather armour (46, 17, D:4) a +0 dagger a +0 robe a cursed +0 ring mail (56, 23, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 19 poisoned needles (4, -34, D:5) a +0 robe (6, -9, D:5) a cursed +0 pair of gloves (7, -24, D:5) an arrow (8, -26, D:5) a +0 shortbow (unseen) (28, -21, D:5) 24 sling bullets (32, -25, D:5) a +0 club (33, -3, D:5) a +0 cloak (35, -21, D:5) a +0 ring mail (35, -8, D:5) a +0 hand axe (47, -21, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 trident (4, -4, D:6) a +0 hand axe a +0 ring mail a +2 mace of holy wrath (4, 2, D:6) a +0 dagger a +0 robe (5, -4, D:6) a +0 dagger a +0 robe (12, 4, D:6) 12 stones (13, 3, D:6) 11 arrows of dispersal (19, 19, D:6) 12 bolts (25, 3, D:6) 17 arrows (31, 3, D:6) a +1 halberd of venom (31, 26, D:6) a +0 shortbow (32, 2, D:6) a +0 hunting sling a +0 flail (32, 3, D:6) a +0 halberd (33, -1, D:6) a +0 robe (33, 2, D:6) a +0 whip (33, 10, D:6) 19 stones (41, 33, D:6) the +1 mace of Dullness {freeze, *Drain Int+8 Dex+4 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It affects your dexterity (+4). It causes draining when unequipped. It makes you less stealthy. (43, 28, D:6) a +0 plate armour (55, 25, D:6) 31 bolts Level 7 of the Dungeon [Shop] Luezeil's Distillery a potion of cure mutation (325 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of magic (104 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) (0, 0, D:7) a cursed -1 hunting sling (12, 16, D:7) a +0 robe (15, 28, D:7) a cursed +0 dagger (15, 29, D:7) a +0 whip a stone (21, -11, D:7) a +0 giant spiked club (21, 11, D:7) 10 stones (29, 33, D:7) a +0 robe a +0 dagger (29, 35, D:7) a +0 dagger (32, 1, D:7) a +0 leather armour a +0 club (35, 9, D:7) a +0 whip (unseen) (39, 0, D:7) a +0 cloak (40, 7, D:7) a +0 short sword (41, 9, D:7) a +0 dagger (unseen) (42, 8, D:7) a +0 dagger (unseen) (42, 9, D:7) a +0 club (43, 5, D:7) 10 stones (44, 15, D:7) 3 needles of sleeping (48, 23, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) 18 poisoned needles (13, 25, D:8) 18 bolts (14, 12, D:8) a +4 spear of venom a +0 scale mail (14, 13, D:8) a +0 spear of flaming (15, 11, D:8) a +0 spear (23, 11, D:8) a +0 helmet (25, 11, D:8) a +0 plate armour a +1 dire flail of crushing (30, 21, D:8) a +0 leather armour a +0 club (31, 4, D:8) a +0 shortbow 24 arrows (31, 16, D:8) a +0 chain mail a cursed -1 falchion (32, 17, D:8) a +0 club (33, -5, D:8) an arrow (33, 4, D:8) 13 poisoned needles (34, 19, D:8) a +0 club (34, 20, D:8) a +0 spear (35, 9, D:8) a +0 spear (35, 17, D:8) 16 arrows (36, -4, D:8) a +0 longbow 11 arrows (43, -3, D:8) a +1 long sword of flaming (44, -8, D:8) an uncursed staff of cold (44, -2, D:8) a +5 great sword of protection (45, -7, D:8) Witchcraft, Part Four Spells Type Level a - Airstrike Air 4 b - Throw Icicle Conjuration/Ice 4 c - Sticky Flame Conjuration/Fire 4 d - Leda's Liquefaction Hexes/Earth 4 e - Cause Fear Hexes 4 f - Animate Dead Necromancy 4 (50, -9, D:8) a Young Poisoner's Handbook the Ecumenical Temple