Dungeon Crawl Stone Soup version 0.26.1-16-g4e020e15dc (webtiles) character file. Game seed: 2565639618615547233 7 Sapher the Chiller (level 2, -2/17 HPs) Began as a Halfling Ice Elementalist on May 2, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:21 (73 turns). Sapher the Chiller (Halfling Ice Elementalist) Turns: 73, Time: 00:00:22 Health: -2/17 AC: 2 Str: 9 XL: 2 Next: 10% Magic: 0/4 EV: 15 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Faith . (shield restricted) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level f - Freeze Ice 44% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice 22% 14% 3 Ozocubu's Armour Ice 11% 14% 3 Hailstorm Conj/Ice 6% 75% 4 Summon Ice Beast Ice/Summ 6% 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You barely miss the jackal. A kobold comes into view. The jackal barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the jackal. The jackal barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You die... #.# #.# ###.# ###...## ...... #.#.# #...## #....#########.# #..[ghhh@....... ......†..K#########.# #.####.#### h.. ###. #. #. #. You could see 3 jackals, a hobgoblin and a kobold. Vanquished Creatures 5 jackals (D:2) A frilled lizard (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Halfling Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 46 | D:2 | Reached XP level 2. HP: 11/17 MP: 0/4 73 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_loops_ring, kennysheep_nondescript, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 43 Cast: Freeze || 7 Use: Scroll || 1 Armor: Robe || 9 Dodge: Dodged || 45