Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 16872669828836690411 18 Sapher the Caller (level 2, 0/19 HPs) Began as a Coglin Summoner on Aug 31, 2024. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (134 turns). Sapher the Caller (Coglin Summoner) Turns: 134, Time: 00:01:22 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 0/5 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . c - +0 dagger (venom) {Appia} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) {Appia} Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting * Level 4.5 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 28% N/A 5% 2 z - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17865 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel sick. The adder bites you. Your rat bites the adder but does no damage. Your bat barely misses the adder. You take 3 damage, and have 7/19 hp. You barely miss the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. Your bat misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Your rat barely misses the adder. You take 3 damage, and have 4/19 hp. You hit the adder. The adder is poisoned. The adder is heavily wounded. The adder misses you. The adder barely misses you. The endoplasm hits your bat. Your rat completely misses the adder. Your bat misses the adder. You closely miss the adder. The adder is severely wounded. Your bat misses the adder. Your bat hits the adder but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the adder. The endoplasm closely misses your bat. Your bat misses the adder. You hit the adder. You kill the adder! Your bat barely misses the endoplasm. The endoplasm closely misses your rat. Okay, then. Your bat barely misses the endoplasm. Your rat bites the endoplasm. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the endoplasm. The endoplasm barely misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the endoplasm. Your bat hits the endoplasm. Your bat hits the endoplasm. The endoplasm freezes you. You are frozen. You die... .# #.#^# #.#.## .# #.#### ##.#..###.# #.....##.......... .###..<.#.#.#.... #................. ..#####..#.#.#.... #...@r...... ##.#J#.#...# #...b...### ###.....# #.#.### #.#.# #$#.# #.... ### # You could see an endoplasm (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures An adder (D:3) A bat (D:3) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A ribbon worm (D:2) A goblin (D:2) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Coglin Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:2 | Reached XP level 2. HP: 18/19 MP: 0/5 76 | D:2 | Learned a level 2 spell: Call Imp 134 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, hangedman_decor_growths D:3: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, feat_on_display, feat_on_display, serial_shops, nicolae_shop_waterfront, lightli_sewer_entry_pipes Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.5 Summonings | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 9 Cast: Summon Small Mamm || 11 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 0 | 3 | 44.3 | Dungeon | 133 | 133 | 0 | 0 | 0 | 3 | 44.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts D:2: 54 daAuts D:3: 19 daAuts