Dungeon Crawl Stone Soup version 0.17-a0-1210-g1e4f09d (webtiles) character file. 29 SWAGNEMITE the Grasshopper (level 3, -8/25 HPs) Began as a Human Wanderer on June 3, 2015. Mangled by Terence ... wielding a +2 morningstar of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (1238 turns). SWAGNEMITE the Grasshopper (Human Wanderer) Turns: 1238, Time: 00:04:14 Health: -8/25 AC: 2 Str: 10 (12) XL: 3 Next: 32% Magic: 4/4 EV: 11 Int: 12 God: Gold: 9 SH: 4 Dex: 13 Spells: 0 memorised, 4 levels left rFire + . . SeeInvis . a - +2 spear rCold + . . Clarity . d - +0 robe rNeg . . . SustAt . c - +0 buckler rPois + Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: resistant, very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand weapons a - a +2 spear (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} Potions g - a potion of degeneration {!q} h - a potion of resistance Books b - the Disquisition on Aerial Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 Comestibles f - a bread ration {@e1} Skills: + Level 0.8 Fighting * Level 2.4 Polearms + Level 1.3 Dodging - Level 2.0 Stealth + Level 1.7 Shields - Level 1.0 Spellcasting Level 4.0 Translocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb, Terence Message History You climb downwards. A hobgoblin comes into view. It is wielding a club. There is a stone staircase leading up here. Attack whom? Aim: a hobgoblin, wielding a club (resting) You reach to attack! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! Ijyb and Terence come into view. There is a stone staircase leading up here. Attack whom? Aim: Terence, wielding a morningstar of protection and wearing a shiny scale mail You reach to attack! You barely miss Terence. You hit Terence but do no damage. You block Terence's attack. You hit Terence but do no damage. You block Terence's attack. You hit Terence but do no damage. You closely miss Terence. Terence says, "Did you write a will? You should..." Terence misses you. You hit Terence but do no damage. Terence hits you with a morningstar of protection. You take 2 damage, and have 23/25 hp. You closely miss Terence. Terence hits you with a morningstar of protection. You take 5 damage, and have 18/25 hp. You barely miss Terence. Terence completely misses you. You hit Terence but do no damage. You hit Terence. Terence misses you. You hit Terence. Terence hits you but does no damage. You hit Terence. Terence hits you but does no damage. You closely miss Terence. Terence hits you with a morningstar of protection. You take 5 damage, and have 13/25 hp. You hit Terence. Terence hits you with a morningstar of protection. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 7/25 hp. MASSIVE DAMAGE!! Drink which item? (? for menu, Esc to quit) It was a potion of resistance. You feel protected. You are feeling very hungry. Drink which item? (? for menu, Esc to quit) It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. Terence hits you with a morningstar of protection. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/25 hp. MASSIVE DAMAGE!! Drink which item? (? for menu, Esc to quit) It was a potion of heal wounds. You feel much better. Terence misses you. Health restored: 25 You hit Terence but do no damage. Terence hits you with a morningstar of protection. You take 5 damage, and have 20/25 hp. Your shield prevents you from hitting Terence. You closely miss Terence. Terence hits you with a morningstar of protection! You take 7 damage, and have 13/25 hp. MASSIVE DAMAGE!! You barely miss Terence. Terence barely misses you. You barely miss Terence. Terence hits you with a morningstar of protection! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 6/25 hp. MASSIVE DAMAGE!! Drink which item? (? for menu, Esc to quit) It was a potion of curing. You feel better. Terence hits you but does no damage. You regained 7 hp, and now have 13/25 hp. Drink which item? (? for menu, Esc to quit) It was a potion of haste. You feel yourself speed up. Terence misses you. You are very lightly contaminated with residual magic. You closely miss Terence. You hit Terence. Terence barely misses you. You hit Terence. You hit Terence but do no damage. Terence hits you with a morningstar of protection! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 2/25 hp. MASSIVE DAMAGE!! Your shield prevents you from hitting Terence. You hit Terence. Terence hits you with a morningstar of protection. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/25 hp. You hit Terence but do no damage. You hit Terence but do no damage. You block Terence's attack. You hit Terence but do no damage. Terence barely misses you. You closely miss Terence. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. You barely miss Terence. Terence misses you. You hit Terence but do no damage. You closely miss Terence. Terence shouts, "DIE!!!" Terence hits you with a morningstar of protection! You die... ......+ ...#.# #####..#.# ....#..#.+ .........# .......).# .........# .......@@# g........# .........# .........# .........# #....##### ...#. ...#. You could see Terence. Vanquished Creatures A giant gecko (D:1) 2 goblins (D:1) 2 hobgoblins 2 jackals (D:1) 8 kobolds (D:1) 5 bats (D:1) 2 giant cockroaches (D:1) 2 giant newts (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SWAGNEMITE the Human Wanderer began the quest for the Orb. 0 | D:1 | SWAGNEMITE set off with: a +2 spear, the Disquisition on Aerial Confrontation, a +0 buckler, a +0 robe, a +0 dagger, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Identified the Disquisition on Aerial Confrontation 21 | D:1 | HP: 3/13 [goblin (4)] 364 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 464 | D:1 | Reached skill level 1 in Dodging 801 | D:1 | Reached XP level 3. HP: 13/25 MP: 4/4 1194 | D:2 | Noticed Ijyb 1194 | D:2 | Noticed Terence 1215 | D:2 | HP: 1/25 [Terence/morningstar of protection (6)] 1221 | D:2 | HP: 6/25 [Terence/morningstar of protection (8)] 1227 | D:2 | HP: 2/25 [Terence/morningstar of protection (11)] 1238 | D:2 | Mangled by Terence Vault maps used: D:1: lightli_arrival_chessboard, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_unsneaky_path_c, co_window_corner_b, co_window_broadway_b, co_window_corner_cb, co_window_broadway_a, co_window_corner_b, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_c D:2: uniq_iyjb, uniq_terence, uniq_natasha Action || total -------------------------++------- Melee: Spear || 111 Dagger || 6 Use: Potion || 5 Stab: Sleeping || 4 Vault maps used: D:1: lightli_arrival_chessboard, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_unsneaky_path_c, co_window_corner_b, co_window_broadway_b, co_window_corner_cb, co_window_broadway_a, co_window_corner_b, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_c D:2: uniq_iyjb, uniq_terence, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.2 | 11.3 | 172.5 Dungeon | 100.0 | 100.0 | 0.3 | 1.2 | 11.3 | 172.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------