RobertPalmer Level 1 of the Dungeon (24, 15, D:1) a +0 club (26, 20, D:1) a +0 centaur barding (38, 24, D:1) a stone (54, 24, D:1) a +0 dagger (38, 25, D:1) a stone (60, 33, D:1) a +2 leather armour (4, 35, D:1) 13 arrows (29, 35, D:1) a +0 short sword (12, 37, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (21, 8, D:2) a +0 robe (29, 10, D:2) a +0 dagger (40, 17, D:2) 19 arrows (-3, 18, D:2) a +0 dagger (12, 19, D:2) a +0 dagger (25, 19, D:2) a +0 club (23, 20, D:2) 17 stones (18, 21, D:2) a +0 dagger (12, 22, D:2) a +0 club (19, 29, D:2) a +0 ring mail (4, 33, D:2) 17 stones (7, 34, D:2) 12 stones (44, 34, D:2) a +0 dagger (37, 36, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (27, 2, D:3) 10 poisoned needles (5, 9, D:3) a cursed +0 robe a +0 chain mail a +0 dagger a +0 club (30, 9, D:3) a +0 short sword (3, 11, D:3) a +0 mace (-2, 12, D:3) a +0 dagger a cursed +0 animal skin (-1, 12, D:3) a +0 club a +0 dagger a +0 club (0, 12, D:3) a +0 club (30, 13, D:3) a +0 falchion (4, 14, D:3) a +0 trident (10, 14, D:3) a +0 scale mail (3, 17, D:3) a cursed -1 club (22, 17, D:3) 14 bolts (16, 25, D:3) a +1 short sword of distortion {!w} a +0 dagger a +0 club a +0 ring mail a +0 dagger a +0 scale mail a +0 club (35, 25, D:3) a +0 leather armour (2, 31, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club 20 stones (2, 1, D:4) a stone (3, 1, D:4) a stone a +0 scale mail (4, 1, D:4) a stone (-16, 5, D:4) a +0 mace (-18, 6, D:4) a +0 trident (-20, 7, D:4) a +0 whip a +0 ring mail (12, 7, D:4) a +0 dagger (-20, 8, D:4) a +0 dagger a +0 robe (12, 10, D:4) a +0 leather armour a +0 dagger (13, 11, D:4) a +0 whip a +0 leather armour (-19, 12, D:4) a +0 robe (-21, 13, D:4) a +0 trident (-21, 14, D:4) the +5 great sword of Xom's Esteem {chaos, *Rage +Inv Int+3 Dex+3 Stlth+} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+3). It affects your dexterity (+3). It lets you turn invisible. It may make you go berserk in combat. It makes you more stealthy. (-20, 16, D:4) a +0 giant spiked club (17, 16, D:4) a +0 club (7, 22, D:4) a +0 spear (1, 23, D:4) a +0 whip (8, 23, D:4) a cursed -3 giant club (-24, 25, D:4) a +0 whip (6, 27, D:4) 6 bolts (-28, 30, D:4) a +0 spear (-28, 31, D:4) a +0 dagger (-22, 33, D:4) a +0 flail a +0 short sword Level 5 of the Dungeon (5, 0, D:5) a +0 dagger (-6, 1, D:5) 16 stones (38, 5, D:5) 23 arrows a +0 shortbow (36, 7, D:5) 2 arrows (35, 8, D:5) 3 arrows (0, 11, D:5) a +0 leather armour (4, 11, D:5) a +0 helmet the cursed ring "Qeaged" {*Corrode rPois AC-4 Int-2 Dex+3} [ring of protection] It affects your AC (-4). It affects your intelligence (-2). It affects your dexterity (+3). It protects you from poison. It may corrode your equipment when you take damage. It has a curse placed upon it. (22, 13, D:5) a +0 whip a +0 buckler (14, 14, D:5) 17 arrows a +0 shortbow (15, 16, D:5) a +0 club (16, 16, D:5) an arrow (17, 17, D:5) 3 arrows (19, 17, D:5) a +0 giant club (13, 18, D:5) a +0 flail (18, 18, D:5) an arrow a +0 club a +0 chain mail (12, 21, D:5) a +0 giant spiked club (-4, 30, D:5) a +0 spear (-3, 30, D:5) a +0 club (-2, 30, D:5) a +0 spear (25, 32, D:5) 2 arrows (42, 32, D:5) 13 poisoned needles (24, 33, D:5) 2 arrows (22, 34, D:5) a +0 shortbow 5 arrows (20, 41, D:5) a +0 club (23, 44, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (32, 8, D:6) a +0 giant spiked club (45, 21, D:6) a +0 mace (31, 24, D:6) a +0 whip (32, 26, D:6) a +0 dagger (36, 35, D:6) a javelin (45, 37, D:6) a +0 club (0, 38, D:6) a +0 scale mail (45, 38, D:6) a +0 trident (31, 44, D:6) a worker ant corpse (33, 44, D:6) 2 needles of frenzy (35, 45, D:6) a potion of poison (-6, 52, D:6) a +0 dagger (8, 60, D:6) a +0 dagger