RobertPalmer Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 2, D:1) a +0 club (-43, 5, D:1) a +0 dagger (2, 5, D:1) a cursed +0 club (-18, 7, D:1) a stone (-16, 7, D:1) a cursed -3 dagger (-22, 8, D:1) a stone (-22, 9, D:1) 2 stones (-21, 9, D:1) a stone (-4, 12, D:1) a +0 club (-40, 15, D:1) 8 bolts (-20, 16, D:1) a +0 club (2, 24, D:1) a +0 club (-38, 25, D:1) 13 poisoned sling bullets (1, 25, D:1) 23 sling bullets (-7, 41, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 1, D:2) a +0 ring mail (-5, 5, D:2) a +0 club (26, 11, D:2) a +0 dagger a +0 hunting sling 13 stones (-6, 12, D:2) a +0 dagger (26, 12, D:2) a stone (30, 12, D:2) a +0 hand axe (28, 13, D:2) a stone (37, 15, D:2) a +0 club (14, 16, D:2) a +0 dagger (27, 23, D:2) a +0 robe (-11, 24, D:2) a +0 dagger (4, 27, D:2) a +0 club (-3, 39, D:2) 23 stones (44, 44, D:2) a +0 whip (36, 47, D:2) 19 bolts Level 3 of the Dungeon (4, 2, D:3) 3 gold pieces (45, 6, D:3) a +0 ring mail (26, 9, D:3) a +0 dagger (0, 11, D:3) a cursed -1 falchion (5, 22, D:3) a +3 war axe a +0 ring mail (42, 22, D:3) a +0 leather armour (11, 33, D:3) a +0 short sword (10, 34, D:3) a +0 whip (5, 40, D:3) a +2 leather armour of fire resistance (31, 41, D:3) a +0 leather armour (-4, 44, D:3) a +0 mace a +0 leather armour (46, 46, D:3) 8 sling bullets of flame (23, 50, D:3) a +0 club (24, 52, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (14, 4, D:4) 11 arrows (-11, 8, D:4) a +0 spear (-25, 16, D:4) a +0 club (18, 18, D:4) 18 bolts of flame (-6, 33, D:4) 14 stones (-26, 43, D:4) a +0 falchion (0, 43, D:4) 20 stones (0, 46, D:4) 17 sling bullets (16, 47, D:4) 25 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (-2, 1, D:5) a +0 robe a +0 dagger (-7, 5, D:5) a +0 mace a +0 plate armour (-16, 6, D:5) a +0 ring mail (31, 12, D:5) a +0 leather armour (15, 13, D:5) a +0 ring mail a +0 hand axe (22, 14, D:5) a +0 dagger a +0 leather armour (14, 20, D:5) 9 stones (-10, 21, D:5) 19 sling bullets (11, 21, D:5) 9 bolts of frost (7, 34, D:5) a +0 war axe (23, 34, D:5) a +0 leather armour (-3, 40, D:5) a +0 giant club (6, 49, D:5) 33 stones Level 6 of the Dungeon (7, 6, D:6) a +0 club (36, 7, D:6) a +0 giant club (31, 8, D:6) a +0 dagger (6, 11, D:6) a +0 dagger of holy wrath (26, 11, D:6) a potion of confusion {!q} (2, 34, D:6) a +0 flail (3, 34, D:6) a +0 whip (4, 34, D:6) a +0 ring mail a +0 trident (24, 51, D:6) 19 stones Level 7 of the Dungeon (14, 2, D:7) a +0 chain mail (-19, 4, D:7) a +0 leather armour (-7, 15, D:7) 13 stones (-18, 18, D:7) a +0 scale mail (16, 24, D:7) a +0 club (17, 25, D:7) a +0 club (22, 34, D:7) 25 stones (-5, 35, D:7) a +0 short sword (-13, 37, D:7) a +0 giant club (-3, 40, D:7) a +2 falchion of freezing a +0 robe (-9, 41, D:7) a +0 spear Level 8 of the Dungeon [Shop] Afozoulyargh's Antique Armour Emporium a +0 leather armour (52 gold) a +0 leather armour (52 gold) the cursed -1 chain mail "Wumaosis" {+Fly SInv} (247 gold) It enhances your eyesight. It lets you fly. It has a curse placed upon it. a +0 robe (18 gold) a +2 chain mail of poison resistance (117 gold) a +0 robe (18 gold) the +3 ring mail "Golob" {rPois MR+ Int+1} (234 gold) It affects your intelligence (+1). It protects you from poison. It affects your resistance to hostile enchantments. a +1 chain mail of cold resistance (117 gold) a +0 ring mail (104 gold) (0, 0, D:8) 16 stones (38, 3, D:8) a +3 long sword (2, 4, D:8) a +2 morningstar of freezing a cursed +0 robe (-21, 7, D:8) a tomahawk (-20, 8, D:8) a tomahawk (-17, 9, D:8) a +0 ring mail (-17, 10, D:8) a cursed +0 dagger a +0 robe (-15, 10, D:8) a +0 short sword (17, 11, D:8) a +1 short sword a +0 robe (19, 15, D:8) a +0 giant club (-17, 16, D:8) 12 poisoned needles (-14, 16, D:8) a +0 club (-18, 19, D:8) a +1 flail of protection a wand of confusion (25) (-25, 30, D:8) a +0 chain mail (5, 30, D:8) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 ring mail (4, 32, D:8) a +0 club (-7, 33, D:8) a +0 dagger a +0 robe (18, 43, D:8) a +2 dagger of electrocution (-3, 48, D:8) a +0 ring mail a +0 dire flail Level 9 of the Dungeon [Shop] Jarhikim's Weapon Emporium a +0 war axe (49 gold) the +4 war axe "Thijacs" {freeze, Str+2} (525 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). a +0 dagger (28 gold) a +0 war axe (49 gold) a +0 morningstar of protection (95 gold) the +8 spear "Pniskamo" {drain, rF+ SInv} (890 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It enhances your eyesight. a +0 hunting sling (21 gold) a +0 short sword (42 gold) [Shop] Qyohopt's Antique Weapon Shoppe a +1 war axe of venom (80 gold) the +4 broad axe of Day {flame, +Fly rF++ MR+} (207 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. a +1 dagger of draining (46 gold) the cursed +6 long sword of Saumye {speed, rF++} (195 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. It has a curse placed upon it. the +5 whip "Cookie Cutter" {distort, +Rage rPois} (172 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from poison. It lets you go berserk. a +0 long sword (80 gold) a +0 short sword (69 gold) a +0 great sword (149 gold) a +0 flail (80 gold) a cursed -2 mace (69 gold) a +0 blowgun (57 gold) [Shop] Pyhab's Magic Scroll Shop a scroll of torment (105 gold) a scroll of remove curse (42 gold) a scroll of random uselessness (14 gold) a scroll of brand weapon (280 gold) a scroll of random uselessness (14 gold) a scroll of remove curse (42 gold) a scroll of brand weapon (280 gold) (0, 0, D:9) a +0 shortbow (8, 4, D:9) a stone (44, 20, D:9) a +0 hand crossbow (15, 22, D:9) a +0 dagger (1, 23, D:9) a +0 giant club (3, 23, D:9) 2 poisoned needles (1, 24, D:9) a +0 hand axe a +0 war axe a +0 chain mail (46, 25, D:9) a +0 short sword a wand of slowing (7) (0, 26, D:9) a +0 flail a +0 leather armour (24, 26, D:9) a +0 giant club (48, 26, D:9) a +0 club a +0 dagger (1, 28, D:9) a +0 club a +0 blowgun 19 poisoned needles (2, 28, D:9) a +0 hand axe (14, 29, D:9) a +0 whip a +0 blowgun 13 poisoned needles (3, 30, D:9) a poisoned needle (14, 35, D:9) a poisoned needle (20, 38, D:9) a +0 giant spiked club (-3, 39, D:9) a stone (-2, 39, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a stone (1, 0, D:10) a stone (0, 2, D:10) a +0 dagger 23 stones a cursed -2 club a +0 dagger a +0 dagger (-38, 3, D:10) a +0 leather armour (19, 3, D:10) 12 gold pieces (-22, 4, D:10) a scroll of identify (-2, 5, D:10) a stone (-1, 5, D:10) a stone (-21, 6, D:10) 18 gold pieces (-5, 6, D:10) a stone (-40, 7, D:10) 14 gold pieces (-37, 7, D:10) a +0 scale mail (-23, 7, D:10) 13 gold pieces (-2, 7, D:10) a stone (-5, 8, D:10) a stone (-3, 11, D:10) a cursed +0 leather armour (-23, 16, D:10) 2 potions of poison (-8, 18, D:10) a +0 chain mail (-27, 23, D:10) 2 potions of curing (6, 29, D:10) a cursed -2 leather armour (6, 31, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 32, D:10) a +4 dagger a +0 robe (5, 34, D:10) a +0 club (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a bread ration (-2, 3, Lair:1) 6 silver tomahawks (-3, 6, Lair:1) a wand of disintegration (12) (41, 6, Lair:1) 21 stones (44, 7, Lair:1) a +0 ring mail (7, 16, Lair:1) a +0 robe (39, 19, Lair:1) a +0 leather armour (4, 23, Lair:1) a spiny frog corpse (-5, 28, Lair:1) a +0 scale mail (7, 31, Lair:1) a hydra corpse (skeletalised by now) (15, 33, Lair:1) a +3 scimitar of flaming a +0 robe a spiny frog skeleton (13, 41, Lair:1) 16 stones